Opened 14 years ago
Closed 14 years ago
#5639 closed defect (invalid)
IHNM: Pathfinding issues
Reported by: | dhewg | Owned by: | |
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Priority: | normal | Component: | Engine: SAGA |
Version: | Keywords: | ||
Cc: | Game: | I Have No Mouth |
Description
- It's easy to get stuck at the screen borders. Sometimes the outermost pixels are not recognized at a hotspot (verb not hilighted). When clicking those areas, its not possible to walk anywhere anymore, only fixable by loading another savegame. Examples: - As Ellen, right side of the passage between the burial chamber and the corridor - As Benny, right side outside of the caves (way to the tree) - Final scene, crossing the bridge
Ticket imported from: #3276020. Ticket imported from: bugs/5639.
Change History (4)
comment:1 by , 14 years ago
comment:2 by , 14 years ago
I noticed the issue with the last monitor too.
Then this is probably related too: As Ellen, in the corridor with the yellow artifact and the gem in it, look at the gem, don't walk and look at it again. She will always walk behind the artifact first, and then come back to the front (including moonwalking)
comment:3 by , 14 years ago
Resolution: | → invalid |
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Status: | new → closed |
comment:4 by , 14 years ago
The stuck issue was due to a bug on the Android backend. The mouse clipping allowed a x/y position out of bounds. Sorry for the noise :)
Seems to be related to closed bug #1861129: https://sourceforge.net/tracker/?func=detail&aid=1861129&group_id=37116&atid=418820