Opened 11 years ago
Last modified 11 years ago
#6459 new defect
GROOVIE: T7G Enhanced Music Files Block CD Audio
Reported by: | SF/erik_andre | Owned by: | |
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Priority: | normal | Component: | Engine: Groovie |
Version: | Keywords: | ||
Cc: | Game: | 7th Guest |
Description
When using the enhanced music of James Woodcock for The 7th Guest, the CD-audio stops working. (It is silent during the intro.) I have not tested with actual CDs, but track1.mp3 and track2.mp3 is present in the same directory as the files from James Woodcock.
Ticket imported from: bugs/6459.
Change History (3)
comment:1 by , 11 years ago
Summary: | 7th guest enhanced music blocks CD-audio → GROOVIE: T7G Enhanced Music Files Block CD Audio |
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comment:2 by , 11 years ago
comment:3 by , 11 years ago
Strange bug! This should be noted in the wiki. It seems to me that it is not possible to mix .mp3 and .ogg files as well. Meaning that if I have the Enhanced files in .ogg format, the intro/track1 also needs to be inn .ogg format.
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This is an interesting one. There's a requirement due to the way the iOS port is implemented (and so also James' work) to have track1 renamed to 'intro' (so in this case 'intro.mp3'). For the CD versions an empty track1 is also needed to stop the 'This game has CD audio' message, which is why a 0-byte .ogg is provided in the Enhanced zip.
Unfortunately I can't think of a neat way to handle this properly within the Groovie engine that isn't too much of a hack.