Opened 16 years ago
Closed 15 years ago
#3861 closed defect
SWORD1: Glitching after unplugging floor machine
Reported by: | SF/labbott | Owned by: | hkzlab |
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Priority: | normal | Component: | Engine: Sword1 |
Version: | Keywords: | ||
Cc: | Game: | Broken Sword 1 |
Description
This is the point in the game where George is in the Hospital with the janitor. Best described in series of steps:
1) Unplug the floor machine 2) Game appears to progress correctly, janitor says "Take that you stupid thing" kicks floor machine 3) The image of both the floor machine and janitor disappear completely at the point where the janitor is supposed to walk over and plug the machine back in 4) George follows and walks to the correct spot. (His behavior is always normal) 5) The image of the janitor reappears when the janitor gets to the right side of the middle barrier. (i.e. where he would have reappeared after walking back from behind the barrier) The floor machine is still not present at this point. 6) The floor machine and janitor go back to normal (sweeping the floor etc.) but I can't click on anything. The cursor is not present anywhere and I can't activate inventory or menu screen to save.
-During this entire time, from steps 1 to 6, I can't activate the cursor to click on anything (i.e. solve the puzzle) or try and save state. -I had previously unplugged the machine and had it work successfully (i.e. not glitch and I could keep playing) at least once before.
English Talkie Version of the Broken Sword 1 Gentoo Linux on x86_64, scummvm version from portage
labbott@godot ~/scumm $ scummvm --version Using configuration file: /home/labbott/.scummvmrc ScummVM 0.11.1 (Jul 31 2008 22:13:04) Features compiled in: Vorbis MP3 ALSA zLib MPEG2
I don't have the ability to take screenshots at the moment, but I can set it up if needed
Ticket imported from: #2052323. Ticket imported from: bugs/3861.
Attachments (1)
Change History (11)
by , 16 years ago
Attachment: | SAVEGAME.014 added |
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comment:1 by , 16 years ago
Owner: | set to |
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comment:3 by , 16 years ago
Owner: | changed from | to
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comment:5 by , 16 years ago
Owner: | changed from | to
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comment:6 by , 16 years ago
Hi, while i was able to reproduce the bug with your specific savegame, the game worked flawlessly with my savegames made with a newer version of ScummVM. I've tested English PC, Italian PC and English PSX versions, and all worked fine.
Can you retest the bug with current ScummVM version and with a fresh game? Also, to trigger the bug, did you enter/exit the room multiple times or did other specific actions beside those in the original report?
comment:7 by , 16 years ago
Status: | new → pending |
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comment:8 by , 16 years ago
This tracker item is pending response by the submitter; we cannot continue processing it before that happens. As a consequence, its status has been set to "Pending". It will automatically revert to "Open" once a new comment is made to this item. If no response is made within 14 days, it will automatically be closed.
Thank you.
comment:9 by , 15 years ago
Status: | pending → closed |
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comment:10 by , 15 years ago
This Tracker item was closed automatically by the system. It was previously set to a Pending status, and the original submitter did not respond within 14 days (the time period specified by the administrator of this Tracker).
savegame from Broken Sword 1. George is in the Hospital with the janitor. Unplug the floor machine to see bug.