Opened 11 years ago

Last modified 11 years ago

#6392 new defect

TSAGE: BF - Animation jitter after entering police station

Reported by: eriktorbjorn Owned by:
Priority: normal Component: Engine: TsAGE
Version: Keywords:
Cc: Game: Blue Force

Description

Current ScummVM snapshot, English version of the game

When you enter the police station at the beginning of the game, you automatically walk through the room, turn to the left and exit through a doorway. There is noticeable jitter at the end of the animation. I tried looking at the positions set for the sprite, and I couldn't see any jitter there so it may be related to drawing rather than animating, but it's hard to tell.

I've made a recording of what it looks like in DOSBox. If you have a browser that supports it, you can view it at http://www.update.uu.se/~d91tan/ScummVM/BlueForce.webm

Ticket imported from: #3614928. Ticket imported from: bugs/6392.

Attachments (1)

BlueForce.webm (234.9 KB ) - added by digitall 11 years ago.
WebM video file of jitter

Download all attachments as: .zip

Change History (3)

comment:1 by digitall, 11 years ago

Summary: Blue Force: Animation jitters after entering police stationTSAGE: BF - Animation jitter after entering police station

by digitall, 11 years ago

Attachment: BlueForce.webm added

WebM video file of jitter

comment:2 by digitall, 11 years ago

Have uploaded the video file as an attachment as it is small enough...

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