Attachments (2)
Change History (6)
by , 22 years ago
Attachment: | fb2opengl.h added |
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comment:1 by , 22 years ago
I forgot to tell: it's a little bit slower than the SDL version. And when moving the mouse cursor, the screen stops being updated. Don't know why yet. I didn't test it on a windows machine, but it will probably work.
comment:2 by , 22 years ago
Owner: | set to |
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Status: | new → closed |
comment:3 by , 22 years ago
Checked in. Some notes:
* I changed <GL/gl.h> (doesn't exist here) back to <SDL_opengl.h> * the GUI colors are wrong here (555 vs 565 mode), nothing you can or should do about it for now, though: I need to honor PROP_OVERLAY_IS_565 in NewGUI * the screen is always inited ot 640x480. No problem, but most ScummVM games are actually 320x200 and the scaler stretches the graphics vertically - looks kinda ugly. Would it be possible to add an options that adds black borders at the bottom & top instead?
comment:4 by , 6 years ago
Component: | → Graphics |
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Functions for OpenGL rendering