Timeline



Sep 13, 2024:

11:26 PM Ticket #15368 (SCUMM: MONKEY1: Text regression in SegaCD cutscenes) created by dwatteau
This bug happens on current Git HEAD and on ScummVM 2.8.0 and later …
11:06 PM Changeset [214c7537] by sev-
QDENGINE: Fix rounding errors in non-scaled tile sprite calculations
10:48 PM Changeset [754b824d] by sev-
QDENGINE: Improved QDA debug output
10:30 PM Changeset [bd9ccee5] by sev-
QDENGINE: Fix rounding errors in scaled sprite calculations
9:31 PM Changeset [ad63aaef] by athrxx
SCI: (PCJr sound driver) - minor bug fix Individual short notes are …
9:07 PM Changeset [f570b905] by sev-
QDENGINE: Added more animation debug output
9:07 PM Changeset [302a4e0f] by sev-
QDENGINE: Implement gameplay pause flag
8:12 PM Changeset [6a9e2a2c] by athrxx
SCI: (PC-98 sound driver) - minor fixes I noticed that in QFG, the …
7:50 PM Ticket #15367 (MD5: SCI: Space Quest 6 Unknown Variant) created by sparkyparkes
The game in 'space quest 6' seems to be an unknown game variant. …
6:08 PM Changeset [56a58ecd] by mgerhardy
TWINE: split holomap for lba1 and lba2 Also fixed a few issues in …
5:30 PM Changeset [ab2ea70a] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
5:29 PM Changeset [63ad473a] by Torbjörn Andersson <eriktorbjorn@…>
ADL: Update screen while waiting Even if the game doesn't draw …
3:07 PM Changeset [fda1b6b8] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
3:07 PM Changeset [b231384f] by mgerhardy
TWINE: LBA2: the scene index needs a small offset moved entity data …
3:07 PM Changeset [78b15a7e] by mgerhardy
TWINE: LBA2: prepare body and anim parser for lba2
3:07 PM Changeset [2f10fb20] by mgerhardy
TWINE: renamed methods to match original source
3:07 PM Changeset [faeef14b] by mgerhardy
TWINE: improved mouse support for behaviour switch and inventory
3:07 PM Changeset [d6a0b5fb] by mgerhardy
TWINE: fixed mouse cursor config var handling
3:07 PM Changeset [37cac532] by mgerhardy
TWINE: fixed demo menu handling for music
3:07 PM Changeset [69c5c3a4] by mgerhardy
TWINE: updated the music code and renamed methods and variables... to …
3:07 PM Changeset [ef7b4edb] by mgerhardy
TWINE: renamed music related methods
2:34 PM Changeset [b146a9a9] by mgerhardy
BACKENDS: Added IconsMaterialSymbols.h This is a header from …
2:15 PM Changeset [a2c4f71b] by rvanlaar
DIRECTOR: Implement the runMode for D5 Documentation for the runMode …
2:09 PM Changeset [a41f0c4c] by rvanlaar
DIRECTOR: Add BUILDBOT error on cast read < stream BUILDBOT will now …
1:17 PM Changeset [bfb67c0e] by phcoder
SHERLOCK: Detect Russian translation of Rose Tattoo Also extract …
1:15 PM Changeset [43da2943] by larsamannen
DISTS: Update metadata for iOS AppStore version 2.8.1 Update the …
1:15 PM Changeset [e467d3a3] by larsamannen
DISTS: Add HOWTO_RELEASE document for ios7 port Add a document …
1:15 PM Changeset [24336ca] by larsamannen
DISTS: Update metadata for iOS AppStore version 2.8.0 Update the …
1:15 PM Changeset [3ecde5a5] by larsamannen
DISTS: Update AppStore screenshots for version 2.8.0 Update the …
11:45 AM Changeset [382df658] by phcoder
XEEN: Support rendering Traditional Chinese characters Note: this …
9:17 AM Changeset [13807ec8] by Hubert Maier <raziel-@…>
JANITORIAL: DEVTOOLS: Fix typos
9:06 AM Changeset [c96b0455] by Hubert Maier <raziel-@…>
JANITORIAL: COMMON: Fix typos
9:04 AM Changeset [11ecd698] by Hubert Maier <raziel-@…>
JANITORIAL: AUDIO: Fix typos
6:38 AM Ticket #14805 (TWINE: black screen after snow lift cutscene) closed by mgerhardy
pending: It's also no longer reproducible for me. And according to the last …
4:56 AM Changeset [91fc3be3] by dreammaster
M4: RIDDLE: More room 504 daemon

Sep 12, 2024:

11:19 PM Changeset [548c4de4] by sev-
QDENGINE: Stop being resource hog
11:19 PM Changeset [10101d7] by sev-
QDENGINE: Added more debug to animation rendering
11:19 PM Changeset [8400c08] by sev-
QDENGINE: Added debug output to low-level sprite drawing
11:19 PM Changeset [faeea40b] by sev-
QDENGINE: Normalized debug graphics output on debug levels 2 and 3
10:12 PM Changeset [1fd33d7d] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:12 PM Changeset [7afa86e] by athrxx
SCI: add setShakePos() function to gfx drivers Currently the screen …
10:11 PM Changeset [e5a4f2a] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:11 PM Changeset [3925f993] by phcoder
GRIM: Support transcoding Monkey4 from Traditional to Simplified Chinese
10:11 PM Changeset [949eab7d] by phcoder
DETECTOR: Support kADFlagCanTranscodeTraditionalChineseToSimplified
10:11 PM Changeset [fb045768] by phcoder
COMMON: Support transcoding Traditional Chinese to Simplified
10:11 PM Changeset [510d97da] by phcoder
COMMON: Fix bug when using old encoding.dat
10:11 PM Changeset [cc3e15ff] by phcoder
COMMON: Add t2s table to encoding.dat
10:11 PM Changeset [d229bd51] by phcoder
CREATE_ENCODING: Import Chinese charmap from hanziconv
10:11 PM Changeset [ed5f0b19] by phcoder
GRIM: Support unicode TTF
10:04 PM Changeset [a4c247a1] by athrxx
SCI: (PCJr sound driver) - add pitch bend support
10:04 PM Changeset [7dec8d50] by athrxx
SCI: (PCJr sound driver) - major cleanup The code style was outdated …
6:48 PM Changeset [d0e38b60] by neuromancer
FREESCAPE: avoid leaving two copies of the same bit array in castle
6:48 PM Changeset [308ba211] by neuromancer
FREESCAPE: deallocate and delete surfaces created for castle
6:48 PM Changeset [d4b7d794] by neuromancer
FREESCAPE: fixed spirit metter background in castle dos ega
1:53 PM Changeset [ddd67393] by sev-
QDENGINE: Initial implementation of quant() in ShveikShkatulka.dll
7:21 AM Changeset [dff24e60] by neuromancer
FREESCAPE: fixed background image rendering in castle dos ega
7:21 AM Changeset [254dc6ee] by neuromancer
FREESCAPE: removed unused images from freescape.dat
7:21 AM Changeset [5840db61] by neuromancer
FREESCAPE: refactored drawEnergyMeter
5:43 AM Changeset [c48116bf] by Sebastian Rasmussen <sebras@…>
I18N: Update translation (Swedish) Currently translated at 55.8% …
5:25 AM Changeset [3c2a58f8] by dreammaster
M4: RIDDLE: In progress room 504 daemon

Sep 11, 2024:

11:50 PM Changeset [fd2090b6] by sev-
QDENGINE: Fix crash on startup in inv_popup.dll
11:50 PM Changeset [b4bc4507] by sev-
QDENGINE: Fix string literals in ShveikShkatulka.dll
11:50 PM Changeset [06391ab7] by sev-
QDENGINE: Initial code for ShveikShkatulka.dll minigame
11:50 PM Changeset [52e5e02b] by sev-
JANITORIAL: Fix indentation
11:50 PM Changeset [73c9fda3] by sev-
QDENGINE: Got rid of gotos in inv_popup.dll implementation
11:50 PM Changeset [92d05bae] by sev-
QDENGINE: DT: Display tree in file list
8:13 PM Changeset [9382f3c2] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Change spaces to tabs
8:09 PM Changeset [60ea0ff] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Rename options variables to better reflect their purpose I …
7:24 PM Changeset [0c41f4c4] by neuromancer
FREESCAPE: refactor code to parse header and bitmaps from castle ega dos
7:24 PM Changeset [1cceb9c0] by neuromancer
FREESCAPE: parse header and bitmaps from castle ega dos
7:24 PM Changeset [df47092a] by neuromancer
FREESCAPE: parse and render riddle background in castle ega dos
8:57 AM Changeset [e84c6751] by Hubert Maier <raziel-@…>
JANITORIAL: KYRA: Fix typos
8:54 AM Changeset [486ed4d4] by Hubert Maier <raziel-@…>
JANITORIAL: ICB: Fix typos
8:19 AM Changeset [a99e53a1] by Hubert Maier <raziel-@…>
JANITORIAL: HPL1: Fix typos
8:15 AM Changeset [a6441ecd] by Hubert Maier <raziel-@…>
JANITORIAL: GOB: Fix typos
8:11 AM Changeset [eb0752d8] by Hubert Maier <raziel-@…>
JANITORIAL: GLK: Fix typos
8:09 AM Changeset [14eb3206] by Hubert Maier <raziel-@…>
JANITORIAL: CRUISE: Fix typos
8:03 AM Changeset [9bb9f341] by Hubert Maier <raziel-@…>
JANITORIAL: BLADERUNNER: Fix typos
8:01 AM Changeset [e94b47c0] by Hubert Maier <raziel-@…>
JANITORIAL: AGS: Fix typos
7:58 AM Changeset [c2c6befd] by Hubert Maier <raziel-@…>
JANITORIAL: AGI: Fix typos
7:38 AM Changeset [0ba70c1] by Filippos Karapetis <bluegr@…>
QDENGINE: Fix compilation under Windows _shveikIsMoving is treated as …
7:28 AM Changeset [f34b5892] by Michael <michael_kuerbis@…>
MTROPOLIS: add specific boot functions for numerous games
7:18 AM Changeset [bd1e6527] by Hubert Maier <raziel-@…>
JANITORIAL: CRUISE: Fix extension typo
7:16 AM Changeset [06d28307] by Hubert Maier <raziel-@…>
JANITORIAL: CINE: Fix extension typo
7:00 AM Ticket #15208 (SCI: KQ4: Death Music is Almost Inaudible) closed by bluegr
fixed: Fixed with this PR: https://github.com/scummvm/scummvm/pull/6121
6:56 AM Changeset [c9096b0a] by athrxx
SCI: fix PCJr sound driver volumes Turns out that the volume consists …
5:55 AM Changeset [5c5eddbd] by dreammaster
M4: RIDDLE: Remainder of room 504 parser
4:18 AM Changeset [06f8bf7f] by dreammaster
M4: RIDDLE: More room 504 parser
3:39 AM Changeset [84ece43a] by Hubert Maier <raziel-@…>
JANITORIAL: PINK: Fix recipient typos in code

Sep 10, 2024:

10:49 PM Changeset [29d6b3f2] by sev-
QDENGINE: DT: Implement TGA image browsing
10:24 PM Changeset [3171b7ad] by sev-
QDENGINE: Fix names in qdSprite
10:13 PM Changeset [d1d0a0e5] by sev-
QDENGINE: DT: Refactor browser for preps for different file types
10:04 PM Changeset [ffe2238c] by sev-
QDENGINE: DT: Added total frame number to display
10:01 PM Changeset [6b09e7da] by sev-
QDENGINE: DT: Implement QDA rewinding and jumping to the last frame
9:57 PM Changeset [85184c6b] by sev-
QDENGINE: Remove obsolete STUB warning
9:52 PM Changeset [8763956b] by sev-
QDENGINE: Set video playback volume
9:52 PM Changeset [1e34927e] by sev-
QDENGINE: Fixes to inv_popup.dll used in shveik. Works now
9:52 PM Changeset [ff9e303a] by sev-
QDENGINE: Revert to VKEYS, since we now have the proer support for it
9:52 PM Changeset [9e02a297] by sev-
QDENGINE: Enabled and plugged in inv_popup.dll for shveik
9:52 PM Changeset [c08bb029] by sev-
QDENGINE: Added sanity check to minigame interface
9:52 PM Changeset [343cba81] by sev-
QDENGINE: Added more characters to transCyrillic This covers shveik output
9:52 PM Changeset [190bb5db] by sev-
QDENGINE: Furhter code for inv_popup.dll used in shveik
9:52 PM Changeset [db324acd] by sev-
QDENGINE: Initial code for inv_popup.dll for shveik
4:49 PM Changeset [74aeee4d] by Hubert Maier <raziel-@…>
JANITORIAL: SCUMM: Fix occurrences typos in code
4:37 PM Changeset [ce050cec] by Hubert Maier <raziel-@…>
JANITORIAL: LURE: Fix persistent typos in in code
2:36 PM Changeset [4faac7ac] by Hubert Maier <raziel-@…>
JANITORIAL: WATCHMAKER: Fix environment typos
1:50 PM Ticket #15366 (SCI: SQ3: Text Boxes at Death Scenes Clear the Screen Too Quickly) closed by antoniou79
duplicate: Closing this as duplicate of ticket #15363
12:22 PM Ticket #15366 (SCI: SQ3: Text Boxes at Death Scenes Clear the Screen Too Quickly) created by ArthurWalden
I am using ScummVM version 2.9.0git5777-g4283632831d. Whenever I die …
10:18 AM Changeset [a423c93b] by mgerhardy
TWINE: fixed warnings
10:18 AM Changeset [8b12d69e] by mgerhardy
TWINE: fixed typos in comments
10:18 AM Changeset [f0e9fe3] by mgerhardy
TWINE: changed rotMatIndex2 to be closer to the original sources
4:26 AM Changeset [9928c555] by dreammaster
M4: RIDDLE: More room 504 parser

Sep 9, 2024:

7:43 PM Changeset [8f7c0628] by NorwayFun <temuri.doghonadze@…>
I18N: Update translation (Georgian) Currently translated at 61.0% …
7:14 PM Changeset [d3ffa177] by mistydemeo
DIRECTOR: fix dateutil switch
6:45 PM Ticket #15365 (Unknown game variant for glk) created by Termimad
The game in 'Drakulas_Diamanten' seems to be an unknown game variant. …
6:24 PM Changeset [e6441d9c] by mgerhardy
TWINE: comments
6:24 PM Changeset [be9b402d] by mgerhardy
TWINE: extract into local variable
6:24 PM Changeset [914f4330] by mgerhardy
TWINE: further renaming and added comments
6:24 PM Changeset [3393dbe8] by mgerhardy
TWINE: renamed struct members to match original sources and reduced …
6:24 PM Changeset [8b203950] by mgerhardy
TWINE: renamed variables to match original sources
6:24 PM Changeset [19bb2fe1] by mgerhardy
TWINE: implemented a hack from original sources that fixes a shadow …
6:24 PM Changeset [abeb0c9b] by mgerhardy
TWINE: added original source function name as comment
6:24 PM Changeset [73030ecd] by mgerhardy
TWINE: fixed clipping issue see …
6:24 PM Changeset [9c30e3e7] by mgerhardy
TWINE: added missing break as found in the original sources in …
6:24 PM Changeset [126eb549] by mgerhardy
TWINE: renamed flag
6:24 PM Changeset [687657ca] by mgerhardy
TWINE: renamed flag
6:24 PM Changeset [430ae1d0] by mgerhardy
TWINE: renamed members and flags to match original source release
6:24 PM Changeset [4db27b97] by mgerhardy
TWINE: more renaming
6:24 PM Changeset [27c83916] by mgerhardy
TWINE: renamed struct members to match original source release
6:24 PM Changeset [5a309def] by mgerhardy
TWINE: replaced MAX_HOLO_POS_2 with numHoloPos() also fixed logic …
6:24 PM Changeset [0157e4d] by mgerhardy
TWINE: lSET_HOLO_POS opcode useable for lba2 the difference is in …
6:24 PM Changeset [dd12c874] by mgerhardy
TWINE: renamed methods to match original sources
6:24 PM Changeset [5f6ad06a] by mgerhardy
TWINE: renamed define to match original sources
6:24 PM Changeset [b2fb4f4e] by mgerhardy
TWINE: fixed deprecated warning about ManagedSurface
6:24 PM Changeset [77b9d4c1] by mgerhardy
TWINE: fixed endless loop in searchNextArrow (holomap)
5:35 PM Changeset [ec8ee5d1] by sev-
QDENGINE: Dump animation flags in human-readable format in XML
4:33 PM Ticket #15364 (ANDROID: SCUMM: SIGSEGV when pausing sounds) created by lephilousophe
I got this stack trace from Android developper console: […] It …
4:27 PM Changeset [ba57ad3a] by Le Philousophe <lephilousophe@…>
ANDROID: Release the AudioTrack instead of stopping it Stopping …
6:25 AM Changeset [4877a198] by Torbjörn Andersson <eriktorbjorn@…>
AUDIO: Sync with upstream Nuked OPL. Last commit: cfedb09e
4:32 AM Changeset [b7aae298] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
4:31 AM Changeset [ddc7bcd9] by dreammaster
M4: RIDDLE: In progress room 504 parser
1:33 AM Ticket #15363 (SCI: SQ3: Text Boxes at Death Scenes Clear the Screen Too Quickly) created by ArthurWalden
I am using ScummVM version 2.9.0git5777-g4283632831d. Whenever I die …
12:19 AM Changeset [ad05edcb] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
12:15 AM Changeset [58e2d887] by sluicebox <22204938+sluicebox@…>
AGI: Fix message when GMM save/load unavailable The message intended …
12:15 AM Changeset [3b7a9e16] by sluicebox <22204938+sluicebox@…>
AGI: Add setFlagOrVar()
12:15 AM Changeset [b82a5a88] by sluicebox <22204938+sluicebox@…>
AGI: Cleanup SoundMgr

Sep 8, 2024:

11:10 PM Changeset [c33c0eef] by SupSuper
QDENGINE: DT: Fix double/float truncation
10:29 PM Changeset [938e95a4] by mistydemeo
DIRECTOR: add Daijoubu xlib comments
10:29 PM Changeset [1477e59e] by mistydemeo
DIRECTOR: real implementation of dates
9:29 PM Changeset [8b0178d3] by mistydemeo
DIRECTOR: stub implementation of two xlibs
7:46 PM Ticket #15362 (Unknown game variant for director) created by mmenanno
The game in 'Animaniacs Game Pack' seems to be an unknown game …
6:43 PM Ticket #15360 (MYST3: Autosave does not work) closed by antoniou79
duplicate: Since this is a duplicate of ticket #11775, I'll be closing this. …
5:30 PM Changeset [2295954] by Michael <michael_kuerbis@…>
MTROPOLIS: add Byzantine and Beatrix demos to detection
4:27 PM Ticket #15361 (MD5: GLK: Unknown game (?)) created by Termimad
The game in 'textdemos' seems to be an unknown game variant. Please …
3:39 PM Ticket #15360 (MYST3: Autosave does not work) created by ctoroman
ScummVM 2.9.0git8110-g539bbd39641 (Sep 8 2024 10:42:12) OS: Windows …
3:29 PM Ticket #15359 (Unknown game variant for ags Simon the Sorcerer 1 Demo Text Adventure) created by Termimad
The game in 'Simon the Sorcerer 1 Demo Text Adventure' seems to be an …
3:23 PM Changeset [8f8ed6fa] by sev-
QDENGINE: DT: Do not crash on frame index overflow
3:01 PM Changeset [619463e7] by sev-
QDENGINE: DT: Cache and sort file list
2:23 PM Changeset [9516e508] by sev-
QDENGINE: Fix wrong call in qdAnimation::redraw(scale)
2:19 PM Changeset [b5d1ef3f] by sev-
JANITORIAL: Indentation fixes
2:16 PM Changeset [06a88ea6] by sev-
QDENGINE: Get rid of _yTable in grDispatcher
2:16 PM Changeset [96e8e82d] by sev-
QDENGINE: Added more debug output for QDA dumping
2:16 PM Changeset [68531b9c] by sev-
QDENGINE: Hid bigger debug output for QDA loading deeper
2:16 PM Changeset [419db876] by sev-
QDENGINE: Fixes to qdAnimation::draw_mask_rot(scale)
2:16 PM Changeset [cea33553] by sev-
QDENGINE: Fix qdAnimation::draw_mask(scale)
2:16 PM Changeset [a4ba0f17] by sev-
QDENGINE: Fixes in grTileAnimation::drawFrame() sprite positions
2:16 PM Changeset [45ad345e] by sev-
FREESCAPE: Added mising override keyword
2:16 PM Changeset [f954bcf3] by sev-
QDENGINE: Implement code differences for qdAnimation::draw_mask_rot(scale)
2:16 PM Changeset [682e6418] by sev-
QDENGINE: Finish implementation of qdAnimation::redraw(scale)
2:16 PM Changeset [30033b06] by sev-
QDENGINE: Implement qdAnimation::hit() and qdAnimation::hit(scale)
10:36 AM Changeset [4de3a93e] by neuromancer
FREESCAPE: loaded more images from castle ega dos
10:36 AM Changeset [f8c9e65d] by neuromancer
FREESCAPE: fix incorrect deallocation
10:30 AM Changeset [8e61e50] by Le Philousophe <lephilousophe@…>
BUILD: MACOSX: Add mpcdec library support to macOS bundles
5:37 AM Ticket #15358 (SCI: SQ6: GMM Saving not loadable) created by tsoliman
In a certain game state (savegame included) saving from the in-game …
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