#8270 closed patch
SWORD2: Initial graphics work
Reported by: | eriktorbjorn | Owned by: | SF/khalek |
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Priority: | normal | Component: | Engine: Sword2 |
Version: | Keywords: | ||
Cc: | Game: | Broken Sword 2 |
Description
After a few false start, finally something to show for it.
This patch adds some basic graphics capabilities to the Broken Sword 2 engine. It will probably need some cleanup, and it's probably a bit inefficient right now, but that can be dealt with later. It's a start.
With the full game, the patch isn't very interesting. It gets to the splash screen (and I have to move the cursor to force it to update the screen if I want to see it) before the caching mechanism stops the game dead in its track. At least it does under Linux. (It's trying to copy a file to C: I think.)
The demo is a lot more interesting: The screen fades up and the camera pans to where George would walk into view if sprite drawing had been implemented.
Ticket imported from: #790060. Ticket imported from: patches/375.
Attachments (1)
Change History (5)
by , 21 years ago
Attachment: | sword2-graphics.diff added |
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comment:1 by , 21 years ago
Owner: | set to |
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comment:3 by , 21 years ago
Status: | new → closed |
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comment:4 by , 6 years ago
Component: | → Engine: Sword2 |
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Game: | → Broken Sword 2 |
Patch against an August 16 CVS snapshot