#4313 closed defect
DW1: Long pauses during dialog
Reported by: | SF/inwards | Owned by: | |
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Priority: | normal | Component: | Engine: Tinsel |
Version: | Keywords: | ||
Cc: | Game: | Discworld |
Description
This happens on the North American DOS CD version. During the intro and regular gameplay, the character animations continue long after the dialog is finished. This causes amusing glitches (like the bum walking down from the whore house three times) as the animation repeats over and over.
Tested on: ScummVM 0.14.0svn (Apr 16 2009 21:28:24) Ubuntu 8.10 (compiled by me) Features compiled in: Vorbis FLAC MP3 ALSA zLib FluidSynth
Ticket imported from: #2772800. Ticket imported from: bugs/4313.
Change History (7)
comment:1 by , 16 years ago
Summary: | Long pauses during dialog → DW1: Long pauses during dialog |
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comment:2 by , 16 years ago
comment:3 by , 16 years ago
This helps, although the audio during the intro (the dragon summoning scene in particular) is still a bit off. Gameplay's a lot better, though.
comment:5 by , 14 years ago
Status: | new → pending |
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comment:6 by , 14 years ago
This Tracker item was closed automatically by the system. It was previously set to a Pending status, and the original submitter did not respond within 14 days (the time period specified by the administrator of this Tracker).
comment:7 by , 14 years ago
Status: | pending → closed |
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I think this happens in the original too, depending on subtitle speed. Have you tried moving the in-game Subtitle Speed slider to the far left?