Opened 8 years ago

Closed 5 weeks ago

#7175 closed defect (invalid)

SCUMM: Sam and Max - Wrong music cue at bigfoot party

Reported by: SF/tnm23 Owned by: AndywinXp
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Sam and Max

Description

SCUMMVM version: 1.9.0git

When first entering the bigfoot party in Sam & Max, the bigfoot chief makes a speech during which there is no background music, then at the end of the speech an ambient track plays once, then cuts out and is replaced by the bigfoot shuffle. Every other time the room is entered, or if the speech is skipped, only the bigfoot shuffle plays.

This is probably a script bug that was present in the original release of the game, but I believe the ambient track was supposed to start either when Sam & Max enter the room for the first time or else when the speech starts, but is erroneously being triggered at the end of the speech instead.

Steps to reproduce: play as normal until wearing disguise & about to enter bigfoot convention hall (or load attached save file). Enter convention hall. Do not skip speech cutscene.

Ticket imported from: bugs/7175.

Attachments (1)

samnmax.s17 (46.1 KB ) - added by SF/tnm23 8 years ago.

Download all attachments as: .zip

Change History (3)

by SF/tnm23, 8 years ago

Attachment: samnmax.s17 added

comment:1 by raziel-, 4 years ago

Summary: SAM: Wrong music cue at bigfoot partySCUMM: Sam and Max - Wrong music cue at bigfoot party

comment:2 by AndywinXp, 5 weeks ago

Owner: set to AndywinXp
Resolution: invalid
Status: newclosed

I can confirm that this is no bug and the game is currently working as it should and exhibiting the same behavior as the original executable. Closing!

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