Timeline
Sep 25, 2024:
- 5:43 PM Changeset [a34566f3] by
- AGS: Add GOG version of The Crimson Diamond I have no idea how to …
- 3:43 PM Changeset [820cbe39] by
- SDL: Merge finger handling on vita and switch This code is very …
- 3:41 PM Changeset [45053f48] by
- NGI: Added detection for Lithuanain fullpipe
- 1:23 PM Changeset [852006a9] by
- AGS: Allow setting the game language from the command line It is now …
- 12:49 PM Changeset [cb46e06b] by
- QDENGINE: Fix grDispatcher::putSprMask_a() rendering
- 7:17 AM Changeset [591a2003] by
- JANITORIAL: BUILD: Remove exec bit where unnecessary
- 7:17 AM Changeset [df950e63] by
- JANITORIAL: DEVTOOLS: Remove exec bit from plain text files
- 7:17 AM Changeset [17eb3dd2] by
- JANITORIAL: HPL1: Remove exec bit from source file Seemingly …
- 7:17 AM Changeset [cdd6cad9] by
- JANITORIAL: TWP: Remove exec bit from source files Seemingly …
- 5:02 AM Changeset [7e4a78c5] by
- M4: RIDDLE: Added room 605 parser
Sep 24, 2024:
- 5:39 PM Changeset [5a3dbd62] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 4:41 PM Ticket #15362 (Unknown game variant for director) closed by
- fixed: In e066fad8: […]
- 4:39 PM Ticket #14981 (Unknown game variant for tinsel) closed by
- Seems we forgot about this one. Closing
- 4:21 PM Changeset [e066fad8] by
- DIRECTOR: Add Animaniacs Game Pack Fix #15362
- 8:50 AM Changeset [5043f912] by
- DISTS: ANDROID: Drop more accidental +x on files
- 8:47 AM Changeset [c84a7159] by
- ANDROID: Drop accidental +x flag on source files
- 6:18 AM Changeset [d64bd43e] by
- QDENGINE: Fix memory leaks. PVS-Studio V773
- 6:00 AM Changeset [90c5822] by
- QDENGINE: Fix malloc/delete mismatch. PVS-Studio V611
- 5:10 AM Changeset [7abb4f6b] by
- M4: RIDDLE: Room 605 init and daemon
Sep 23, 2024:
- 9:56 PM Changeset [b49263c] by
- QDENGINE: Remove yet another multiplication leftover
- 9:56 PM Changeset [ef10e868] by
- QDENGINE: Added more graphics debug output
- 9:54 PM Ticket #15381 (MD5: SCI: Space Quest 3 (Spanish) Unknown version) created by
- The game in 'Space Quest III - The Pirates of Pestulon (DOS Spanish)' …
- 8:29 PM Changeset [29713de5] by
- SCI: fix RELEASE_BUILD tests
- 8:00 PM Changeset [4f1ae736] by
- GUI: Fix clicking on PopUpDialog separator Clicking on a separator …
- 6:19 PM Changeset [66061a31] by
- LIBRETRO: BUILD: define OPENGL_DEBUG if DEBUG is defined
- 4:42 PM Ticket #15380 (ADL: HIRES5: "GET ALL" can pick up objects it shouldn't) created by
- I assume this is a bug in the original game, but I'm reporting it here …
- 4:26 PM Changeset [5a328ad1] by
- JANITORIAL: MM: Fix typos
- 2:19 PM Changeset [6c8c73a2] by
- M4: RIDDLE: Fix type
- 2:18 PM Changeset [dd628447] by
- DGDS: Fix warning
- 12:35 PM Changeset [909719c8] by
- SCUMM HE: Update comment on BB01 stat buffs fix (#6151)
- 10:03 AM Changeset [4b8b2df4] by
- QDENGINE: Fixes for ShveikPortret minigame. It is completable now
- 10:03 AM Changeset [6bada4e3] by
- QDENGINE: Implement rest of ShveikShaktulka methods and replaced strings
- 8:51 AM Changeset [630d4533] by
- LIBRETRO: BUILD: fix noengine target
- 7:51 AM Changeset [6e68d88e] by
- SCUMM: BASKETBALL: Fix memory leak
- 7:51 AM Changeset [26f85cca] by
- SCUMM: BASKETBALL: Fix copy-instead-of-move Coverity issues
- 7:51 AM Changeset [1b3f506] by
- SCUMM: BASKETBALL: Fix non-explicit integer division assigned to float …
- 7:37 AM Changeset [f476dfce] by
- DGDS: Avoid temp strings to make coverity happier
- 7:20 AM Changeset [fd9e6d28] by
- DGDS: Fix variable mixup identified by coverity
- 7:20 AM Changeset [a8589d81] by
- DGDS: Init array to make coverity happy
- 3:17 AM Changeset [4259a3ed] by
- DGDS: Remove pointless comparison to fix warning
- 2:13 AM Changeset [9e54b692] by
-
COMMON: Fix memory leak in
releaseCJKTables
- 12:11 AM Changeset [1e424fb5] by
- M4: RIDDLE: Finished room 604
Sep 22, 2024:
- 11:04 PM Ticket #15377 (MD5: SCI: Unknown game variant (KQ5 EGA German)) closed by
- fixed: WOW, great job! "Still got it!" Added to the detection table. …
- 10:59 PM Changeset [f4561ee6] by
- SCI: Add KQ5 German EGA detection entry Thanks to @indy4fan for …
- 10:49 PM Changeset [4260bfa] by
- QDENGINE: Initial implementation for quant() in ShveikPortret minigame
- 8:19 PM Changeset [69c5bb21] by
- QDENGINE: Replaced string constants in ShveikPortret minigame
- 8:19 PM Changeset [ac7cc6f0] by
- QDENGINE: Initial code for ShveikPortret.dll minigame
- 8:18 PM Changeset [751d180b] by
- I18N: Update translation (Japanese) Currently translated at 94.8% …
- 8:18 PM Changeset [9a0aabc] by
- I18N: Update translation (Polish) Currently translated at 89.7% (2134 …
- 6:55 PM Changeset [39e8cf97] by
- SCI: remove unused var
- 7:01 AM Changeset [d7a6701a] by
- DGDS: Reduce unneeded hex numbers in dragon arcade code
- 7:01 AM Changeset [c80a5b4a] by
- DGDS: Dragon sequence almost complete
- 7:01 AM Changeset [41b6df5a] by
- DGDS: Fix fight in dragon arcade 1
- 7:01 AM Changeset [2ec7643b] by
- DGDS: Improve dragon arcade var names
- 7:01 AM Changeset [836010fa] by
- DGDS: Clean up dragon arcade code slightly
- 7:01 AM Changeset [7b353c0d] by
- DGDS: Fix small dragon arcade bugs
- 7:01 AM Changeset [e5aaf8d0] by
- DGDS: Add keyboard and fix some bugs in Dragon arcade
- 7:01 AM Changeset [ce4c983b] by
- DGDS: Dragon arcade starting to work
- 7:01 AM Changeset [8f41c8d5] by
- DGDS: Dragon arcade nearly complete Code translation done, now just …
- 7:01 AM Changeset [e131bbbe] by
- DGDS: Even more dragon arcade code
- 7:01 AM Changeset [bf0f312] by
- DGDS: More WIP dragon arcade code
- 7:01 AM Changeset [3da57771] by
- DGDS: Implement Arcade TTM interpreter
- 7:01 AM Changeset [3e931be7] by
- DGDS: Begin implementing Arcade TTM interpreter
- 7:01 AM Changeset [74ebf329] by
- DGDS: WIP Rise of the Dragon arcade support
- 6:01 AM Changeset [72704372] by
- M4: RIDDLE: Room 604 init, in progress parser
- 2:11 AM Changeset [05356dbc] by
- FREESCAPE: Fix Redundant Redeclaration GCC Compiler Warning
- 2:07 AM Changeset [f6753a28] by
- TOON: Fix Unused Variable GCC Compiler Warning
- 2:02 AM Changeset [2a7c29df] by
- ULTIMA: NUVIE: Fix Unmatched Apostrophe GCC Compiler Warning
Sep 21, 2024:
- 10:29 PM Changeset [e6c3b103] by
- AUDIO: Fix Empty Format String GCC Compiler Warning
- 10:10 PM Changeset [86afda75] by
- MTROPOLIS: Handle videos that have no video frames In How To Build A …
- 10:00 PM Changeset [da9511f5] by
- DIRECTOR: add kosmopolska
- 9:22 PM Changeset [3af604a6] by
- QDENGINE: Got rid of the last global object
- 9:15 PM Changeset [936fd67c] by
- QDENGINE: Eliminate more global constructors
- 8:37 PM Changeset [687b1511] by
- QDENGINE: Eliminate global constructors
- 8:37 PM Changeset [71052ff7] by
- QDENGINE: Avoid double free on exit
- 7:24 PM Changeset [e7f03702] by
- M4: RIDDLE: Finished room 603 daemon
- 6:03 PM Changeset [91e40312] by
- GOB: add englishfever to detection tables
- 3:43 PM Changeset [777948ab] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 11:04 AM Ticket #15379 (ADL: HIRES5: Game unsolvable after loading savegame. Save state not ...) created by
- English version of Time Zone, from the Roberta Williams Anthology. …
- 10:53 AM Changeset [c6afb82b] by
- I18N: Update translations templates
- 10:53 AM Changeset [c3f25655] by
- SCUMM: Fix memory leaks on restart
- 10:41 AM Changeset [664c0b27] by
- SCI: fix another part of bug no. 15375 (SCI: SQ4 Korean text not …
- 12:20 AM Changeset [8e7500dc] by
- AGS: Fix keystrokes not registering in a few games Some games expect …
Sep 20, 2024:
- 10:20 PM Changeset [56269d4e] by
- QDENGINE: Do not transcode filenames prematurely for external sound tracks
- 9:52 PM Changeset [93a01da3] by
- QDENGINE: Fix grDispatcher::putSprMas(), not yet tested
- 9:52 PM Changeset [273b4da5] by
- QDENGINE: Fix grDispatcher::putSprMask_a() and remove stub warning
- 9:52 PM Changeset [af818317] by
- QDENGINE: Remove more global constructors
- 9:28 PM Changeset [6ffa76bb] by
- WATCHMAKER: Remove global variables for returning from IntersLineLine
- 9:28 PM Changeset [2b0a2b2f] by
- WATCHMAKER: Change t3dWALK::Look{X,Z} and t3dWalk::Cur{X,Z} into PointXZ
- 9:28 PM Changeset [023731a9] by
- WATCHMAKER: Remove unused global variable y3d
- 9:28 PM Changeset [ef9f2000] by
- WATCHMAKER: Use PointXZ in t3dPATHNODE
- 9:28 PM Changeset [05fa9fe7] by
- WATCHMAKER: Refactor points in t3dPan to use PointXZ struct
- 9:28 PM Changeset [9e0711c2] by
- WATCHMAKER: Refactor bounds loading slightly.
- 9:08 PM Changeset [55832ef8] by
- SCUMM: Relabel v2 object states This has been bugging me for a …
- 4:54 PM Changeset [8f6ab97f] by
- COMMON: Add scumm_assert macro This macro is similar to the assert …
- 4:40 PM Ticket #15378 (Show Engine & required Version on the game list front page) created by
- i own various games that require different versions of the Macromedia …
- 4:05 PM Changeset [c4942be1] by
- SCI: Replace NDEBUG define checks with RELEASE_BUILD
- 4:05 PM Changeset [e6cc9416] by
- DEVTOOLS: Replace NDEBUG define checks with RELEASE_BUILD
- 4:05 PM Changeset [a689ba0d] by
- COMMON: Replace NDEBUG define checks with RELEASE_BUILD
- 2:46 PM Ticket #15377 (MD5: SCI: Unknown game variant (KQ5 EGA German)) created by
- Hi, this is the rare german EGA version of KQ5 which I found and …
- 2:17 PM Changeset [6814b99b] by
- SWORD1: Added French version with ADGF_PIRATED flag We have at least …
- 1:05 PM Ticket #15089 (SWORD1: Unknown game variant) closed by
- fixed: Added this entry to the detection, marked as pirated.
- 1:05 PM Ticket #14865 (SWORD1: Unknown French variant (2.7.1 and 2.8.0)) closed by
- fixed: Added this entry to the detection, marked as pirated.
- 1:05 PM Ticket #15376 (Unknown game variant for sword1) closed by
- fixed: Added this entry to the detection, marked as pirated.
- 12:03 PM Changeset [fca2fc4e] by
- SCI: fix bug no. 15375 (SQ4 Korean text not rendered after refactor) …
- 11:37 AM Ticket #15376 (Unknown game variant for sword1) created by
- Greetings, the French version of Broken Sword 1 fails to be properly …
- 9:13 AM Changeset [d0a8a338] by
- AGS: Remove unused case sensitive file system code Since we're using …
- 5:16 AM Changeset [6fd6f8e7] by
- M4: RIDDLE: More of room 603 daemon
- 1:30 AM Ticket #15375 (SCI: SQ4 Korean text not rendered after refactor) created by
- SQ4CD-Korean text no longer appears on the control panel (score, etc) …
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