Opened 13 years ago
Closed 4 years ago
#7840 closed feature request (wontfix)
Add on-the-fly translation support for games
Reported by: | SF/ildar | Owned by: | sev- |
---|---|---|---|
Priority: | normal | Component: | --Other-- |
Version: | Keywords: | ||
Cc: | ildar.mulyukov@… | Game: |
Description
I propose adding a simple text translation. I.e. a game text passes a text substitution filter (which gets native language text from separate files) then it is put on the screen in user's native language.
Technically best solution would be (IMHO) gettext, as there're dozens of tools for translating/merging etc.
That would hopefully thrust fans to translate games because they don't need to hack data files anymore.
Ticket imported from: #3488078. Ticket imported from: feature-requests/656.
Change History (6)
comment:1 by , 13 years ago
Summary: | [KILLER FEATURE] add l10n on-the-fly → Add on-the-fly translation support for games |
---|
comment:2 by , 13 years ago
comment:3 by , 11 years ago
Component: | Engine: SCUMM |
---|
comment:4 by , 8 years ago
Cc: | added |
---|
comment:5 by , 6 years ago
Component: | → --Other-- |
---|
comment:6 by , 4 years ago
Owner: | set to |
---|---|
Resolution: | → wontfix |
Status: | new → closed |
Some of the engines do support it, but in general, it is not that straightforward. However, eventually, once TTS support will be added to more engines, it would be easier to implement this feature request.
Closing it in the meantime.
Appears to be not as simple. The text is dynamically generated (mostly) hence pure gettext is inappropriate. A lot of work is required, as I was told.