#7954 closed patch
MI1 VGA crash/scaling patch
Reported by: | (none) | Owned by: | SF/ender |
---|---|---|---|
Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Monkey Island 1 |
Description
There *are* no Midi or Adlib headers in "MI1 VGA Floppy", so the sound.cpp patch is needed. Otherwise MI1 crashes early (in room 51, the canon ball scene).
And actually they did scale the actors. So the game looks far better with no "GF_NO_SCALLING". My english is not the best, but should'nt it better spelled "GF_NO_SCALING" ;-)
Mikesch
Ticket imported from: #548733. Ticket imported from: patches/59.
Attachments (1)
Change History (5)
by , 23 years ago
Attachment: | mi1vga2.diff added |
---|
comment:1 by , 23 years ago
Please change '&' to '==' and see my comment to bug report #548672 ;-)
comment:2 by , 23 years ago
Applied. As for the spelling... Pfft! :)
hehe, you made the same mistake I did :)
comment:3 by , 23 years ago
Owner: | set to |
---|---|
Status: | new → closed |
comment:4 by , 6 years ago
Component: | → Engine: SCUMM |
---|---|
Game: | → Monkey Island 1 |
Note:
See TracTickets
for help on using tickets.
MI1 VGA sound header search a. scale patch