#742 closed defect (duplicate)
SAM : game crashes when powering up telescope
Reported by: | (none) | Owned by: | SF/jamieson630 |
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Priority: | high | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Sam and Max |
Description
In the "world's largest ball twine", when picked up the cables and connected with the telescope, game crashes and loops the same animation forever. This is a strong bug that could prevent continuing with the game.
I own the ORIGINAL floppy version of Samnmax, the italian one. I've to set music to "Adlib" and not to "default" to play SAM, or an error is returned when I try to start the game. It's about iMUSE. Adlib generates many warnings during the game, but nothing critical (preventing me to listen to some location's music, though).
My scummVM ver is 0.3.7cvs (2003-04-20).
A little workaround I found: when game starts going loopy, save and reload the game for three times. It'll fix the thing. But this isn't how it should work! At least, add this notice in the relative compatibility section.
Ticket imported from: #728446. Ticket imported from: bugs/742.
Attachments (1)
Change History (7)
by , 22 years ago
Attachment: | samnmax.s02 added |
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comment:1 by , 22 years ago
Summary: | SAM : game crashes when powering telescope → SAM : game crashes when powering up telescope |
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comment:2 by , 22 years ago
Priority: | normal → high |
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comment:3 by , 22 years ago
Owner: | set to |
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Resolution: | → duplicate |
Status: | new → closed |
comment:4 by , 22 years ago
Duplicate of bug #645976 <http://sourceforge.net/tracker/ index.php?func=detail&aid=645976&group_id=37116&atid=418820>
comment:5 by , 22 years ago
BTW can you still reproduce it with latest CVS? You might want to put your reply on https://sourceforge.net/tracker/ ?func=detail&atid=418820&aid=645976&group_id=37116
comment:6 by , 6 years ago
Component: | → Engine: SCUMM |
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Game: | → Sam and Max |
Just before crash, just pick up cables and link them to the telescope.