Timeline
Feb 6, 2023:
- 11:59 PM Changeset [ccf011aa]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix some coverity issues
- 10:16 PM Changeset [60e41997]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Rewrite prepareStatusRightWindowIndexes() in order to stop …
- 8:24 PM Changeset [35211363]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEWS: Improve the "New platforms" section
- 8:22 PM Changeset [9707204e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- NEWS: Improve the "New platforms" section
- 7:55 PM Changeset [1e5e1579]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEWS: Move Adibou 2 into the "New games" section
- 7:54 PM Changeset [9ca222cb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- NEWS: Move Adibou 2 into the "New games" section
- 7:47 PM Ticket #14133 (AGS: Willow House - completable) created by
- I played through the German language game Willow House completely. …
- 7:33 PM Changeset [7c4d175e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- SWORD1: Fix Italian Steam sword1 detection entry
- 7:32 PM Changeset [d04b9101]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SWORD1: Fix Italian Steam sword1 detection entry
- 7:14 PM Changeset [394920d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SWORD1: Added Steam releases of sword1 for French, Italian and Spanish
- 7:13 PM Changeset [42e61dca]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- SWORD1: Added Steam releases of sword1 for French, Italian and Spanish
- 6:04 PM Changeset [8655f6b9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TWINE: further renaming
- 5:57 PM Changeset [e0051c2a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TWINE: fixed LBAAngles usage
- 5:57 PM Changeset [c6b0b8ec]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TWINE: replaced with macro
- 5:57 PM Changeset [9c76b868]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TWINE: use toSeconds
- 5:57 PM Changeset [ddb73bc]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TWINE: renamed variables to match original sources
- 5:57 PM Changeset [0517e015]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TWINE: unified with original sources and reduced the amount of globals
- 5:57 PM Changeset [21a7f521]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TWINE: unified with original sources
- 5:53 PM Changeset [2cd6d64f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (German) Currently translated at 100.0% …
- 5:52 PM Changeset [03b15a15]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEWS: Mention KolibriOS in German NEWS file
- 5:51 PM Changeset [2c1e701d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- NEWS: Mention KolibriOS in German NEWS file
- 5:50 PM Changeset [507dcaeb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Rename variables in accordance with our naming conventions …
- 5:39 PM Changeset [cbf34685]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 5:38 PM Changeset [3d8cbffd]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- SWORD1: Added detection entry for German Steam sword1
- 5:38 PM Changeset [df9ab0b7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SWORD1: Added detection entry for German Steam sword1
- 4:31 PM Changeset [01a7b6c1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- KYRA: (LOK) - Fix bug no. 14131 (problem in menu options)
- 12:55 PM Changeset [77458ed4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Greek) Currently translated at 100.0% (1808 …
- 11:42 AM Changeset [60a40ed6]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- FREESCAPE: implemented fullscreen messages in dark dos demo
- 11:04 AM Changeset [a3a95415]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Japanese) Currently translated at 100.0% …
- 11:04 AM Changeset [0636b00]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
- 11:04 AM Changeset [e680bde0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 10:22 AM Changeset [510baad]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 8:59 AM Changeset [57a9a801]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- DIRECTOR: LINGO: Added BlitPict XObject stub
- 8:55 AM Changeset [7e6c8964]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- DIRECTOR: LINGO: Added BatQT XObject stub
- 8:49 AM Changeset [3091afc0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (French) Currently translated at 100.0% …
- 8:30 AM Changeset [e936bd1c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Actually plug in debug flags
- 8:11 AM Changeset [6e923276]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix an accidental fall through pointed by digital, remove a …
- 8:01 AM Changeset [0c75730d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TETRAEDGE: Pre-scale color values for TinyGL
- 7:55 AM Changeset [3e342bea]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TETRAEDGE: Fix small coverity-identified issues.
- 7:55 AM Changeset [c124c554]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TETRAEDGE: Add some initial features needed for Syberia 2
- 6:18 AM Changeset [ca769bc3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Debugger command to allow all spells in combat
- 5:12 AM Changeset [d94d654]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Fix spell result display casting wizard spells
- 5:12 AM Changeset [22473ec9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Fixed SpellsState _condition to be _damage
- 4:27 AM Changeset [dba9d52d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Fix Various GCC Compiler Warnings
- 3:57 AM Changeset [95bf4b15]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix Most Remaining GCC Compiler Warnings Two warnings of …
- 2:38 AM Changeset [c0a6a7d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix Various GCC Compiler Warnings
- 2:11 AM Changeset [1cb89679]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Fix incapicated chars are skipped in combat
- 1:49 AM Changeset [626388a9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Fix some combat messages, party display
- 12:36 AM Changeset [d2384b7d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Fix display of 'H-Orc' race in char info
Feb 5, 2023:
- 10:35 PM Changeset [242ee48d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:32 PM Changeset [ad54b163]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- AGS: Add detection for various old games From TRAC reports
- 10:32 PM Changeset [230919ee]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- AGS: Add new versions of some commercial games
- 10:32 PM Changeset [e64d7c8b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- AGS: Add detection for many new versions
- 10:32 PM Changeset [abcdba07]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- AGS: Add detection for new games * Maniac Mansion Mania 101 * The …
- 10:27 PM Changeset [80aa42e1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translations templates
- 10:27 PM Changeset [bdc43eeb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:26 PM Changeset [93190f04]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- STARK: Fix memory leak
- 10:26 PM Changeset [50d7086d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- TINYGL: Fix memory leak
- 10:26 PM Changeset [0af9e4b5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- COMMON: Simplify API for getHumanReadableBytes()
- 10:18 PM Changeset [6186f311]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translations templates
- 10:17 PM Changeset [84e2f57f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GUI: Don't create a popup for anti-aliasing levels if they're not supported
- 10:16 PM Changeset [0deaf0d0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GUI: Don't create a popup for 3D renderers if they're not supported
- 10:16 PM Changeset [9dc81425]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GUI: Don't create popups for scalers if they're not supported
- 10:16 PM Changeset [4c1593a7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GUI: Don't create a popup for the stretch mode if it's not supported
- 10:16 PM Changeset [c165cfb6]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- GUI: Don't create a popup for anti-aliasing levels if they're not supported
- 10:16 PM Changeset [5f7f2422]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- GUI: Don't create a popup for 3D renderers if they're not supported
- 10:16 PM Changeset [ce4bbb2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- GUI: Don't create popups for scalers if they're not supported
- 10:16 PM Changeset [5f06b599]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- GUI: Don't create a popup for the stretch mode if it's not supported
- 10:14 PM Changeset [38064331]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- GRAPHICS: Support flipping in scaleBlit and rotoscaleBlit
- 10:12 PM Changeset [a4632136]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- CREATE_PROJECT: Set Xcode MACOSX_DEPLOYMENT_TARGET
- 10:12 PM Changeset [d97bd0c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- CREATE_PROJECT: Set Xcode MACOSX_DEPLOYMENT_TARGET
- 10:10 PM Changeset [382e67f3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DEVTOOLS: Updates to README file Fix deprecated url for dumper …
- 10:09 PM Changeset [e442ce17]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DEVTOOLS: COMPANION: Fix python error for createmacfonts Error was in …
- 10:09 PM Changeset [9bebbf2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- DEVTOOLS: Updates to README file Fix deprecated url for dumper …
- 10:09 PM Changeset [3044a8dd]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- DEVTOOLS: COMPANION: Fix python error for createmacfonts Error was in …
- 10:08 PM Changeset [6903fb4b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- COMMON: Simplify API for getHumanReadableBytes()
- 10:03 PM Changeset [e3c25807]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- 3DS: Specify version in .cia metadata .cia supports version only in …
- 10:03 PM Changeset [442365ec]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- 3DS: Specify version in .cia metadata .cia supports version only in …
- 10:02 PM Changeset [434316f2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- NEWS: Mention KolibriOS support
- 10:01 PM Changeset [5d50286a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEWS: Mention KolibriOS support
- 10:01 PM Changeset [b45e76f0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- CONFIGURE: Support for kolibri OS
- 10:00 PM Changeset [589ca41e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- KOLIBRI: Add a launch wrapper Exporting symbols from main binary is …
- 10:00 PM Changeset [73d93545]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- KOLIBRI: Add kolibrios backend
- 10:00 PM Changeset [4440de10]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SDL: Allow joystick init to fail It's not critical so can be skipped
- 9:59 PM Changeset [e6153bb8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SDL: Stub for Kolibri OS resolution
- 9:59 PM Changeset [ed4f0354]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SDL: Don't use SDLK_UNDO prior to its introduction in SDL-1.2.3
- 9:58 PM Ticket #14132 (scummvm opengl: gui_scale bug) created by
- Hello, in global options, when I change graphic mode from sdl_surface …
- 9:56 PM Changeset [d9da411b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- DIRECTOR: LINGO: Fix segfaults in clean up Split resetLingo into the …
- 9:55 PM Changeset [31071d79]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- CONFIGURE: Support for kolibri OS
- 9:55 PM Changeset [37230e79]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- KOLIBRI: Add a launch wrapper Exporting symbols from main binary is …
- 9:55 PM Changeset [4bcd4671]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- KOLIBRI: Add kolibrios backend
- 9:55 PM Changeset [3a3da1b4]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- SDL: Allow joystick init to fail It's not critical so can be skipped
- 9:55 PM Changeset [8a77ad45]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- SDL: Stub for Kolibri OS resolution
- 9:55 PM Changeset [17c5a0ce]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- SDL: Don't use SDLK_UNDO prior to its introduction in SDL-1.2.3
- 9:31 PM Changeset [58e96a87]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- OPENGL: Check if GL_TEXTURE_MAX_LEVEL is supported before using it
- 9:31 PM Changeset [64f6354b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- MACOS: Fix warning about CFBundleTypeRole When run from terminal, …
- 9:31 PM Changeset [10e69c75]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MACOS: Fix warning about CFBundleTypeRole When run from terminal, …
- 9:08 PM Changeset [db0495af]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Remove redundant includes
- 9:06 PM Changeset [1e9ee277]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Sort files alphabetically in module.mk
- 9:04 PM Changeset [cae5e1ca]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- JANITORIAL: Fix namespace comments
- 8:59 PM Changeset [878fbe40]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Clean up some of the header dependancies
- 8:59 PM Changeset [4116c881]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Change loadPalette to use readUint16LE() instead of read()
- 8:59 PM Changeset [ffb7ffc6]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Pass flameSet list by reference instead of copy
- 8:59 PM Changeset [deb37946]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Use AStyle to fix indentation and format issues across all files
- 8:59 PM Changeset [9c2e1a55]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Remove unused debug console channel method
- 8:59 PM Changeset [8a1c1764]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Add TODO comments for unimplemented methods
- 8:59 PM Changeset [7e0c5b39]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Fix formatting for casting
- 8:59 PM Changeset [4103ebe6]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Fix formatting for switch statements
- 8:59 PM Changeset [9cbe97d5]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: IMMORTAL_IMMORTAL_H -> IMMORTAL_H
- 8:59 PM Changeset [9824763]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Remove unnecessary commented line
- 8:59 PM Changeset [55590df2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Fix whitespace at end of most files
- 8:59 PM Changeset [e16f087c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Rewrite loadUniv() based on new understanding of CNM
- 8:59 PM Changeset [8232bfd3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Update disk.cpp to use strncpy() instead of strcpy()
- 8:59 PM Changeset [3feb762d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Implement loadUniv() and add stub for makeBlisters()
- 8:59 PM Changeset [a188dced]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Formatting and comment adjustments across all several files
- 8:59 PM Changeset [d47efc74]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Preliminary loadMazeGraphics() and loadUniv() functions
- 8:59 PM Changeset [9e911f29]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Text rendering through textSub() and associated functions …
- 8:59 PM Changeset [13ab4219]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL Remove kStrNoDesc because kStrNull exists
- 8:59 PM Changeset [4ca64366]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: flameSet and Cycle utilize g_immortal instead of utilities
- 8:59 PM Changeset [72848263]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: g_engine -> g_immortal + minor adjustments
- 8:59 PM Changeset [bf95330f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: level.cpp no longer passes pointers to room object
- 8:59 PM Changeset [5c2163db]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Room object utilizes g_immortal instead of passing pointers …
- 8:59 PM Changeset [c996c64b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: uint8 -> uint16 for several variables + initStoryStatic …
- 8:59 PM Changeset [a3697c3b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: univAddSprite() calls addSprite() through g_immortal instead …
- 8:59 PM Changeset [cdf322b9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: BMW is assumed to be in bytes and is converted to pixels for …
- 8:59 PM Changeset [a2bd437c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: addSprite() moved out of utilities
- 8:59 PM Changeset [0467dbdb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Enable sprite drawing in printChr() and drawGauge()
- 8:59 PM Changeset [d8944244]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Implement sprite drawing through superSprites()
- 8:59 PM Changeset [8d9994ba]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Sprite drawing preliminarily implemented
- 8:59 PM Changeset [b2798847]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Implement utilities::inside() and insideRect()
- 8:59 PM Changeset [89cbe597]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Initial implementation of superSprites() + adjustment to …
- 8:59 PM Changeset [ff06e73d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Room includes reference to sprite data from ImmortalEngine
- 8:59 PM Changeset [4b28cc26]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Remove redundant namespaces in Utilities
- 8:59 PM Changeset [259e993f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Spaces -> Tabs
- 8:59 PM Changeset [d13fbf16]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Implement flameSet.cpp
- 8:59 PM Changeset [821a539b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Implement Cycles more accurately, under Room instead of …
- 8:59 PM Changeset [5940f231]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Add univAddSprite to univ.cpp
- 8:59 PM Changeset [ef711df1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Util -> Utilities, and addition of addSprite to utilities
- 8:59 PM Changeset [1336c89b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Add non-level static Cycle defintions + enum
- 8:59 PM Changeset [c0c1d2e7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: All engine members initialized to values now
- 8:59 PM Changeset [6ba6e0fa]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Translation of Cycle is more accurate with addition of cycPtrs
- 8:59 PM Changeset [55be069f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Implement Cycles from Cyc.GS
- 8:59 PM Changeset [8b5b74fc]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Move CycID to definitions.h
- 8:59 PM Changeset [435727b5]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Util::X -> Immortal::Util::X
- 8:59 PM Changeset [3d696d0e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Frame -> Image, and Image/DataSprite/Cycle moved to sprite_list.h
- 8:59 PM Changeset [22a3535e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: levelLoadFile initializes level doors
- 8:59 PM Changeset [fe6ef5d0]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Spaces -> Tabs
- 8:59 PM Changeset [63a6fe28]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Update room skeleton, add flameSet, Univ, Door, and Bullet
- 8:59 PM Changeset [b761800c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Add definitions.h and move enums str, motives, and cyc from …
- 8:59 PM Changeset [af28dec2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Add bitmask.h and move bitmask enums from immortal.h to bitmask.h
- 8:59 PM Changeset [9410617d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Add util.h and util.cpp, move several misc functions to util.cpp
- 8:59 PM Changeset [204dda79]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Add static story STR definitions
- 8:59 PM Changeset [bb56b8cd]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Add skeleton of Room Object
- 8:59 PM Changeset [35d8b166]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Level 0 of story.cpp completed, story.h filled out, and …
- 8:59 PM Changeset [8516b39a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Add story.cpp and related additions to story.h
- 8:59 PM Changeset [8ecffca]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Add level skeleton
- 8:59 PM Changeset [09078a9d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: MonsterID enum moved to immortal.h
- 8:59 PM Changeset [a1b5ea71]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Final two functions of Logic skeleton filled out …
- 8:59 PM Changeset [daa43ce0]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Space/tab formatting
- 8:59 PM Changeset [076742a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Logic skeleton filled out and necessary parts of story.h added
- 8:59 PM Changeset [c942b7f0]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Add drawChr.cpp with function declarations and entry in module.mk
- 8:59 PM Changeset [8391e33]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Add SpriteFrame enum
- 8:59 PM Changeset [db485ce3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Fill out much of logic.cpp skeleton
- 8:59 PM Changeset [09a1bba0]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Add _playing and _themePaused
- 8:59 PM Changeset [d475e36f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: New functions added to kernal + update to initdatasprite in …
- 8:59 PM Changeset [032377fe]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Add wizard data sprite indexes
- 8:59 PM Changeset [0310509f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Minor formatting in disk.h
- 8:59 PM Changeset [c5181c75]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Indentation spaces -> tabs
- 8:59 PM Changeset [676cf5f7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Update to engine skeleton and addition of sprite_list, …
- 8:59 PM Changeset [d77cc8f5]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Compression is part of engine class, also minor changes to a …
- 8:59 PM Changeset [e8d06bf6]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Disk.cpp bug fix to parse correct number of files
- 8:59 PM Changeset [432ecfb1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Preliminary translation of game loop from kernal.gs, …
- 8:59 PM Changeset [0c9b09a4]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Better comments and additional extension enum entry
- 8:59 PM Changeset [3da314ad]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Fix incorrect conditional in primary while loop of …
- 8:59 PM Changeset [df41580e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Fix file data offset calculation error in sapling and tree files
- 8:59 PM Changeset [05bfec4b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: unCompress() returns memoryReadStream instead of int, and …
- 8:59 PM Changeset [3e560a0c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: ProDos -> ProDOS
- 8:59 PM Changeset [566d3b3c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Translation of source decompression to compression.cpp
- 8:59 PM Changeset [8ee7878d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Volume bitmap stored as byte * instead of Common::Array
- 8:59 PM Changeset [2d67a8cf]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Add check for file data null pointer and fix file name parameter
- 8:59 PM Changeset [9b7f4f37]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Add disk archive object to SearchMan
- 8:59 PM Changeset [4c30f057]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: ProDos disk file support with implementation of Archive
- 8:59 PM Changeset [650e0ce7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- IMMORTAL: Initial skeleton for Immortal engine
- 8:33 PM Changeset [c28da3a7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix warnings
- 8:30 PM Changeset [a24acf90]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Some renaming and comments
- 8:30 PM Changeset [9c02a5b5]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: rename _tileBankSubFileArray, move teamChar initialization to its …
- 8:30 PM Changeset [3a68ef3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Simplify code in addNewOpponents, add a comment in useObject() …
- 8:30 PM Changeset [fdd742bf]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: refactor TeamMonster
- 8:30 PM Changeset [41e39d27]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix bug when using bugle
- 8:30 PM Changeset [598a6690]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Refactor TeamChar
- 8:30 PM Changeset [4e8c31e9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Remove unused original debug code, start grouping team and …
- 8:30 PM Changeset [c6f3e50a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Rename 3 previously unknown variables
- 8:30 PM Changeset [103b590d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Remove useless parameter from …
- 8:30 PM Changeset [e5cd8dc6]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Add comment in checkMonsterMovementType, refactor …
- 8:30 PM Changeset [2a48a8f6]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix issue in regen
- 8:30 PM Changeset [cb467912]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: More code simplification
- 8:30 PM Changeset [bd88a709]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Remove an unused buffer, rename another one
- 8:30 PM Changeset [116e15b3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Add code to keep track of character 2 status (and related …
- 8:30 PM Changeset [21ea9c97]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Start making code less verbose, remove a useless parameter to …
- 8:30 PM Changeset [e20186c0]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Some renaming in drawMap
- 8:30 PM Changeset [de2f2390]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Introduce getArticle(), some renaming
- 8:30 PM Changeset [f41c0e85]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Add code to dump decoded maps
- 8:30 PM Changeset [956913fb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Add brackets for look consistency
- 8:30 PM Changeset [cdd3004c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Make use of dump-scripts command instead of defines
- 8:30 PM Changeset [b62431dd]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix fileorder in makefile
- 8:30 PM Changeset [0ee97e0a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Use hex values for palette definition
- 8:30 PM Changeset [207bbbbb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Turn some debug into debugC()
- 8:30 PM Changeset [a33db72d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Move songDelay, playNote and PlaySong to sound.sound.cpp
- 8:30 PM Changeset [6c027c03]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Some renaming
- 8:30 PM Changeset [90ceabd3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Delete _mainSurface on exit
- 8:30 PM Changeset [6fa1582b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Add the last sound generation functions
- 8:30 PM Changeset [16cc90a9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement generateSound3
- 8:30 PM Changeset [f5285251]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implementation of generateSound2 (based on assembly, no idea …
- 8:30 PM Changeset [a25e1b09]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Improve delay length in title music
- 8:30 PM Changeset [af35f1c3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Sync volume settings, add a purge of keyboard events to stop …
- 8:30 PM Changeset [577fbde5]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: ... Music implementation! 0_o
- 8:30 PM Changeset [04f3b5ff]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Some work on song parsing
- 8:30 PM Changeset [6179bb75]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Rename last SUB function
- 8:30 PM Changeset [a95b4960]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Split handleFight_MobstersAttack out of handleFight()
- 8:30 PM Changeset [03746ad3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: some renaming in handleFight_lastAction_A, invert some if …
- 8:30 PM Changeset [0b9d9b14]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Rename displayEncounterInfo()
- 8:30 PM Changeset [e501c8a8]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Remove saveEfhGame, directly call the appropriate dialog
- 8:30 PM Changeset [f997af97]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix (hopefully) several Clang warnings
- 8:30 PM Changeset [7b1e1c73]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix missing bit in savegames
- 8:30 PM Changeset [8f7bf6b2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: rewrite the pre-loading of "map" files, related refactoring
- 8:30 PM Changeset [6e402815]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Validate 3 more functions
- 8:30 PM Changeset [a0ae5cb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Move handleDamageOnArmor to fight.cpp
- 8:30 PM Changeset [ba52ee0c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: rename handleDamageOnArmor() and getTeamAttackRoundPlans(), …
- 8:30 PM Changeset [adc85ef1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: More validations and renaming
- 8:30 PM Changeset [b9424bd3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Add safeguards in transitionMap() and setSpecialTechZone(), move …
- 8:30 PM Changeset [e8fed6ff]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Validate 4 more functions, fix a bug in chooseCharacterToReplace()
- 8:30 PM Changeset [ddb0cc8d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: rename determineTeamTarget(), fix issues in it
- 8:30 PM Changeset [789917e1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix issues in getDeathTypeDescription, renaming
- 8:30 PM Changeset [2ec85960]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Validate more functions, renaming
- 8:30 PM Changeset [90e16512]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix CppCheck warnings, add some comments, validate loadPlacesFile()
- 8:30 PM Changeset [d6650f6c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Validate addNewOpponents(), some renaming
- 8:30 PM Changeset [ac5da028]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Renaming
- 8:30 PM Changeset [b8544bb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix a couple of issues in sub1C956, renaming
- 8:30 PM Changeset [0e6a5d9d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix bug in characterSearchesMonsterCorpse()
- 8:30 PM Changeset [a2e496f7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Add a new enum, validate some more functions, some renaming
- 8:30 PM Changeset [a5407440]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Validate one more function, renaming
- 8:30 PM Changeset [f5246243]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Rename displayString_3 to displayStringInSmallWindowWithBorder
- 8:30 PM Changeset [dad84346]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Validate handleStatusMenu, remove duplicate code
- 8:30 PM Changeset [751f2859]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix a bug in giveItemTo()
- 8:30 PM Changeset [5bc5534c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Make menu code slightly more readable by using an enum
- 8:30 PM Changeset [d773048]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix several issues in handleStatusMenu() / Trade
- 8:30 PM Changeset [a976d28]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix a bug in unequipItem(), fix a bug in displayString_3()
- 8:30 PM Changeset [cd888fec]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix bug in tryToggleEquipped()
- 8:30 PM Changeset [ba46f70a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Change include order in EFH.H (sev's review)
- 8:30 PM Changeset [87857631]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Change EFH_EFH_H_ to EFH_H based on sev's review. Fix a typo
- 8:30 PM Changeset [1f15de9b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Move getTeamMonsterAnimId to fight.cpp (and validate it), some …
- 8:30 PM Changeset [3dbb8bb1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix implementation of checkSpecialItemsOnCurrentPlace(), modify …
- 8:30 PM Changeset [cb8897d7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: More renaming
- 8:30 PM Changeset [8f3ad372]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix a bug in handleFight_lastAction_A, validate multiple …
- 8:30 PM Changeset [d5eb4d85]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: fix a bug in sub22293(), validate 2 functions, some renaming
- 8:30 PM Changeset [36ea4314]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: WIP sound code
- 8:30 PM Changeset [c28ff199]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: refactor findMapSpecialTileIndex, validate a couple of functions, …
- 8:30 PM Changeset [0d8ba6ba]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Rename last field in MapMonster structure
- 8:30 PM Changeset [7122fd54]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: More renaming
- 8:30 PM Changeset [231a5bca]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix bug in tryToggleEquipped, renaming and validation of some …
- 8:30 PM Changeset [69e5fb04]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Validate 2 functions, renaming
- 8:30 PM Changeset [594156ae]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix a bug in handleFight, fix handleFight_lastAction_U, rename …
- 8:30 PM Changeset [946b1740]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix a (likely) bug in sub1D8C2()
- 8:30 PM Changeset [204f23ba]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: refactor the use of InvObject._stat1, fix a bug in …
- 8:30 PM Changeset [9a293d2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: finish pronoun refactoring, some renaming
- 8:30 PM Changeset [4eb3e39e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix a (likely) original bug, renaming and partial refactoring of …
- 8:30 PM Changeset [fea76a97]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Review two more functions, small refactoring and some renaming
- 8:30 PM Changeset [2042def6]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Validate some more functions, more renaming
- 8:30 PM Changeset [a28c93b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix display of low status window
- 8:30 PM Changeset [4a9ac53f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Validate some more functions, more renaming
- 8:30 PM Changeset [88ad3db3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Review giveItemTo(), renaming + fix a bug in handleStatusMenu()
- 8:30 PM Changeset [ec7bafa2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Renaming, fix bug in sub1BE9A()
- 8:30 PM Changeset [d705fe97]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix bugs in handleFight_lastAction_A(), renaming
- 8:30 PM Changeset [88c3402]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Move initialization code to init.cpp, fix bug in script_parse …
- 8:30 PM Changeset [968499e2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Renaming, validate some more functions
- 8:30 PM Changeset [6aea8334]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Verify some more functions, some renaming
- 8:30 PM Changeset [1708c032]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix endian issue, some renaming
- 8:30 PM Changeset [f0044571]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: turn _unk2C8AA into a int16, lot of renaming related to monster moves
- 8:30 PM Changeset [eaee54c0]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Move more functions to menu.cpp, change savegame format, some renaming
- 8:30 PM Changeset [6e589904]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Move several functions from EFH to Menu and Fight
- 8:30 PM Changeset [a354207]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Disable saving during intro, winning sequence and after death, …
- 8:30 PM Changeset [4395cfc1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Double check more functions, some renaming
- 8:30 PM Changeset [7e326f5c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: validate some more functions, some renaming and code simplification
- 8:30 PM Changeset [19fae17e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix a bug in checkMonsterCollision(), some renaming
- 8:30 PM Changeset [86b0c137]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: move some functions from efh to fight, tag some more functions as …
- 8:30 PM Changeset [41dd4d0b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Some renaming, verify some more functions (and use debugC for those)
- 8:30 PM Changeset [d598eefa]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix bug in displayImp1Text, renaming
- 8:30 PM Changeset [6c11b653]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: turn some more char[] into Common::String
- 8:30 PM Changeset [db6ba84b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix another warning
- 8:30 PM Changeset [68b66cad]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: turn some more char[] into Common::String, fix 4 warnings
- 8:30 PM Changeset [0df6c4b8]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Remove an original unused debug flag, fix some warnings
- 8:30 PM Changeset [88299f79]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: turn _messageToBePrinted into a Common::String
- 8:30 PM Changeset [452eedce]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: move some more functions out of efh.cpp, some renaming
- 8:30 PM Changeset [bc7de3a1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Split some more functions from efh.cpp
- 8:30 PM Changeset [d03b0043]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix formatting, remove an obsolete comment
- 8:30 PM Changeset [8f115830]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: remove the use of int16 in most loops, fix a compilation warning
- 8:30 PM Changeset [1f7fe868]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix missing space in while statements
- 8:30 PM Changeset [4605be81]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Change uint8 to uint in some loops
- 8:30 PM Changeset [c833b8a5]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Partial rewrite of file loading
- 8:30 PM Changeset [22227d37]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: take into account some more comments raised by sev during the …
- 8:30 PM Changeset [17a6120f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Start splitting efh.cpp
- 8:30 PM Changeset [e10d31a6]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix alignment in metaengine, reorder some includes, remove a …
- 8:30 PM Changeset [7ec543b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Remove game type, simplify game descriptions
- 8:30 PM Changeset [473b74a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix headers (GPLv3)
- 8:30 PM Changeset [a3046a0b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Janitorial - Remove trailing spaces & tabs
- 8:30 PM Changeset [143c483b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Load from launcher
- 8:30 PM Changeset [df4ac48e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix loading (hopefully)
- 8:30 PM Changeset [0d158f15]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix parsing of savegame
- 8:30 PM Changeset [e54b01d4]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Partial loading code
- 8:30 PM Changeset [63869644]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Add save date & time
- 8:30 PM Changeset [d695ab34]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Partial implementation of savegames. Loading is missing.
- 8:30 PM Changeset [b6291456]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Preload maps
- 8:30 PM Changeset [8acbbcaf]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix typo in combats
- 8:30 PM Changeset [8251081c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Start preparing TECH and MAP files for savegames
- 8:30 PM Changeset [2d6f4f7f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: "Remove" copyString()
- 8:30 PM Changeset [0258f700]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: more work on Common::String, somehow fix a crash in dialogs
- 8:30 PM Changeset [cf5dd14]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: More conversions from char [] to Common::String
- 8:30 PM Changeset [8008d096]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Turn _characterNamePt1 into a Common::String
- 8:30 PM Changeset [3ca7a67c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Turn _characterNamePt2 into a Common::String
- 8:30 PM Changeset [c6bd02fb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Turn _enemyNamePt2 into a Common::String
- 8:30 PM Changeset [27b7beae]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fixa couple of previously usages of "copystring"
- 8:30 PM Changeset [1043a315]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Turn _nameBuffer into a Common::String
- 8:30 PM Changeset [7f2c5499]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix compilation
- 8:30 PM Changeset [c4c96555]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Add stubs for sound generation
- 8:30 PM Changeset [43d189fd]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix typo in the message about armor effect
- 8:30 PM Changeset [36a6700a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix bug in combat system
- 8:30 PM Changeset [b8f84a33]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement animFl in handleAndMapInput, fix a check in sub191FF, …
- 8:30 PM Changeset [654b6ad1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: some renaming, fix a debug message
- 8:30 PM Changeset [d88b4bce]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Add comments, fix a bug in handleFight_lastAction_A
- 8:30 PM Changeset [73fabe71]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix a bug in the fight system, change the type of an argument to bool
- 8:30 PM Changeset [8082c472]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Change the safeguard in getRandom to make it more robust, change …
- 8:30 PM Changeset [f1d9b538]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix a couple of issues in the Y/N check related to save/load …
- 8:30 PM Changeset [024ba4e0]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix another issue in sub21820
- 8:30 PM Changeset [164b5825]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix double execution of opcodes, start fixing encounter of …
- 8:30 PM Changeset [272b688b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix crash when interacting with a special character
- 8:30 PM Changeset [1071de9f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Add some comments in the script parser, fix the display of …
- 8:30 PM Changeset [309f10be]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Some renaming in drawMap
- 8:30 PM Changeset [144819e5]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix moonwalk occurring when getting close to the left and top …
- 8:30 PM Changeset [a3916952]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Some renaming, add a note in drawChar
- 8:30 PM Changeset [fb064ef2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix DrawColorRect usage in sub1C219 (fix display when reading …
- 8:30 PM Changeset [abfd4848]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix transparency
- 8:30 PM Changeset [d1acf3e1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix readNumberArray. It's now possible to teleport!! \o/
- 8:30 PM Changeset [14bb81d7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix bugs in opcode 12 and 13, fix issues in readNumberArray and …
- 8:30 PM Changeset [0acc221f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix the display of the gate first message and the board.
- 8:30 PM Changeset [c66d0eee]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix opening dialog when using phone booth
- 8:30 PM Changeset [cbe49b22]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix getInputBlocking
- 8:30 PM Changeset [70147a03]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix display of the last part of the intro
- 8:30 PM Changeset [8f5128f1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Some renaming in script_parse
- 8:30 PM Changeset [c253ae5a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix getStringWidth (fix 2nd text page in the intro)
- 8:30 PM Changeset [cadc61de]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix debug string for drawText
- 8:30 PM Changeset [a651ff0b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix missing initialization in handleFight
- 8:30 PM Changeset [67966340]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: more renaming
- 8:30 PM Changeset [2435653b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Some renaming, improve some comments
- 8:30 PM Changeset [f9471c12]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Some renaming
- 8:30 PM Changeset [11c5a898]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix delay, fix a kind of collision
- 8:30 PM Changeset [902e1f06]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix an issue in displayAnimFrame, small refactoring, add some …
- 8:30 PM Changeset [c5707c70]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Put debug traces everywhere
- 8:30 PM Changeset [d29e4ed7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix unitialized variables in constructor, remove initializations …
- 8:30 PM Changeset [20b099c0]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix loading of _mapGameMap (regression introduced 2 or 3 commits ago)
- 8:30 PM Changeset [b3299300]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Turn _tileFact into an array of struct, add comments on object …
- 8:30 PM Changeset [8cffee5e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Turn _mapGameMap and _curPlace into arrays
- 8:30 PM Changeset [5cb54e59]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Small modification in NPCStruct, some renaming
- 8:30 PM Changeset [f3bf1bfb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Add some debug traces, some renaming
- 8:30 PM Changeset [e6e84a6c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement sub1BE9A
- 8:30 PM Changeset [fd7b6755]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement 2 more stubs, rename a function
- 8:30 PM Changeset [7ac43704]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement one more stub
- 8:30 PM Changeset [2584221a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement 4 more functions
- 8:30 PM Changeset [9b34c676]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement getXPAndSearchCorpse
- 8:30 PM Changeset [7f38961]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix issue in getDeathTypeDescription, some renaming
- 8:30 PM Changeset [668b33d2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement getDeathTypeDescription
- 8:30 PM Changeset [70127ffe]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement 1 stubs
- 8:30 PM Changeset [73d6cf6b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement 2 more stubs in handleFight
- 8:30 PM Changeset [706496f1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement 3 more stubs in handleFight
- 8:30 PM Changeset [4b7e91fe]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: More work on handleFight
- 8:30 PM Changeset [f63a3905]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement handlefight - lastAction D, H and U
- 8:30 PM Changeset [790f00cb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Finish the implementation of handleFight / Action A
- 8:30 PM Changeset [f3c3f630]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: More work on handleFight / Action A (2)
- 8:30 PM Changeset [c164d485]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: More work on handleFight / Action A
- 8:30 PM Changeset [13e6100e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Start working on handleFight
- 8:30 PM Changeset [2cf05c04]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Add keyboard mapping for save and load game
- 8:30 PM Changeset [468aeeaa]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Add 3 missing key mapped in main loop (some more are still missing)
- 8:30 PM Changeset [c8ee5e07]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix issue in sub221FA()
- 8:30 PM Changeset [5f3c3621]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement some more stubs
- 8:30 PM Changeset [232e2604]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix handleCharacterJoining, add chooseCharacterToReplace
- 8:30 PM Changeset [36744e2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Some renaming, fix a couple of issues
- 8:30 PM Changeset [6cc1cc1a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- Fix selectOtherCharFromTeam()
- 8:30 PM Changeset [c6ae1340]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement object manipulation (sub19E2E), move some functions to …
- 8:30 PM Changeset [6357fd7b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement sub22AA8, refactor _mapUnknownPtr
- 8:30 PM Changeset [902b1398]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement some stubs
- 8:30 PM Changeset [a3cbeb58]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement displayCharacterSummary
- 8:30 PM Changeset [bc88c247]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: More work on status menu
- 8:30 PM Changeset [40ad50f1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix number of menu lines, add some convenient keycodes in the …
- 8:30 PM Changeset [50803c32]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement various menu functions
- 8:30 PM Changeset [cc86b830]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement handleNewRoundEffetcs
- 8:30 PM Changeset [51d4c3f9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement handleWinSequence and getInput
- 8:30 PM Changeset [c51010cc]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix redraw, implement sub15581, renaming
- 8:30 PM Changeset [e70972c1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement sub174A0
- 8:30 PM Changeset [28bf1807]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Start implementing interactions with monsters
- 8:30 PM Changeset [2e280359]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix map initialization (loading savegame)
- 8:30 PM Changeset [f20fd2d9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Some more renaming
- 8:30 PM Changeset [8874d2f9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix event handler, some renaming
- 8:30 PM Changeset [63534f8a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Start implementing main loop
- 8:30 PM Changeset [e48753cf]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Disable noisy useless code
- 8:30 PM Changeset [05ba2b7d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement drawMap, some renaming
- 8:30 PM Changeset [9f3174bd]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement getEquipmentDefense
- 8:30 PM Changeset [2bbd63c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement displayLowStatusScreen and some other functions, …
- 8:30 PM Changeset [99f3f1e7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement string display
- 8:30 PM Changeset [f7c609eb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix a couple of crashes
- 8:30 PM Changeset [159ba2b5]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement script_parse() and several underlying functions, some …
- 8:30 PM Changeset [2d5377a2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Refactor a bit the intro, implement getLastCharAfterAnimCount, …
- 8:30 PM Changeset [6ca67255]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement drawBox
- 8:30 PM Changeset [2ab89d40]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Renaming, remove unused parameters in a couple of functions
- 8:30 PM Changeset [24aca224]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Move font data to constants
- 8:30 PM Changeset [e87ddaf1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix rImageFile, init palette, hack a display function
- 8:30 PM Changeset [db4dc8ab]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement copyCurrentPlaceToBuffer
- 8:30 PM Changeset [1a291491]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix crash in previous commit, implement decryptImpFile()
- 8:30 PM Changeset [2ec0e43a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement loadMapMonsters, add encounter monster const array
- 8:30 PM Changeset [825d755a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Fix issue in loadTechMapImp
- 8:30 PM Changeset [0ba64729]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH : Add some more functions
- 8:30 PM Changeset [ed94879]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Clean decompression code, add DumpFile, fix some uselessly …
- 8:30 PM Changeset [acec8304]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement decompression, add searchman directories
- 8:30 PM Changeset [d679199d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: More work on initEngine
- 8:30 PM Changeset [01fb53ec]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Implement some functions loading files
- 8:30 PM Changeset [76f7fad0]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Partial implementation of initEngine()
- 8:30 PM Changeset [4e6c72b9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- EFH: Add skeleton engine
- 8:12 PM Ticket #14104 ([AGS] unknown game variant for 'ags-fallback' (5 Dragons)) closed by
- fixed
- 8:11 PM Ticket #14101 ([AGS] unknown game variant for 'ags-fallback' (3 Minutes a Fart)) closed by
- fixed
- 8:11 PM Changeset [46f69af4]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Fix QuickRef in combat to show remaining comobat party
- 8:11 PM Changeset [dea9cdb3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Combat field renaming
- 8:11 PM Ticket #14129 ([AGS] unknown game variant for 'barnrunner5p3') closed by
- fixed
- 8:10 PM Ticket #14128 ([AGS] unknown game variant for 'barnrunner5p2') closed by
- fixed
- 8:10 PM Ticket #14127 ([AGS] unknown game variant for 'barnrunner5p1') closed by
- fixed
- 8:10 PM Ticket #14126 ([AGS] unknown game variant for 'ags-fallback' (Barn Runner 3: Don't ...) closed by
- fixed
- 8:10 PM Ticket #14125 ([AGS] unknown game variant for 'barnrunnerhall1') closed by
- fixed
- 8:07 PM Ticket #14124 ([AGS] unknown game variant for 'ags-fallback' (Before the Dark Crystal I)) closed by
- fixed
- 8:07 PM Ticket #14123 ([AGS] unknown game variant for 'ags-fallback' (Basedon)) closed by
- fixed
- 8:07 PM Ticket #14122 ([AGS] unknown game variant for 'ags-fallback' (Balls)) closed by
- fixed
- 8:07 PM Ticket #14121 ([AGS] unknown game variant for 'ags-fallback' (Lowe Quest)) closed by
- fixed
- 8:06 PM Ticket #14119 ([AGS] unknown game variant for 'ags-fallback' (Al Lowe's Secret Island)) closed by
- fixed
- 8:06 PM Ticket #14118 ([AGS] unknown game variant for 'aractaur') closed by
- fixed
- 8:06 PM Ticket #14117 ([AGS] unknown game variant for 'ags-fallback' (A Life Worth Losing)) closed by
- fixed
- 8:06 PM Ticket #14116 ([AGS] unknown game variant for 'ags-fallback' (Pinky the Silly Alien)) closed by
- fixed
- 8:06 PM Ticket #14115 ([AGS] unknown game variant for 'ags-fallback' (AGS Tech Support Game)) closed by
- fixed
- 8:05 PM Ticket #14114 ([AGS] unknown game variant for 'agsfootballer-demo') closed by
- fixed
- 8:05 PM Ticket #14113 ([AGS] unknown game variant for 'ags-fallback' (AGS Rock, Paper, Scissors)) closed by
- fixed
- 8:05 PM Ticket #14112 ([AGS] unknown game variant for 'ags-fallback' (Santa Claus in A Flight ...) closed by
- fixed
- 8:05 PM Ticket #14111 ([AGS] unknown game variant for 'ags-fallback' (A Knight Pursuit)) closed by
- fixed
- 8:04 PM Ticket #14109 ([AGS] unknown game variant for 'ags-fallback' (A Heart Between Parts)) closed by
- fixed
- 8:04 PM Ticket #14108 ([AGS] unknown game variant for 'ags-fallback' (2000 Ways To Play ...) closed by
- fixed: Thanks! Added in …
- 8:01 PM Changeset [582bf7c0]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- AGS: Add detection for various old games From TRAC reports
- 7:53 PM Changeset [6031cca3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- BACKENDS: OPENGL: Use a floating point cursor size When scaler …
- 7:48 PM Changeset [97c8746d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- BACKENDS: OPENGL: Use a floating point cursor size When scaler …
- 7:34 PM Changeset [2dca8d87]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Fix indexing of attack type messages
- 7:28 PM Changeset [f7123680]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Cleaned up calculating char defense adjusts damage
- 7:22 PM Changeset [ed1a0cbd]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Renaming of character HP fields
- 7:19 PM Changeset [8ae35291]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Fix calculating damage when monster attacks
- 7:03 PM Ticket #14131 (Legend of Kyrandia problem in menu options - stable Future 2.7.x also ...) created by
- in the german version of the game under "optionen", then …
- 5:11 PM Changeset [b67cf123]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- FREESCAPE: implemented area connections in dark
- 5:11 PM Changeset [7797331c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- FREESCAPE: improve dark UI for dos release and demo
- 5:11 PM Changeset [4e59cf8f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- FREESCAPE: refactor game bits handling and set bit 31 when colliding
- 5:11 PM Changeset [8501ccc9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- FREESCAPE: read strings from dark EGA releases (and demo)
- 5:11 PM Changeset [0f9f46a5]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- FREESCAPE: refactor to use executeMovementConditions instead of …
- 5:03 PM Changeset [8570fda9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 5:03 PM Changeset [14d47b8b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GUI: Fix width and height calculation _defaultW and _defaultH are …
- 5:00 PM Changeset [ecea1d5c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- GUI: Fix width and height calculation _defaultW and _defaultH are …
- 11:21 AM Changeset [f6654b8]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- DIRECTOR: LINGO: Reset lingo parameters Reset a few lingo the …
- 10:56 AM Ticket #14056 (TETRAEDGE: WIN32: Loading game fails after intro) closed by
- fixed
- 10:50 AM Changeset [4f4c372a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Fix compliation error due to missing c_str() call
- 10:36 AM Ticket #14130 ([AGS] unknown game variant for 'ags-fallback' (Buddy Brick)) created by
- The game in 'brickbuddy [ags-fallback]' seems to be an unknown game …
- 10:24 AM Changeset [ca7228fa]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TETRAEDGE: Fix path usage for videos. The game should now be pretty …
- 10:21 AM Ticket #14129 ([AGS] unknown game variant for 'barnrunner5p3') created by
- The game in 'BR5_Game_3' seems to be an unknown game variant. Please …
- 10:19 AM Ticket #14128 ([AGS] unknown game variant for 'barnrunner5p2') created by
- The game in 'BR5_Game_2' seems to be an unknown game variant. Please …
- 10:15 AM Ticket #14127 ([AGS] unknown game variant for 'barnrunner5p1') created by
- The game in 'BR5_Game_1' seems to be an unknown game variant. Please …
- 10:10 AM Ticket #14126 ([AGS] unknown game variant for 'ags-fallback' (Barn Runner 3: Don't ...) created by
- The game in 'BR3_Game' seems to be an unknown game variant. Please …
- 10:05 AM Ticket #14125 ([AGS] unknown game variant for 'barnrunnerhall1') created by
- The game in 'BR_Halloween1_Game' seems to be an unknown game variant. …
- 9:45 AM Ticket #14124 ([AGS] unknown game variant for 'ags-fallback' (Before the Dark Crystal I)) created by
- The game in 'Before_the_Dark_Crystal' seems to be an unknown game …
- 9:37 AM Ticket #14123 ([AGS] unknown game variant for 'ags-fallback' (Basedon)) created by
- The game in 'Basedon' seems to be an unknown game variant. Please …
- 9:32 AM Ticket #14122 ([AGS] unknown game variant for 'ags-fallback' (Balls)) created by
- The game in 'Balls' seems to be an unknown game variant. Please …
- 9:28 AM Ticket #14121 ([AGS] unknown game variant for 'ags-fallback' (Lowe Quest)) created by
- The game in 'Lowe Quest' seems to be an unknown game variant. Please …
- 5:38 AM Changeset [849ea4da]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Change subtractDamageFromChar to return string
- 5:30 AM Changeset [2f7e07e1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Move subtractDamage to Combat class
- 5:19 AM Changeset [a91ba40f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Remove more deprecated name formatting
- 4:50 AM Changeset [0edaaf02]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Added enhanced mode automap dialog
- 12:17 AM Ticket #14103 ([AGS] unknown game variant for 'beyondowlsgard') closed by
- fixed
- 12:17 AM Ticket #14098 (Unknown game variant for ags (Resonance from gog.com detected)) closed by
- fixed: Thanks! Added in …
- 12:15 AM Ticket #14093 ([AGS] unknown game variant for 'ags-fallback' (Starship Quasar)) closed by
- fixed
- 12:11 AM Changeset [b4dabe60]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- AGS: Add new versions of some commercial games
Feb 4, 2023:
- 11:48 PM Changeset [49aa5435]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Fix highlighting next round
- 11:07 PM Changeset [31862a68]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TETRAEDGE: Limit head rotation in both directions As amusing as it …
- 11:07 PM Changeset [c6c91025]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TETRAEDGE: Note direction of logic in showMarkers
- 11:02 PM Changeset [fc86b54e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TETRAEDGE: Refactor to use FSNode instead of Path Most places which …
- 11:02 PM Changeset [7a782f5b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TETRAEDGE: Fixes for TinyGL rendering, almost works
- 11:02 PM Changeset [894a24dd]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- JANITORIAL: Clarify comments about screenFormat
- 10:19 PM Ticket #14120 ([AGS] unknown game variant for 'ags-fallback' (Bach's Dead)) created by
- The game in 'Bach's Dead' seems to be an unknown game variant. Please …
- 10:08 PM Ticket #14119 ([AGS] unknown game variant for 'ags-fallback' (Al Lowe's Secret Island)) created by
- The game in 'Al Lowe's Secret Island' seems to be an unknown game …
- 9:59 PM Ticket #14118 ([AGS] unknown game variant for 'aractaur') created by
- The game in 'aractaur7' seems to be an unknown game variant. Please …
- 9:29 PM Ticket #14117 ([AGS] unknown game variant for 'ags-fallback' (A Life Worth Losing)) created by
- The game in 'alifeworthlosing-v1.0' seems to be an unknown game …
- 9:17 PM Ticket #14116 ([AGS] unknown game variant for 'ags-fallback' (Pinky the Silly Alien)) created by
- The game in 'alien' seems to be an unknown game variant. Please …
- 8:05 PM Ticket #14100 ([AGS] unknown game variant for 'metaphobia') closed by
- fixed
- 8:05 PM Ticket #14099 ([AGS] unknown game variant for 'challengetentacle') closed by
- fixed
- 8:05 PM Ticket #14097 ([AGS] unknown game variant for 'unfair') closed by
- fixed
- 8:05 PM Ticket #14096 ([AGS] unknown game variant for 'twoghosts') closed by
- fixed
- 8:04 PM Ticket #14095 ([AGS] unknown game variant for 'thewill') closed by
- fixed
- 8:04 PM Ticket #14094 ([AGS] unknown game variant for 'ags-fallback' (Stellar Mess Demo)) closed by
- fixed
- 8:03 PM Ticket #14092 ([AGS] unknown game variant for 'rocktravis') closed by
- fixed
- 8:03 PM Ticket #14091 ([AGS] unknown game variant for 'losno') closed by
- fixed
- 8:03 PM Ticket #14090 ([AGS] unknown game variant for 'flightrobotsch2') closed by
- fixed
- 8:03 PM Ticket #14089 ([AGS] unknown game variant for 'irentedaboat') closed by
- fixed
- 8:02 PM Ticket #14088 ([AGS] unknown game variant for 'graceward-demo' (Complete Edition)) closed by
- fixed
- 8:02 PM Ticket #14087 ([AGS] unknown game variant for 'graceward-demo' (v1.2.0)) closed by
- fixed
- 8:02 PM Ticket #14086 ([AGS] unknown game variant for 'content') closed by
- fixed
- 8:01 PM Ticket #14085 ([AGS] unknown game variant for 'clotildesoffritti2') closed by
- fixed
- 8:01 PM Ticket #14084 ([AGS] unknown game variant for 'brotherswreckers-demo') closed by
- fixed
- 8:01 PM Ticket #14083 ([AGS] unknown game variant for 'anothermuseum') closed by
- fixed
- 8:00 PM Ticket #14082 ([AGS] unknown game variant for 'asecondface') closed by
- fixed
- 7:51 PM Changeset [4ed5e694]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- AGS: Add detection for many new versions
- 5:29 PM Changeset [6d00afb7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translations templates
- 5:20 PM Changeset [21b72c5b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- TINSEL: Handle DW2 saves that had Noir-sized SysVars With this change …
- 5:11 PM Ticket #13907 (MOHAWK: Myst-ME: clicks on screen don't work with OpenGL graphics mode) closed by
- fixed: Fixed in PR #4417
- 5:11 PM Changeset [bbc32662]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- ULTIMA8: Remove pent_include.h
- 5:11 PM Changeset [7ea747ff]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- ULTIMA8: Remove istring.h from pent_include.h
- 5:11 PM Changeset [c30df70a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- ULTIMA8: Remove debugger.h from pent_include.h
- 5:03 PM Ticket #13897 (TINSEL: DW2: Older savegames won't run on ScummVM 2.6.x) closed by
- fixed: With the PR above, it all looks good now, thanks! It will also …
- 4:33 PM Ticket #14115 ([AGS] unknown game variant for 'ags-fallback' (AGS Tech Support Game)) created by
- The game in 'AGS Tech Support Game' seems to be an unknown game …
- 4:22 PM Ticket #14114 ([AGS] unknown game variant for 'agsfootballer-demo') created by
- The game in 'AGS Footballer TechDemo3' seems to be an unknown game …
- 4:11 PM Ticket #14113 ([AGS] unknown game variant for 'ags-fallback' (AGS Rock, Paper, Scissors)) created by
- The game in 'AGS Rock,Paper, Scissors' seems to be an unknown game …
- 3:44 PM Changeset [3a21c360]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Fix build
- 3:39 PM Ticket #11753 (BACKENDS: ANDROID (10+ / API 29+) - external storage is no longer browsable) closed by
- 3:30 PM Ticket #14112 ([AGS] unknown game variant for 'ags-fallback' (Santa Claus in A Flight ...) created by
- The game in 'AFlightToRememberRemasteredWindows' seems to be an …
- 3:06 PM Ticket #14111 ([AGS] unknown game variant for 'ags-fallback' (A Knight Pursuit)) created by
- The game in 'a-knights-pursuit' seems to be an unknown game variant. …
- 2:59 PM Ticket #14110 (ANDROID: STARK: Actors are missing when using the OpenGL with shaders ...) created by
- This occurs on a Samsung Galaxy Tab E SM-T560 running Android 4.4.4.
- 2:48 PM Changeset [be623052]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Implemented debugger commands for drawing bitmapcast …
- 2:40 PM Ticket #14109 ([AGS] unknown game variant for 'ags-fallback' (A Heart Between Parts)) created by
- The game in 'A HEART BETWEEN PARTS' seems to be an unknown game …
- 2:32 PM Ticket #13327 (ANDROID: ScummVM crashes on startup when compiling shaders) closed by
- fixed: This was fixed in https://github.com/scummvm/scummvm/pull/3734
- 2:31 PM Ticket #14108 ([AGS] unknown game variant for 'ags-fallback' (2000 Ways To Play ...) created by
- The game in '2000' seems to be an unknown game variant. Please report …
- 2:25 PM Ticket #14107 ([AGS] unknown game variant for 'ags-fallback' (The 1000 Hour RPG)) created by
- The game in '1000 Hour RPG' seems to be an unknown game variant. …
- 2:20 PM Ticket #14079 (Unknown game variant for director) closed by
- worksforme
- 2:19 PM Ticket #14106 (DIRECTOR: Jewels of the Oracle: black screen + audio + cursor then crashed) created by
- Hello, I just tried to launch "Jewels of the Oracle" with ScummVM git …
- 2:19 PM Ticket #14080 (Unknown game variant for ags) closed by
- fixed: Thanks! Added in …
- 2:17 PM Changeset [bacbdf6b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- AGS: Add detection for new games * Maniac Mansion Mania 101 * The …
- 2:07 PM Ticket #14105 (GRAPHICS: ScummVM crash when I activate Opengl for GUI) created by
- Hello, If I activate Opengl for ScummVM gui, it immediatly crashes. I …
- 1:59 PM Changeset [d008f85d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Override debugger prompt in repl mode
- 1:58 PM Changeset [b97b2b0]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- GUI: Add possibility to specify Debugger prompt
- 1:53 PM Ticket #14104 ([AGS] unknown game variant for 'ags-fallback' (5 Dragons)) created by
- The game in '5_Dragons' seems to be an unknown game variant. Please …
- 1:36 PM Ticket #14103 ([AGS] unknown game variant for 'beyondowlsgard') created by
- The game in 'Beyond The Edge Of Owlsgard' seems to be an unknown game …
- 1:33 PM Changeset [007d9496]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Truly fix repl in debugger
- 1:30 PM Ticket #14102 (GRAPHICS: Scummvm Window not scaled) created by
- Hello, it's a global graphic bug, scummVM in window mode sometimes …
- 1:23 PM Ticket #14101 ([AGS] unknown game variant for 'ags-fallback' (3 Minutes a Fart)) created by
- The game in '3-minutes-a-fart' seems to be an unknown game variant. …
- 1:17 PM Ticket #14100 ([AGS] unknown game variant for 'metaphobia') created by
- The game in 'Windows' seems to be an unknown game variant. Please …
- 1:09 PM Ticket #14099 ([AGS] unknown game variant for 'challengetentacle') created by
- The game in 'Challenge of the Tentacle' seems to be an unknown game …
- 11:06 AM Changeset [a8bbb5f0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- AGS: Check sound stream isn't null before playing
- 11:05 AM Changeset [13b04ba8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- HUGO: Disable overwriting slot 99
- 11:05 AM Changeset [d9177e88]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- HUGO: Use slot 99 as the fallback save Use slot 99 as fallback …
- 10:57 AM Changeset [45d7978b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- AGS: Check sound stream isn't null before playing
- 10:15 AM Ticket #14098 (Unknown game variant for ags (Resonance from gog.com detected)) created by
- The game in 'Resonance' seems to be an unknown game variant. Please …
- 9:57 AM Ticket #11559 (HUGO: Hugo1, Hugo 2 : Savestate slot 0 is gone after ScummVM relaunch) closed by
- fixed
- 9:27 AM Ticket #14097 ([AGS] unknown game variant for 'unfair') created by
- The game in 'Unfair' seems to be an unknown game variant. Please …
- 9:24 AM Ticket #14096 ([AGS] unknown game variant for 'twoghosts') created by
- The game in 'two-ghosts' seems to be an unknown game variant. Please …
- 9:19 AM Ticket #14095 ([AGS] unknown game variant for 'thewill') created by
- The game in 'The Will' seems to be an unknown game variant. Please …
- 8:00 AM Changeset [366c1e50]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TINSEL: Handle DW2 saves that had Noir-sized SysVars With this change …
- 7:57 AM Changeset [96298d75]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- HUGO: Disable overwriting slot 99
- 7:57 AM Changeset [08ad9d9f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- HUGO: Use slot 99 as the fallback save Use slot 99 as fallback …
- 5:58 AM Changeset [872c667b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Remove some deprecated checks for | character Originally I …
- 5:51 AM Changeset [35517553]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Fix check for party being incapacitated
- 5:46 AM Changeset [2a3da91a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Fix display of monster attacking results
- 4:58 AM Changeset [15633658]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Fix setting up _attackersCount
- 4:45 AM Changeset [b2b8d328]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Fix initial combat rendering if monster attacks first
- 2:44 AM Changeset [259654a7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Fix to checking monster spell action
- 2:25 AM Ticket #14094 ([AGS] unknown game variant for 'ags-fallback' (Stellar Mess Demo)) created by
- The game in 'StellarMessDemo_WIN' seems to be an unknown game variant. …
- 2:20 AM Ticket #14093 ([AGS] unknown game variant for 'ags-fallback' (Starship Quasar)) created by
- The game in 'Starship Quasar' seems to be an unknown game variant. …
- 2:08 AM Ticket #14092 ([AGS] unknown game variant for 'rocktravis') created by
- The game in 'rock travis - camilla's case' seems to be an unknown game …
- 2:02 AM Ticket #14091 ([AGS] unknown game variant for 'losno') created by
- The game in 'losno-windows-v1.1b' seems to be an unknown game variant. …
- 1:55 AM Ticket #14090 ([AGS] unknown game variant for 'flightrobotsch2') created by
- The game in 'Windows' seems to be an unknown game variant. Please …
- 1:49 AM Ticket #14089 ([AGS] unknown game variant for 'irentedaboat') created by
- The game in 'I_rented_a_boat_windows' seems to be an unknown game …
- 1:16 AM Ticket #14088 ([AGS] unknown game variant for 'graceward-demo' (Complete Edition)) created by
- The game in 'Graceward_CE_DEMO' seems to be an unknown game variant. …
- 1:12 AM Ticket #14087 ([AGS] unknown game variant for 'graceward-demo' (v1.2.0)) created by
- The game in 'Graceward_Demo' seems to be an unknown game variant. …
- 12:53 AM Ticket #14086 ([AGS] unknown game variant for 'content') created by
- The game in 'Content_220131_2' seems to be an unknown game variant. …
- 12:42 AM Ticket #14085 ([AGS] unknown game variant for 'clotildesoffritti2') created by
- The game in 'Clotilde2' seems to be an unknown game variant. Please …
- 12:32 AM Ticket #14084 ([AGS] unknown game variant for 'brotherswreckers-demo') created by
- The game in 'Brothers & Wreckers 1.0.3' seems to be an unknown game …
- 12:12 AM Ticket #14083 ([AGS] unknown game variant for 'anothermuseum') created by
- The game in 'Another Museum' seems to be an unknown game variant. …
- 12:03 AM Ticket #14082 ([AGS] unknown game variant for 'asecondface') created by
- The game in 'ASF' seems to be an unknown game variant. Please report …
Feb 3, 2023:
- 10:19 PM Changeset [4e8ce049]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- STARK: Fix memory leak
- 10:18 PM Changeset [ad6dab7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TINYGL: Fix memory leak
- 10:06 PM Changeset [4b2e3e67]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TINYGL: Use realloc to increase the size of the vertex array
- 9:55 PM Changeset [c89cc0bc]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Implement FindSys Xlib. Used in teamxtreme2-win. Now the …
- 9:24 PM Ticket #14081 (ITE: Inherit the Earth Amiga version crashing on macOS x64) created by
- The upcoming 2.7.0 (macosx-x86_64-stable-9ba4a77a) nearly always …
- 8:45 PM Ticket #14080 (Unknown game variant for ags) created by
- The game in 'Windows' seems to be an unknown game variant. Please …
- 6:06 PM Changeset [320492d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TINYGL: Use gl_malloc() and gl_free() for the TexelBuffer classes
- 6:06 PM Changeset [2773eea0]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TINYGL: Move more TexelBuffer code into texelbuffer.cpp
- 6:06 PM Changeset [4c1fdb81]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TINYGL: Make use of ColorMask templates for NearestTexelBuffer
- 5:54 PM Changeset [5317bdfd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update GUI translations datafile
- 5:08 PM Changeset [a967465b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Use english title for pepperon Game had some localized …
- 4:53 PM Changeset [f933f4ce]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Move betterd among D4 entries
- 12:41 PM Changeset [eb3aa007]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TINYGL: Fix potential buffer overflow in glMaterialfv When setting …
- 10:04 AM Ticket #13930 (KQ3 Redux crashes with "Error: SetTextOverlay internal error: ...) closed by
- fixed
- 9:14 AM Ticket #14079 (Unknown game variant for director) created by
- Valmaison au fil des saisons (French language) {"START95.EXE", 0, …
- 5:18 AM Changeset [3cf7a2fe]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Fix defeated monsters display at end of combat
- 5:18 AM Changeset [2c919436]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Move to next char/monster after a monster flees
- 12:37 AM Changeset [1558f7a7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- STARK: Add a method for drawing filled rectangles
- 12:37 AM Changeset [aa5076fb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- STARK: Move the Color struct into a separate header
- 12:23 AM Changeset [46118c21]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- ULTIMA8: Cleanup shutdown methods
- 12:23 AM Changeset [f0bd3fb3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- ULTIMA8: Replace FORGET_OBJECT macro with delete and nullptr …
- 12:23 AM Changeset [992c2579]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- ULTIMA8: Replace CANT_HAPPEN macro usage with warning or error
Feb 2, 2023:
- 11:51 PM Changeset [758f074a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TETRAEDGE: Small debug message cleanups
- 11:51 PM Changeset [20b4f7c5]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TETRAEDGE: Remove superfluous debugging from renderer
- 11:51 PM Changeset [9df0c012]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TETRAEDGE: Make optional destructor static to avoid MSVC issues
- 11:51 PM Changeset [5db996cf]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TETRAEDGE: Clear codec on load failure
- 11:51 PM Changeset [fe402678]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TETRAEDGE: Free surface before deleting
- 11:51 PM Changeset [719bc656]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TETRAEDGE: Remove unneccessary use of longs In most places where long …
- 11:51 PM Changeset [83d073e3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TETRAEDGE: Whitespace
- 9:54 PM Changeset [76f831b9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- BLADERUNNER: RESTOREDCONTENT: Missing quotes for Dispatch, McCoy …
- 9:53 PM Changeset [31a4a4f1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- BLADERUNNER: RESTORED CONTENT: NR04 quote for DEU-ESP-ITA
- 9:53 PM Changeset [5d856bb3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- BLADERUNNER: RESTOREDCONTENT: Quote for Lance in UG16 Quote does not …
- 9:53 PM Changeset [8f7e71bc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- BLADERUNNER: Restore content and localization fixes in RC04 Also …
- 9:53 PM Changeset [d7e859ab]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- BLADERUNNER: RESTOREDCONTENT: Fix McCoy's inner talk if confessed
- 9:53 PM Changeset [f2f4bddc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- BLADERUNNER: Fix inconsistent dialogue in KIA Includes minor restored …
- 9:45 PM Changeset [d874de2e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- BLADERUNNER: RESTOREDCONTENT: Missing quotes for Dispatch, McCoy …
- 9:20 PM Changeset [59ed5a0e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- BLADERUNNER: RESTORED CONTENT: NR04 quote for DEU-ESP-ITA
- 8:39 PM Changeset [001df3d1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- BLADERUNNER: RESTOREDCONTENT: Quote for Lance in UG16 Quote does not …
- 8:25 PM Changeset [36d0dd3a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- HUGO: Fix wrong check for error in save/load On succesful save …
- 8:07 PM Changeset [8b216fbb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DIRECTOR: LINGO: Allow floats be as arguments in b_sound Used in …
- 7:42 PM Changeset [873cdb51]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- BLADERUNNER: Restore content and localization fixes in RC04 Also …
- 6:54 PM Changeset [e7c405f9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- TINYGL: Remove unused code
- 6:33 PM Changeset [21ef4972]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GRAPHICS: Implemented PixelFormat::isCLUT8()
- 6:33 PM Changeset [c5d91134]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- BACKENDS: DS: Use icCLUT8()
- 6:33 PM Changeset [e0736936]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- BACKENDS: OPENGL: Use isCLUT8()
- 6:33 PM Changeset [0722f5e9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- GRAPHICS: Implemented PixelFormat::isCLUT8()
- 5:39 PM Changeset [89d945e4]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MTROPOLIS: Remove widescreen and subtitle options from incompatible …
- 5:24 PM Changeset [9ba4a77a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- AD: Set scan depth when adding globs generated from the entries. …
- 5:24 PM Changeset [7b76c345]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DIRECTOR: Set depth of 5 for directory globs This fixes teamxtreme2 …
- 5:23 PM Changeset [d1dcfb95]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- AD: Set scan depth when adding globs generated from the entries. …
- 5:23 PM Changeset [cce1cca6]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Set depth of 5 for directory globs This fixes teamxtreme2 …
- 4:43 PM Changeset [41a34251]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- MTROPOLIS: Remove widescreen and subtitle options from incompatible …
- 4:43 PM Changeset [295f1fc0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- MTROPOLIS: Add boot+detection for Obsidian Macintosh Japanese version
- 4:37 PM Changeset [c1152b82]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:37 PM Changeset [441ee7b9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GUI: Fix black rectangle around cursor in modern remastered them …
- 4:36 PM Changeset [ef3eda01]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- GUI: Fix black rectangle around cursor in modern remastered them …
- 4:36 PM Changeset [bb9aff93]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translations templates
- 4:35 PM Changeset [08bb040f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEVERHOOD: Skip creating hotbox for "making of" is it's unavailable. …
- 4:35 PM Changeset [bfc5e73f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEVERHOOD: Add ResourceMan::exists helper function This is …
- 4:35 PM Changeset [6418fdf]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEVERHOOD: Remove outdated comment
- 4:35 PM Changeset [0062f3b4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEVERHOOD: Fix crash on NHC-only resources This happens when …
- 4:34 PM Changeset [d3f87c97]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- NEVERHOOD: Skip creating hotbox for "making of" is it's unavailable. …
- 4:34 PM Changeset [31618a13]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- NEVERHOOD: Add ResourceMan::exists helper function This is …
- 4:34 PM Changeset [0d3f068d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- NEVERHOOD: Remove outdated comment
- 4:34 PM Changeset [46a18e0d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- NEVERHOOD: Fix crash on NHC-only resources This happens when …
- 1:59 PM Changeset [02164ebd]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- HUGO: Fix wrong check for error in save/load On succesful save …
- 1:47 PM Changeset [c4629edd]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- WINTERMUTE: Add detection for newer 5 lethal demons
- 1:42 PM Changeset [a2fd0af]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- BLADERUNNER: RESTOREDCONTENT: Fix McCoy's inner talk if confessed
- 1:29 PM Changeset [f5b7fec6]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- BLADERUNNER: Fix inconsistent dialogue in KIA Includes minor restored …
- 5:48 AM Changeset [c44c26bd]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Fixes for displaying monsters run away
- 5:48 AM Changeset [1c85b9bc]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MM: MM1: Better implementation of string uppercasing All strings in …
- 2:57 AM Changeset [348e0d7a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- MTROPOLIS: Add boot+detection for Obsidian Macintosh Japanese version
Feb 1, 2023:
- 10:12 PM Changeset [2f8b8920]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- BASE: Fix NPE when executable name is not available
- 10:08 PM Changeset [1daf70c7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- BASE: Fix NPE when executable name is not available
- 1:49 PM Changeset [2dca26a4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- HYPNO: finish level c30 when all the objectives are complete in wet
- 1:49 PM Changeset [304d3132]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- HYPNO: added missing cutscene in wet for level c20
- 1:48 PM Changeset [962383eb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- STARK: Better check for texture and bitmap formats
- 1:48 PM Changeset [f9bdbf27]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- FREESCAPE: basic parsing of Dark Side DOS demo
- 1:48 PM Changeset [13670ea6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- FREESCAPE: added some initial code for supporting dos release of dark
- 12:27 PM Ticket #14078 (Wetlands : end of level trigger issue for Zone 3 / Oxygen facility) closed by
- fixed: Replying to Kalagan74: > Mission objective : destroy 10 …
- 12:14 PM Changeset [818797fc]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- HYPNO: finish level c30 when all the objectives are complete in wet
- 9:47 AM Ticket #14078 (Wetlands : end of level trigger issue for Zone 3 / Oxygen facility) created by
- Mission objective : destroy 10 "fuse" under 6 minutes to escape the …
- 8:26 AM Ticket #14077 (Wetlands : Missing cutscene) closed by
- fixed
- 8:20 AM Changeset [bb90b1b8]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- HYPNO: added missing cutscene in wet for level c20
- 8:20 AM Changeset [db1b2cbc]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- FREESCAPE: basic parsing of Dark Side DOS demo
- 8:20 AM Changeset [9bc385c5]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by
- FREESCAPE: added some initial code for supporting dos release of dark
- 5:16 AM Ticket #14076 (SCI: PQ2: Crash "[VM] Trying to instantiate class 6 by ..." on room change) closed by
- fixed: Hello! Thanks for reporting this. This bug was fixed several months …
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