Opened 8 years ago
Last modified 3 years ago
#9787 new defect
SCI: KQ7: Rosella walks through walls
Reported by: | ADeadTrousers | Owned by: | |
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Priority: | normal | Component: | Engine: SCI |
Version: | Keywords: | sci32, pathfinding | |
Cc: | blumentopferde@… | Game: | King's Quest 7 |
Description
When returning from the crystal cave to the screen with the lava river and the elevator to Uga Buga the pathfinding is glitching. Klicking on the exit to the throne room Rosella walks right through the screen. Savegame is added.
I'm using ScummVM 1.10.0git3272-gea6bca09 (May 11 2017 08:11:03)
My operating System is Windows 10 64 bit but I'm using ScummVM in 32 bit.
The game is the CD version.
The language is german.
According to the version file the game version is 1.51
wkr ADT
Attachments (5)
Change History (16)
by , 8 years ago
Attachment: | kq7-cd-win-de.001 added |
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comment:1 by , 8 years ago
Keywords: | sci32 added; King's Quest pathfinding troll cave removed |
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Summary: | SCI: King's Quset VII - Wrong pathfinding in Second Chapter → SCI: KQ7: Rosella walks through walls |
Thank you for your report! I can verify that this issue also occurs in the US 2.00b release.
comment:2 by , 8 years ago
I just found another glitch of the pathfinding in another screen:
When entering the birthday party in the dog republic and clicking on the archduke Valanice walks right through the table.
by , 8 years ago
Attachment: | scummvm00000.bmp added |
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Screenshot of the birtday party with pathfinding glitch
comment:3 by , 7 years ago
Just a small addition -- there is another pathfinding glitch that occurs in Chapter 1. If you walk to the left on the first screen and click either of the objects that make Valanice step up onto the statue (the beads or its head) and then somewhere on the top of the screen, she'll walk straight up through the statue and shrink. This occurs in v2.00b Windows.
comment:4 by , 7 years ago
I'm having the exact same bug like ADeadTrousers. I'm adding a savegame and a short video which shows Rosella walking almost anywhere.
My system:
Windows 10 Pro 64 Bit, ScummVM 64 Bit
ScummVM 1.10.0git3324-gad1cc61 (May 25 2017 05:42:21)
German 16 Bit Windows version, game version 1.65c according to VERSION file
no compressed sound used
comment:5 by , 7 years ago
Here's the video demonstrating the bug: https://speicher.retrojunkie.de/index.php/s/l1g1MWCWQPk7qfq
comment:6 by , 7 years ago
Cc: | added |
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comment:7 by , 7 years ago
Another spot this happens -- In chapter 2, when walking around behind the anvil / fire by the tongs.
I also experienced both of the other mentioned places in Chapter 1 & 2.
comment:8 by , 7 years ago
I think it has something to do with Entering a new screen. Somehow the bouderies of the screen are not applied correctly (or none at all).
comment:9 by , 7 years ago
Priority: | low → normal |
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comment:10 by , 7 years ago
Keywords: | pathfinding added |
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comment:11 by , 3 years ago
Can confirm that at least the Chapter 1 statue issue still happens in current master, built yesterday.
German 1.51
Just klick on the south-west exit and Rosella walk through the screen