#8968 closed patch
Add comments to specify which engines use which decoders
Reported by: | criezy | Owned by: | sev- |
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Priority: | normal | Component: | Documentation |
Version: | Keywords: | ||
Cc: | Game: |
Description
This patch add comments in the header files of the bitmap, sound and video decoders implemented in graphics/, graphics/video/ and sound/ respectively. The comments contain the list of the engines that use that decoder.
This was a suggestion from Max on the dev mailing list. I hope you like the format.
Ticket imported from: #2658710. Ticket imported from: patches/1073.
Attachments (1)
Change History (4)
by , 16 years ago
Attachment: | decoders_comments.patch added |
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comment:1 by , 16 years ago
Owner: | set to |
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Status: | new → closed |
comment:2 by , 16 years ago
comment:3 by , 6 years ago
Component: | → Documentation |
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Great, committed as is. Though the patch was a bid broken at places. I pretty often was getting "malformed patch".
Now we need to keep that in sync :)