#7551 closed feature request (wontfix)
Gob2: Play PC version with Amiga music
Reported by: | SF/fac76 | Owned by: | sev- |
---|---|---|---|
Priority: | low | Component: | Engine: Gob |
Version: | Keywords: | ||
Cc: | Game: | Gobliins 2 |
Description
While looking at Gobliins 2 required files, in http://wiki.scummvm.org/index.php/Datafiles#Gobliins_2 i noticed that the Amiga version has some extra files not found in the PC version (*.ins, *.DUM). They must be the music, because when i remove them the Amiga demo works, but with no music.
So i remember that it would be nice if we can play the PC floppy version with the Amiga music. I know it's not a original request: the same has already been asked for other games, but it would be nice to see such feature available in scummvm.
Ticket imported from: #1672546. Ticket imported from: feature-requests/367.
Change History (7)
comment:1 by , 18 years ago
Owner: | set to |
---|---|
Priority: | normal → low |
comment:2 by , 18 years ago
comment:3 by , 18 years ago
Owner: | changed from | to
---|---|
Resolution: | → wontfix |
Status: | new → closed |
comment:4 by , 18 years ago
No, we prefer not to alter original games. Especially as in this case it will be not a simple substitution but a serious hack in into the engine.
Rejected.
comment:5 by , 18 years ago
I understand you wish. I know this type of requests is not very welcome. But i noticed you will add support for enhanced soundtracks (ScummVM Music Enhancement Project). That's why i made the request.
Besides that i thought that the engine labeled the musics with numbers and it was just needed to know what amiga music replaces what pc music (do they exist in the same number?),
comment:6 by , 18 years ago
> Besides that i thought that the engine labeled the musics with numbers and > it was just needed to know what amiga music replaces what pc music (do they > exist in the same number?)
No, there's AFAIK no correlation.
comment:7 by , 6 years ago
Component: | → Engine: Gob |
---|---|
Game: | → Gobliins 2 |
The Amiga version's scripts triggers the start and stop of the Infogrames music, these commands aren't present in the PC version's scripts. So to enable your request, one would have to play through the entire game, note down where which music is played and patch ScummVM to trigger these events manually. I consider that to be quite hacky, so I'd be against it...