#4365 closed defect
DW1: Luggage animation glitch
Reported by: | SF/elquotho | Owned by: | sev- |
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Priority: | low | Component: | Engine: Tinsel |
Version: | Keywords: | ||
Cc: | Game: | Discworld |
Description
During the animation in which the thief retrieves the book from the library, and Rincewind and the Luggage are peering from behind a bookshelf, the Luggage can bee seen in two different states (peering and standing idle). To see it, just load the attached savegame file.
ScummVM version: 0.14svn41152 Platform: Win32 Game version: CD/DOS/English (voices)
Ticket imported from: #2805881. Ticket imported from: bugs/4365.
Attachments (1)
Change History (8)
by , 15 years ago
comment:1 by , 15 years ago
Summary: | Luggage animation glitch → DW1: Luggage animation glitch |
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comment:2 by , 15 years ago
Owner: | set to |
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comment:3 by , 15 years ago
This is a script bug in the original game. So I'm leaving it open, but resetting the 'Assigned' field, and lowering the priority, in case someone wants to tackle fixing it in the future
comment:4 by , 15 years ago
Owner: | removed |
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Priority: | normal → low |
comment:6 by , 15 years ago
This bugreport has been moved to Wiki to relevant Engine/TODO page. When the bug will be resolved, an appropriate message will be posted here and the bugreport link removed from Wiki
comment:7 by , 15 years ago
Owner: | set to |
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Status: | new → closed |
Savegame directly before the glitch