#761 closed defect (fixed)
Bird in the intro
Reported by: | SF/chrilith | Owned by: | fingolfin |
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Priority: | low | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Day of the Tentacle |
Description
Hi,
The bird, in DOTT intro, doesn't start to beat wings when it is at bottom.
Ticket imported from: #733719. Ticket imported from: bugs/761.
Change History (9)
comment:1 by , 22 years ago
Owner: | set to |
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Resolution: | → wontfix |
Status: | new → closed |
comment:2 by , 22 years ago
comment:3 by , 22 years ago
Actually, I could see a slight difference -- a few days ago the bird was flapping its wings to gain height before it started flying to the right. Now it just slides upward. (I thought at first that "when it is at the bottom" meant when it crashes to the ground, but this makes more sense.)
The relevant change may be the one in remapDirection(). It used to say:
// OR 1024 in to signal direction interpolation should be done return normalizeAngle(dir) | 1024;
Now it just says
// OR 1024 in to signal direction interpolation should be done return normalizeAngle(dir);
I don't know why this change was made.
comment:4 by , 22 years ago
Status: | closed → new |
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comment:5 by , 22 years ago
I forgot to change the resolution back to "None", and if I try to change only that it says I made no modifications to the bug report. Let's see if this works...
comment:6 by , 22 years ago
Assigning to Fingolfin, since it seems to be his change that introduced this. I'll just have to leave the resolution as "Rejected" for now since I can't seem to set it back to "None".
If it affects only the bird it's not serious of course. I'm just worried that it may affect a lot of other things, and that the change was made in the 0.4.0 branch as well as in the trunk.
comment:7 by , 22 years ago
Owner: | changed from | to
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comment:9 by , 22 years ago
Resolution: | wontfix → fixed |
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Status: | new → closed |
the bird in the dott intro seem perfectly fine here when compared to the original interpreter