#3839 closed defect
LOST IN TIME: sprite gets corrupted during a dialogue
Reported by: | SF/glorifindel | Owned by: | DrMcCoy |
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Priority: | low | Component: | Engine: Gob |
Version: | Keywords: | original | |
Cc: | Game: | Lost in Time |
Description
Near the end of the dialogue with Makandal in his hut in the last part of the game the sprite seems to get corrupted: http://img167.imageshack.us/img167/9335/movieom6.png
I'm using the italian CD version with the current SVN build on win32.
Ticket imported from: #2033907. Ticket imported from: bugs/3839.
Change History (5)
comment:1 by , 16 years ago
Summary: | LOST IN TIME: → LOST IN TIME: sprite gets corrupted during a dialogue |
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comment:2 by , 16 years ago
Owner: | set to |
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Priority: | normal → low |
comment:3 by , 16 years ago
comment:4 by , 16 years ago
This bugreport has been moved to Wiki to relevant Engine/TODO page. When the bug will be resolved, an appropriate message will be posted here and the bugreport link removed from Wiki
comment:5 by , 16 years ago
Keywords: | original added |
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Status: | new → closed |
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If I'm not mistaken, this is a bug in the original version, though it's been a while since I played the game