#3862 closed defect (fixed)
GOB:Bargon attack F5 crash from menu
Reported by: | SF/marticus | Owned by: | DrMcCoy |
---|---|---|---|
Priority: | normal | Component: | Engine: Gob |
Version: | Keywords: | ||
Cc: | Game: | Bargon Attack |
Description
When starting Bargon Attack (DOS), at the very first screen (F1 Game / F2 Demo) I pressed F5 expecting a load dialogue, instead scummvm terminated with no error (even at debug level 99).
Occurs in 11.1 and latest daily build (14/08). Win XP 32 SP2.
Additionally, if you go to the demo with F2 and then press F5 it quits the demo to the main screen, and then if you press either F1 or F2 it quits immediately.
This behavious is identical if you press Esc instead of F5, so it might be deliberate, however it breaks convention with the rest of Scummvm.
Ticket imported from: #2052757. Ticket imported from: bugs/3862.
Change History (6)
comment:1 by , 16 years ago
Component: | → Engine: Gob |
---|---|
Game: | → Bargon Attack |
Summary: | GOD:Bargon attack F5 crash from menu → GOB:Bargon attack F5 crash from menu |
comment:2 by , 16 years ago
comment:3 by , 16 years ago
At the least, this causes a problem if the demo starts due to inactivity at the main menu and you Esc out, you cannot start the game when you return to the main menu (as F1/F2 cause it to exit)
comment:4 by , 16 years ago
Owner: | set to |
---|---|
Resolution: | → fixed |
Status: | new → closed |
comment:5 by , 16 years ago
> This behavious is identical if you press Esc instead of F5, so it might be deliberate
It is. The original didn't use F5 for displaying load dialogs. Why would you expect F5 to work anyway, when it gives you the choice between F1 and F2? :P
> it breaks convention with the rest of Scummvm
There's nothing that can be done about it, since saving/loading in the Gob-Engine is completely handled by the scripts in the game data. The engine only sees requests to write a chunk of memory in a file, or to read a chunk of memory out of a file.
> Additionally [...] then if you press either F1 or F2 it quits immediately
Ah, that's a crash because of a special case I didn't anticipate. :) Should be fixed in the SVN repository / next daily build.
comment:6 by , 16 years ago
Great. That seems to have fixed another crash I was going to report (CTD after phase 15)
At the least, this causes a problem if the demo starts due to inactivity at the main menu and you Esc out, you cannot start the game when you return to the main menu (as F1/F2 cause it to exit)