Opened 8 years ago
Closed 3 months ago
#7175 closed defect (invalid)
SCUMM: Sam and Max - Wrong music cue at bigfoot party
Reported by: | SF/tnm23 | Owned by: | AndywinXp |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Sam and Max |
Description
SCUMMVM version: 1.9.0git
When first entering the bigfoot party in Sam & Max, the bigfoot chief makes a speech during which there is no background music, then at the end of the speech an ambient track plays once, then cuts out and is replaced by the bigfoot shuffle. Every other time the room is entered, or if the speech is skipped, only the bigfoot shuffle plays.
This is probably a script bug that was present in the original release of the game, but I believe the ambient track was supposed to start either when Sam & Max enter the room for the first time or else when the speech starts, but is erroneously being triggered at the end of the speech instead.
Steps to reproduce: play as normal until wearing disguise & about to enter bigfoot convention hall (or load attached save file). Enter convention hall. Do not skip speech cutscene.
Ticket imported from: bugs/7175.
Attachments (1)
Change History (3)
by , 8 years ago
Attachment: | samnmax.s17 added |
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comment:1 by , 4 years ago
Summary: | SAM: Wrong music cue at bigfoot party → SCUMM: Sam and Max - Wrong music cue at bigfoot party |
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comment:2 by , 3 months ago
Owner: | set to |
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Resolution: | → invalid |
Status: | new → closed |
I can confirm that this is no bug and the game is currently working as it should and exhibiting the same behavior as the original executable. Closing!