Opened 15 years ago
Last modified 4 years ago
#4480 new defect
SAGA: ITE - Graphics glitches in rat cave
Reported by: | lordhoto | Owned by: | |
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Priority: | normal | Component: | Engine: SAGA |
Version: | Keywords: | ||
Cc: | raziel_nosgoth@… | Game: | Inherit the Earth |
Description
ScummVM 1.0.0pre0 r42824 Linux on PowerPC, g++ 4.3.3 Debian/unstable Game version: English DOS CD
On some occasions there are graphic glitches in the rat cave. For example when a rat walks closely to a wall, some gray pixels, looking like part of a rect, are drawn over the dungeon graphics. I do not know whether this also occurs in other isometric maps, but I have a save which can be used to reproduce the issue.
To reproduce: Load the save. Now do not move Rif! The rat below you will move to the upper right and soon after a new rat will come from that direction and walk to the lower left. When passing near the dungeon wall, the gray rectangle will be visible. You will have to wait approximately 10 to 15 secs for the glitch to occur. Just watch the dungeon part at the bottom of the screen.
Ticket imported from: #2827462. Ticket imported from: bugs/4480.
Attachments (2)
Change History (5)
by , 15 years ago
comment:1 by , 15 years ago
I can confirm this behaviour r46537 on AmigaOS4 Happens with every rat "shortcutting" a corner
comment:2 by , 7 years ago
Cc: | added |
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comment:3 by , 4 years ago
Summary: | ITE: Graphics glitches in rat cave → SAGA: ITE - Graphics glitches in rat cave |
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Save inside the rat cave (slot 99)