#6241 closed defect (duplicate)
SCI: Longbow: MT32 does not sound right
Reported by: | SF/algernon64 | Owned by: | bluegr |
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Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | ||
Cc: | Game: | Conquests of the Longbow |
Description
I'm using the MT-32 Emulator from MUNT (latest version 1.0) that installs as a MIDI device in Windows to play music (I also note that the same thing happens when using scummvm's built in MT-32 emulator).
In scummvm, I've configured Scummvm to use the MT-32 Emulator (Windows) MIDI device, and I've also checked the options "Override global MT-32 settings" and "True Roland MT-32" so that scummvm sends MT-32 midi music to the emulator. I watched the introduction of the game and while the music *is* MT32 music, I noticed that in some sections it doesn't sound completely right, as if there are some instruments missing.
To compare, I ran the game in Dosbox and also configured Dosbox to use the same MIDI device (MT-32 Emulator in Windows). In dosbox, the music sounds right throughout the introduction.
So, it appears to me that the engine in scummvm is not sending all MT-32 midi commands to the midi device.
I tested this in ScummVM 1.6.0git2489-g45f95cb (Jan 15 2013 09:44:26) win32 Conquest of Longbow (English version)
Ticket imported from: #3602982. Ticket imported from: bugs/6241.
Change History (3)
comment:1 by , 12 years ago
Summary: | MT32 does not sound right → SCI: Longbow: MT32 does not sound right |
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comment:2 by , 12 years ago
comment:3 by , 12 years ago
Owner: | set to |
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Resolution: | → duplicate |
Status: | new → closed |
Duplicate of bug #3038752 - "SCI: Missing music instruments"
Closing as duplicate - I'll attach the information in the other bug