Opened 8 years ago
Closed 7 years ago
#9786 closed defect (fixed)
SCI: KQ6: Some inventory items have bad palette in the menu bar
Reported by: | OmerMor | Owned by: | wjp |
---|---|---|---|
Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | ||
Cc: | Game: | King's Quest 6 |
Description
ScummVM version 1.10.0git3272
King's Quest 6 CD version 1.000.00G
Playing with "Enable high resolution graphics" turned on, platform is either DOS or Windows.
Some inventory items (the copper coin, the tinder box) are shown with bad palette artifacts.
Repro:
Start the game.
On the beach, pick up the wooden plank.
"Use" the box underneath.
Pick up the copper coin.
Open your inventory.
"Select" the coin, and and exit.
Hover to the menu bar: the coin appears with bad artifacts.
Attachments (2)
Change History (8)
by , 8 years ago
Attachment: | 2017-05-13.png added |
---|
by , 8 years ago
Attachment: | 2017-05-13 (1).png added |
---|
comment:1 by , 8 years ago
comment:2 by , 8 years ago
Hmmm, same problem happens even in ScummVM 1.7
It seems it only happens for hires.
Problem does NOT happen when using original interpreter under Windows 3.11.
It doesn't seem to be caused by hires portraits. I just grabbed the coin in 1.7 without getting any hires portraits and the palette issue still happens.
comment:3 by , 8 years ago
hires buttons for game menu are inside view 912
hires inventory for game menu is inside view 972/973.
coin is view 972/973, loop 0, cel 8.
It seems those use the first 64 colors.
lowres inventory is inside view 970/971. embedded palette seems to be the same.
comment:4 by , 8 years ago
more hires buttons like walk are inside view 981.
lowres buttons of that are inside view 980.
comment:5 by , 8 years ago
Issue already happened even in ScummVM 1.3.1.
It seems as if it always happened and is not a regression.
comment:6 by , 7 years ago
Owner: | set to |
---|---|
Resolution: | → fixed |
Status: | new → closed |
Thanks for the report. This should now be fixed by commit 388419c53cce03171ab857ec3c7b6958eca272ca and in the next daily build.
The bug reproduces in ScummVM 1.9.0.2.