Opened 3 years ago
Closed 3 years ago
#12603 closed defect (wontfix)
AGS: MMM13 crashes after intro
Reported by: | scureuil | Owned by: | dreammaster |
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Priority: | normal | Component: | Engine: AGS |
Version: | Keywords: | ||
Cc: | Game: |
Description
Maniac Mansion Mania 13
(tested with build windows-x86-64-master-bde92c14, 1-Jun-2021, on Windows 10)
Right after the title screen and short scripted introduction, the game crashes and triggers the ScummVM debugger, with the following error:
Error running function 'room_b':
Error: unexpected data size for WRITELIT op: 8
in "Global script", line 19
from "Room script", line 459
Attachments (2)
Change History (4)
by , 3 years ago
by , 3 years ago
Attachment: | mmm13-crash.log added |
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comment:1 by , 3 years ago
Component: | --Unset-- → Engine: AGS |
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comment:2 by , 3 years ago
Owner: | set to |
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Resolution: | → wontfix |
Status: | new → closed |
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Confirmed the error also occurs in the upstream AGS interpreter, so it's not a new bug under ScummVM.. the interpreter expects that that the data size be 1, 2, or 4 bytes. I tried various experiments with writing two 32-bit values, just a single one, etc., and in all cases I either got a further error or a stack underflow. So for now I'm going to have to move the game's detection entry to the long term unsupported section.