#10059 |
TITANIC: Elevator exiting issues with up arrow key
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10060 |
TITANIC: Movement with arrow keys unexpected behavior
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10061 |
VOYEUR: crash if you play certain recorded audio scenes at the VCR
|
dreammaster
|
defect
|
normal
|
Engine: Voyeur
|
|
#10062 |
VOYEUR: note Reed to Chantal about Jessica agreed too early
|
dreammaster
|
defect
|
normal
|
Engine: Voyeur
|
|
#10063 |
MOHAWK: Riven: Graphics glitch when panning left on Prison Island.
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10066 |
SCI: LSL7 PL: voice missing, text only english
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#10067 |
TITANIC: Lift1 always on floor 1 when taking lift2 up
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10071 |
TITANIC: Some numbers entered via numpad get duplicated
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10072 |
TITANIC: Can get stuck in headless liftbot elevator
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10076 |
TITANIC: unexpected results using keyboard movement
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10077 |
TITANIC: bots seem to have lost most of their animation when talking
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10078 |
SCI: SHIVERS1: Off colors when loading using GMM in-game
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10081 |
MOHAWK: Myst: Tower rotation map changes position slightly when rotating the tower
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10083 |
TITANIC: Crash when playing with original game volume controls
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10088 |
TITANIC: Audio gap when music playback loops
|
dreammaster
|
feature request
|
normal
|
Engine: Titanic
|
|
#10089 |
TITANIC: Arrows visible in settings panel
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10090 |
TITANIC: heap use-after-free loading a save game during TrueTalk video playback
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10092 |
TITANIC: PET active panel confusion
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10093 |
TITANIC: Final row of location chevrons rendered too high
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10094 |
TITANIC: Bad mouse cursor transparency
|
csnover
|
defect
|
normal
|
Engine: Titanic
|
|
#10096 |
TITANIC: Missing music fade when entering Parrot Lobby
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10097 |
TITANIC: Missing music after looking down the well
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10098 |
TITANIC: Missing exit animation when closing Unbelievably High Voltage box in Titania’s Room
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10099 |
TITANIC: Graphical corruption during transition video playback on SGT level
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10100 |
TITANIC: Graphical corruption (missing Indeo 4 transparency) in SGT room
|
csnover
|
defect
|
normal
|
Engine: Titanic
|
|
#10101 |
TITANIC: Succ-U-Bus keeps playing turn-on animation when clicked
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10102 |
TITANIC: Marsinta stops moving during 2nd class upgrade sequence
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10103 |
MOHAWK: Riven-Win: Frog trap on Book Assembly Island bug (1.10.0git4289-gfe88fab431)
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10106 |
TITANIC: Crash when opening cheat room during starting game logo
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10108 |
MOHAWK: Myst: Mechanical Age Fortress rotation glitch
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10114 |
MOHAWK: Myst, Atrus movie drawn at the wrong spot?
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10115 |
MOHAWK: Incorrect instructions in Marker Switch Vault Access instructions
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10117 |
SCUMM: Starting the MM C64 Demo fails if the datafiles are in the same folder as the full MM C64 game.
|
tag2015
|
defect
|
normal
|
Engine: SCUMM
|
|
#10124 |
TITANIC: Succubus switch does nothing
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10132 |
ScummVM 1.7.0, OpenGL, "--joystick", Mousepointer stuck
|
stesee
|
defect
|
normal
|
Port: Linux
|
|
#10137 |
SCI: QFG4: leshy riddle solve about bush in goo crash
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10138 |
SCI: QFG4: revenant battle crash
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10145 |
TITANIC: volume sliders don't work as intended
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10146 |
TITANIC: Yellow Fuse (spoiler)
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10147 |
TITANIC: Relocking onto a star without moving causes crash
|
dafioram
|
defect
|
normal
|
Engine: Titanic
|
|
#10148 |
TITANIC: Relocking onto locked stars does not lock axis
|
dafioram
|
defect
|
normal
|
Engine: Titanic
|
|
#10152 |
TITANIC: Can't move when loading another saved game during Succubus action
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10156 |
SCI: SQ1 VGA: Russian language version not detected
|
Mataniko
|
defect
|
normal
|
Engine: SCI
|
|
#10157 |
SCI: Phantasmagoria italian md5 hash
|
csnover
|
feature request
|
normal
|
Engine: SCI
|
|
#10161 |
SCI: Phantasmagoria hintkeeper not working
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#10162 |
TITANIC: NPC portrait missing after restoring save game
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10163 |
TITANIC: DoorBot and BellBot stay put if you walk out of a room
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10169 |
TITANIC: PET display for star puzzle can persistence out of star puzzle
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10171 |
COMPOSER: german version of Baba Yaga and the Magic Geese not detected
|
sev-
|
feature request
|
normal
|
Engine: Composer
|
|
#10172 |
SCI: GK2 DE: Warning about corrupt files when starting game
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#10179 |
TITANIC: Crash when taking service elevator to bottom of keel
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10180 |
TITANIC: Invisible bellbot during intro
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10183 |
SCI: QFG1EGA: Baba Yaga's hut sound bug
|
athrxx
|
defect
|
normal
|
Engine: SCI
|
|
#10184 |
SCI: CNICK-LSL: Game crashes when trying to increase bet in Blackjack
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#10188 |
SCI: Torin RU: Access violation on startup
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#10196 |
SCI: LSL7: Better cel scaling
|
criezy
|
feature request
|
normal
|
Engine: SCI
|
|
#10199 |
COMPOSER: german version of Imo and the King not detected
|
Mataniko
|
feature request
|
normal
|
Engine: Composer
|
|
#10201 |
SCI: Phant2: Save on exit overrides slot1
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#10207 |
TITANIC: Memory leaks in QSoundManager
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10208 |
TITANIC: Memory leaks in TrueTalk
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10209 |
TITANIC: Memory leaks in CStarControl
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10210 |
TITANIC: Memory leaks in AVISurface
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10211 |
TITANIC: Memory leaks in save game code
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10212 |
TITANIC: Memory leaks in DirectDrawManager
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10214 |
SCI: QFG2: Terrorsaurus label not all on one row
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#10215 |
MOHAWK: Riven: Unfreed memory for ScheduleWaterEffect
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10216 |
MOHAWK: Riven: Possible memory leak for saveGame
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10219 |
MOHAWK: Riven: Invalid read for RivenVideo::play/load
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10220 |
MOHAWK: MYST: Invalid read in VideoManager::open
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10222 |
TITANIC: Invalid write in CMainGameWindow
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10224 |
SCI: Lighthouse: Hitting Roost bird with rock has bad sound
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#10226 |
SCI: Lighthouse: Animation of the robot arm is played twice when opening the safe
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#10227 |
SCI: SQ4: Universal Remote Control description not voiced
|
m-kiewitz
|
feature request
|
normal
|
Engine: SCI
|
|
#10228 |
SCI: SQ4: Windows-specific SFX don't play
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#10229 |
SCI: SQ4: Shoplifting crashes the game
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#10231 |
SCI: Lighthouse: Poor sound effect when train is stopping on it on
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#10232 |
SCI: Lighthouse: Bad sound effect when clipping train rails
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#10236 |
TITANIC: use-after-free in QSoundManager on engine shutdown
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10237 |
SCI: Lighthouse: Sound issues when fixing train junction box
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#10238 |
SCI: Lighthouse: Sound repeating when raising/lowering train platform
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#10239 |
PSP port incorrect 4:3 aspect radio
|
rsn8887
|
defect
|
normal
|
Port: PSP
|
|
#10241 |
SCI: SQ4: Vohaul's taunt to Roger bug
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#10242 |
SCI: Lighthouse: Voltaic Bathysphere using keyboard arrow keys locks motion
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#10244 |
SQ4 PC98 : Orange ship not taking off again when leaving super computer
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#10245 |
SCI: Unkown SQ3 version
|
csnover
|
feature request
|
normal
|
Engine: SCI
|
|
#10246 |
TITANIC: Memory leaks for CCaptainsWheel
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10251 |
SCI: Rama Demo crashes on start
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#10252 |
SCI: RAMA: Assertion failure when loading from launcher
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#10253 |
SCI: RAMA: Autosave - attempt to write non-number to non-save file
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#10254 |
SCI: PQ3: Upcoming turns don't update when speeding
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#10259 |
SCI: RAMA: Saved game playtime resets after scummvm reset
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#10261 |
SCI: RAMA: Misplaced zero for bangkok sum/difference puzzles
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#10262 |
TITANIC: Marsinta closed but still active in TT after restoring save game
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10263 |
SCI: RAMA: Crash restoring bomb save
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#10264 |
SCI: RAMA: Screenshots
|
dafioram
|
patch
|
normal
|
Screenshots
|
|
#10265 |
SCI: Lighthouse: Missing birds when turning right
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#10266 |
ZVISION: ZGI: Add playtime to saved games
|
bonki
|
feature request
|
normal
|
Engine: ZVision
|
|
#10267 |
SCI: KQ7: Force game to default to full-size movies
|
bluegr
|
feature request
|
normal
|
Engine: SCI
|
|
#10270 |
SCI: LSL7: Ocean outside portholes jumps
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#10272 |
Gob: Playtoons 1 demo: Unrecognized game version
|
sev-
|
defect
|
normal
|
Engine: Gob
|
|