#7953 closed patch
MI1 (256 color, floppy) patch
Reported by: | SF/mnepomuk | Owned by: | SF/ender |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Monkey Island 1 |
Description
Hi,
this little patch makes Monkey Island 1 (256 color floppy game, SCUMM V5.0.16) playable. It solves the start crash, o5_actorset, timing and sound problem.
Most rooms are ok. Use the id "monkeyf".
Known errors (so far tested):
- operation 0x11 of o5_actorset has only one byte as parameter (what's the meaning of operation 0x11 ?) - little scaling error if the actor is far away - navigation in the forest is not working (you click on the right path and the actor is running to the left and so on). - no sound and no sfx
It applies with "patch -p2 < mi1f.diff" in the scummvm directory.
Mikesch
Ticket imported from: #548281. Ticket imported from: patches/58.
Attachments (1)
Change History (4)
by , 23 years ago
comment:1 by , 23 years ago
Owner: | set to |
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Status: | new → closed |
comment:2 by , 23 years ago
Applied - thanks a lot! :)
I've renamed the target to monkeyvga just to avoid confusion - so we have monkey/monkey1 for cdrom, monkeyvga for VGA floppy and monkeyEGA for EGA floppy.
comment:3 by , 6 years ago
Component: | → Engine: SCUMM |
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Game: | → Monkey Island 1 |
MI1 (256 color, floppy) patch