Timeline
Sep 28, 2024:
- 11:19 PM Changeset [ec53c5ea] by
- GRAPHICS: Simplify the generic blending routines
- 11:19 PM Changeset [c41edfd2] by
- GRAPHICS: Some optimisations for the alpha blending routines
- 11:19 PM Changeset [433d6804] by
- GRAPHICS: Make the blend structs into objects on the stack
- 11:10 PM Changeset [5fce0f7f] by
- I18N: Update translations templates
- 11:10 PM Changeset [48835348] by
- SDL, COMMON: Support screen rotation
- 9:08 PM Changeset [e264dc4e] by
- SCUMM: Fix uninit use of _generateRandomMaps Fixes a GUI crash when …
- 8:12 PM Changeset [a32c5ffc] by
- I18N: Update translations templates
- 8:12 PM Changeset [f9e43981] by
- ADL: Keep screen updated while playing music
- 7:54 PM Ticket #15386 (TWINE: LBA: Twinsen and Zoe soft locked when going down the final trap door) created by
- This is on Windows 10, ScummVM 2.9.0git (recent build from master …
- 4:39 PM Ticket #15385 (TWINE: LBA: Magic Bar in Twinsen stats never fills completely) created by
- This is on Windows 10, ScummVM 2.9.0git (recent build from master …
- 4:31 PM Ticket #15384 (TWINE: LBA: Dark museum has side-effects on the same session) created by
- This is on Windows 10, ScummVM 2.9.0git (recent build from master …
- 2:34 PM Ticket #15383 (TWINE: LBA: Asking about pirate recipes results in stuck dialogue) created by
- This is tested on Windows 10, on ScummVM 2.9.0git (from recent master …
- 5:08 AM Changeset [1baf4413] by
- M4: RIDDLE: Finished room 608 parser
Sep 27, 2024:
- 9:16 PM Changeset [e2d7ce90] by
- SCUMM: some Coverity fixes
- 9:16 PM Changeset [4d05381e] by
- SCI: (PCJr audio) - minor Coverity fixes
- 4:23 PM Changeset [ec0c864] by
- TIMIDITY: Fix -Wmaybe-uninitialized warning with GCC 4.9
- 4:00 PM Changeset [896d4afa] by
- I18N: Update translation (Polish) Currently translated at 90.2% (2146 …
- 1:59 PM Changeset [2f8d0219] by
- BACKENDS: SDL: Fix warnings
- 6:29 AM Changeset [ababc83f] by
- TETRAEDGE: Don't crash on missing quit button
- 6:29 AM Changeset [932ad55f] by
- TETRAEDGE: Implement tolua_pushstring
- 4:56 AM Changeset [1777de7e] by
- M4: RIDDLE: In progress room 608 parser
- 12:48 AM Changeset [b987fe35] by
- GRAPHICS: Reduce complexity of the crossBlit() code
- 12:45 AM Changeset [21336770] by
- SDL: Simplify pointer speed factor calculation
- 12:26 AM Changeset [9fea1784] by
- VITA: Remove useless override This does basically the same as the …
- 12:26 AM Changeset [4609ad13] by
- SWITCH: Remove useless override This does basically the same as the …
- 12:26 AM Changeset [b2c4468a] by
- SDL: Enable touchpad mode option on generic SDL Touchscreen is …
- 12:26 AM Changeset [d4369c56] by
- SDL: Move finger handling to common SDL code It's also useful on …
Sep 26, 2024:
- 9:06 PM Changeset [eb6d6bb0] by
- SCUMM: (INDY3/MAC) - fix size argument in sound player (doesn't make …
- 10:40 AM Ticket #15382 (ADL: HIRES5: Crash printing an apparently corrupt string) created by
- This is about the version of the game included in the Roberta Williams …
- 7:39 AM Changeset [23ed9740] by
- GLK: ADVSYS: Fix verb parsing Previously Game::findWord() assumed …
- 6:57 AM Changeset [69c13277] by
- FREESCAPE: basic implementation of ghost effect for castle zx
- 6:57 AM Changeset [7c2864c0] by
- FREESCAPE: basic implementation of key display for castle dos
- 6:57 AM Changeset [a5ae580b] by
- FREESCAPE: fix offset computation in groups
- 5:19 AM Changeset [c3619054] by
- M4: RIDDLE: Room 608 init
- 5:19 AM Changeset [40a96b04] by
- M4: RIDDLE: Finished room 607
- 5:06 AM Changeset [a9a3f086] by
- BACKENDS: Add ImGui support to SurfaceSdlGraphicsManager
Sep 25, 2024:
- 5:43 PM Changeset [a34566f3] by
- AGS: Add GOG version of The Crimson Diamond I have no idea how to …
- 3:43 PM Changeset [820cbe39] by
- SDL: Merge finger handling on vita and switch This code is very …
- 3:41 PM Changeset [45053f48] by
- NGI: Added detection for Lithuanain fullpipe
- 1:23 PM Changeset [852006a9] by
- AGS: Allow setting the game language from the command line It is now …
- 12:49 PM Changeset [cb46e06b] by
- QDENGINE: Fix grDispatcher::putSprMask_a() rendering
- 7:17 AM Changeset [591a2003] by
- JANITORIAL: BUILD: Remove exec bit where unnecessary
- 7:17 AM Changeset [df950e63] by
- JANITORIAL: DEVTOOLS: Remove exec bit from plain text files
- 7:17 AM Changeset [17eb3dd2] by
- JANITORIAL: HPL1: Remove exec bit from source file Seemingly …
- 7:17 AM Changeset [cdd6cad9] by
- JANITORIAL: TWP: Remove exec bit from source files Seemingly …
- 5:02 AM Changeset [7e4a78c5] by
- M4: RIDDLE: Added room 605 parser
Sep 24, 2024:
- 5:39 PM Changeset [5a3dbd62] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 4:41 PM Ticket #15362 (Unknown game variant for director) closed by
- fixed: In e066fad8: […]
- 4:39 PM Ticket #14981 (Unknown game variant for tinsel) closed by
- Seems we forgot about this one. Closing
- 4:21 PM Changeset [e066fad8] by
- DIRECTOR: Add Animaniacs Game Pack Fix #15362
- 8:50 AM Changeset [5043f912] by
- DISTS: ANDROID: Drop more accidental +x on files
- 8:47 AM Changeset [c84a7159] by
- ANDROID: Drop accidental +x flag on source files
- 6:18 AM Changeset [d64bd43e] by
- QDENGINE: Fix memory leaks. PVS-Studio V773
- 6:00 AM Changeset [90c5822] by
- QDENGINE: Fix malloc/delete mismatch. PVS-Studio V611
- 5:10 AM Changeset [7abb4f6b] by
- M4: RIDDLE: Room 605 init and daemon
Sep 23, 2024:
- 9:56 PM Changeset [b49263c] by
- QDENGINE: Remove yet another multiplication leftover
- 9:56 PM Changeset [ef10e868] by
- QDENGINE: Added more graphics debug output
- 9:54 PM Ticket #15381 (MD5: SCI: Space Quest 3 (Spanish) Unknown version) created by
- The game in 'Space Quest III - The Pirates of Pestulon (DOS Spanish)' …
- 8:29 PM Changeset [29713de5] by
- SCI: fix RELEASE_BUILD tests
- 8:00 PM Changeset [4f1ae736] by
- GUI: Fix clicking on PopUpDialog separator Clicking on a separator …
- 6:19 PM Changeset [66061a31] by
- LIBRETRO: BUILD: define OPENGL_DEBUG if DEBUG is defined
- 4:42 PM Ticket #15380 (ADL: HIRES5: "GET ALL" can pick up objects it shouldn't) created by
- I assume this is a bug in the original game, but I'm reporting it here …
- 4:26 PM Changeset [5a328ad1] by
- JANITORIAL: MM: Fix typos
- 2:19 PM Changeset [6c8c73a2] by
- M4: RIDDLE: Fix type
- 2:18 PM Changeset [dd628447] by
- DGDS: Fix warning
- 12:35 PM Changeset [909719c8] by
- SCUMM HE: Update comment on BB01 stat buffs fix (#6151)
- 10:03 AM Changeset [4b8b2df4] by
- QDENGINE: Fixes for ShveikPortret minigame. It is completable now
- 10:03 AM Changeset [6bada4e3] by
- QDENGINE: Implement rest of ShveikShaktulka methods and replaced strings
- 8:51 AM Changeset [630d4533] by
- LIBRETRO: BUILD: fix noengine target
- 7:51 AM Changeset [6e68d88e] by
- SCUMM: BASKETBALL: Fix memory leak
- 7:51 AM Changeset [26f85cca] by
- SCUMM: BASKETBALL: Fix copy-instead-of-move Coverity issues
- 7:51 AM Changeset [1b3f506] by
- SCUMM: BASKETBALL: Fix non-explicit integer division assigned to float …
- 7:37 AM Changeset [f476dfce] by
- DGDS: Avoid temp strings to make coverity happier
- 7:20 AM Changeset [fd9e6d28] by
- DGDS: Fix variable mixup identified by coverity
- 7:20 AM Changeset [a8589d81] by
- DGDS: Init array to make coverity happy
- 3:17 AM Changeset [4259a3ed] by
- DGDS: Remove pointless comparison to fix warning
- 2:13 AM Changeset [9e54b692] by
-
COMMON: Fix memory leak in
releaseCJKTables
- 12:11 AM Changeset [1e424fb5] by
- M4: RIDDLE: Finished room 604
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