The custom user-interfaces used in many non-scumm games have self-imposed limitations on the number of saved games allowed. some games set this fairly high, such as Flight of the Amazon Queen's 100 saves. Even the 64 saves used in Broken Sword is probably high enough.
However, Gob2/Ween's 15 slots, while sufficient for casual play, can be rather limiting for someone wanting to be able to revisit many areas (say for testing or screenshots) without having to replay up to that point.
So, I would like to request that the user-interface for Gobliins 2 and The Prophecy be altered to allow access to a greater number of saved games.
Ticket imported from: #1663872. Ticket imported from: feature-requests/361.
Hmm, since that's nearly completely handled by the scripts, I'm not completely sure that's even possible (or at least not without having the save-related jump offsets in the scripts for each game version).