Opened 11 years ago
Last modified 11 years ago
#6392 new defect
TSAGE: BF - Animation jitter after entering police station
Reported by: | eriktorbjorn | Owned by: | |
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Priority: | normal | Component: | Engine: TsAGE |
Version: | Keywords: | ||
Cc: | Game: | Blue Force |
Description
Current ScummVM snapshot, English version of the game
When you enter the police station at the beginning of the game, you automatically walk through the room, turn to the left and exit through a doorway. There is noticeable jitter at the end of the animation. I tried looking at the positions set for the sprite, and I couldn't see any jitter there so it may be related to drawing rather than animating, but it's hard to tell.
I've made a recording of what it looks like in DOSBox. If you have a browser that supports it, you can view it at http://www.update.uu.se/~d91tan/ScummVM/BlueForce.webm
Ticket imported from: #3614928. Ticket imported from: bugs/6392.
Attachments (1)
Change History (3)
comment:1 by , 11 years ago
Summary: | Blue Force: Animation jitters after entering police station → TSAGE: BF - Animation jitter after entering police station |
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by , 11 years ago
Attachment: | BlueForce.webm added |
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WebM video file of jitter