Opened 17 years ago

Closed 16 years ago

Last modified 14 years ago

#3699 closed defect (fixed)

AGI: Fan(Hobbits) - Game logic flawed

Reported by: raziel- Owned by:
Priority: low Component: Engine: AGI
Version: Keywords: original
Cc: Game: AGI Fanmade

Description

ScummVM 0.12.0svn (Apr 14 2008 21:18:32) Features compiled in: Vorbis FLAC MP3 zLib MPEG2

With skipping the intro one can reach the game itself, but there are some small problems

1) No character sprite is visible 2) Either clicking anywhere on the screen with the mouse or trying to move the ego with cursors keys results in a bakckstep to the intro.

One can look around and give other commands too, though.

Fanmade AGI game (Hobbits/DOS/English)

AmigaOS4 gcc version 4.0.2 (AmigaOS build 20051012)

Ticket imported from: #1943259. Ticket imported from: bugs/3699.

Change History (6)

comment:1 by sev-, 16 years ago

Keywords: original added; script removed
Priority: normallow

comment:2 by sev-, 16 years ago

Status: newclosed

comment:3 by sev-, 16 years ago

This bugreport has been moved to Wiki to relevant Engine/TODO page. When the bug will be resolved, an appropriate message will be posted here and the bugreport link removed from Wiki

comment:4 by raziel-, 14 years ago

This behaviour has been fixed in the meantime as ScummVM is handling the game right now.

This item can be closed as fixed

comment:5 by digitall, 14 years ago

For future reference, bisected for related bug. This was corrected somewhere near svn r42482 i.e. Git 9a2785bc3b3829688ffceccfc6563ed4c69cdc49 "Partially fix automatic restarting of AGI games (Addresses bug #2798797 ('AGI: larry 1 doesn't restart after dying') but doesn't fully fix it. There seems to be more to the problem still. Automatic restarting after dying of an STD doesn't take away the STD-condition and Larry continues to die in a loop)."

Will update relevant wiki page to mark bug as fixed.

comment:6 by digitall, 14 years ago

Resolution: fixed
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