#8100 closed patch
NewGUI: Save/Load suggestions
Reported by: | eriktorbjorn | Owned by: | fingolfin |
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Priority: | normal | Component: | GUI |
Version: | Keywords: | ||
Cc: | Game: |
Description
The Save/Load dialog is still a bit unintuitive, I think. This patch makes it clearer to me. It makes the following changes:
* The list widget is only editable while in save mode. As far as I could tell, editing it in load mode didn't have any effect anyway.
* The save button is disabled while in save mode, and the load button is disabled while in load mode. The only effect of pressing the buttons in these cases was to make the list widget lose focus anyway, so they weren't helpful. It also makes it a bit more obvious that the button has been pressed, I think.
(Another idea would be to make them act as "Ok" buttons, but then it would be good if the visual difference between the two button states was greater.)
* Double-clicking a used savegame slot while in save mode saves the game in that slot. Double-clicking an empty slot starts edit mode.
These are, of course, only suggestions. Even I still don't think it's perfect.
Ticket imported from: #626226. Ticket imported from: patches/205.
Attachments (1)
Change History (4)
by , 22 years ago
Attachment: | saveload.diff added |
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comment:1 by , 22 years ago
Checked in with some changes. I always start edit mode when an item is selected in save mode - that shouldn't hurt anything but should be mostly what is desired, no?
comment:2 by , 22 years ago
Owner: | set to |
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Status: | new → closed |
comment:3 by , 6 years ago
Component: | → GUI |
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Patch against an October 20 CVS snapshot