#4813 closed defect (fixed)
SCI: Instruments changes when non digital sound is played
Reported by: | SF/filipetolhuizen | Owned by: | m-kiewitz |
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Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | ||
Cc: | Game: |
Description
This seems to happen in all SCI games, mostly LSL1 VGA remake DOS. Both MIDI and OPL playback are affected and always happens when the score sound is played. I'm using the Win32 daily build.
Ticket imported from: #2969396. Ticket imported from: bugs/4813.
Change History (6)
comment:1 by , 15 years ago
Summary: | SCI - Instruments changes when non digital sound is played → SCI: Instruments changes when non digital sound is played |
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comment:2 by , 14 years ago
comment:3 by , 14 years ago
Owner: | set to |
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Status: | new → closed |
comment:4 by , 14 years ago
Resolution: | → fixed |
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comment:5 by , 14 years ago
got fixed now with r49905 (although channel remapping is new, so it may cause regressions and/or not work correctly everywhere)
comment:6 by , 6 years ago
Component: | → Engine: SCI |
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this issue is already known and should get fixed as soon as channel remapping is implemented. It's listed here http://wiki.scummvm.org/index.php/SCI/TODO
thank you anyway, will close this for now