#743 closed defect (outdated)
Dreamcast 4/26/03 build
Reported by: | SF/shadowofbob | Owned by: | zeldin |
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Priority: | normal | Component: | Port: Dreamcast |
Version: | Keywords: | ||
Cc: | Game: |
Description
Here's a list of the games that I found to have problems from the most recent build.
General Problems and annoyances(apply to all games) -music stutters when switching scences -animation slows down when cusor is moved -autosave is irritating and interupts gameplay
Curse of Moneky Island -Won't start
Full Throttle -loud and annoying noise randomly goes on and off after the intro
Sam and Max -Music or CD music won't work
Dig -constant loading during gameplay
Monkey Island -CD music out of order(or it is on my Monkey Madness CD and Sega CD versions)
Ticket imported from: #728476. Ticket imported from: bugs/743.
Change History (8)
comment:1 by , 22 years ago
Owner: | set to |
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comment:2 by , 22 years ago
comment:3 by , 22 years ago
Actually, raising _maxHeapThreshold to twice the old value does only help for a while, after arriving on the alien planet the reloading starts again. I think further investigation is needed here, I'll try to see if I can find something out after I have eaten something... :-)
comment:4 by , 22 years ago
Btw, both "music stutters when switching scenes" and "Music won't work" are an effect of using the AdLib software mixer. Writing a MIDI player to run on the ARM processor should take care of this. Any takers?
comment:5 by , 22 years ago
Indy And The Last Crusade -No way to punch -pressing start during spar with coach makes the button that should say "Play" say "oxing Coac"
General Probs -A+B won't always skip a scence(most noticable in FT or DIG) -In game selector menu some games are listed twice form their original CD's
Would it be possible to have the quit button return to the menu in the future instead of going back to the Dreamcast's BIOS? It would make testing games a lot easier. BTW, is COMI supposed to work or will it work in the future, or is it just too complex for the Dreamcast?
comment:6 by , 22 years ago
Resolution: | → outdated |
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Status: | new → closed |
comment:8 by , 6 years ago
Component: | --Unset-- → Port: Dreamcast |
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The "constant loading" problem in the dig might be fixed by raising _maxHeapThreshold (as Marcus suggested in the past, and which I just did)