#385 closed defect (fixed)
MI2: No music if room transition is too fast
Reported by: | SF/zorbid | Owned by: | eriktorbjorn |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Monkey Island 2 |
Description
In monkey Island 2 floppy, if you leave the graveyard or the swamp on Scabb, then immediately go back in there, the music of the map ends but the local music doesn't start.
Ticket imported from: #590511. Ticket imported from: bugs/385.
Change History (5)
comment:1 by , 22 years ago
Summary: | No music if room transition is too fast → MI2: No music if room transition is too fast |
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comment:2 by , 22 years ago
comment:3 by , 22 years ago
What's happening is that you're re-entering the room while its music is still in the process of being faded out. So as far as ScummVM is concerned, it's already playing the right music, and there's no reason to start playing it again.
I have an experimental patch that fixes this behaviour, but I don't know yet if it'll break anything else.
comment:4 by , 22 years ago
The patch was accepted, so it should be fixed now. Please let me know if it isn't.
comment:5 by , 22 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
I forgot to mention that I use the french version of MI2. It could be nice if this was tested with other versions.