Opened 16 years ago
Closed 16 years ago
#3756 closed defect (fixed)
DRASCULA : Lip sync error when talking to pianist
Reported by: | SF/sanguinehearts | Owned by: | bluegr |
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Priority: | normal | Component: | Engine: Drascula |
Version: | Keywords: | ||
Cc: | Game: | Drascula |
Description
This bug only occurs when speaking to the pianist after billie has been kidnapped by drascula.
When the pianist is speaking during a conversation with him in the tavern john hacker's lips move whilst the pianist is talking and the pianist does not sync with his speech. I checked this in the original interpreter and this is not the case.
I am using a win32 svn build I created myself 31st may 1:48 am gmt I am using the english version of drascula
Ticket imported from: #1979989. Ticket imported from: bugs/3756.
Change History (5)
comment:1 by , 16 years ago
comment:2 by , 16 years ago
Also, I went back up to rev #31888 and I could still reproduce the problem I mentioned
Seems to be some sort of bad variable/flag assignment or some variables are not correctly restored after the animation with Drascula kidnapping BJ
comment:3 by , 16 years ago
Currently, a workaround for this would be to go to the right room after watching BJ getting kidnapped. This fixes the problem for me
comment:4 by , 16 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
This part is problematic for me as well, but in another way
When I try and speak to the pianist after BJ gets kidnapped, John Hacker moves towards the lower left and outside the screen and the game hangs