Opened 3 years ago
Last modified 2 weeks ago
#13429 new defect
BACKENDS: OPENGL: OpengGL with Shaders over OGLES2 cause visuall trash when we spawn a GUI of Launcher.
Reported by: | kas1e | Owned by: | |
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Priority: | normal | Component: | Graphics |
Version: | Keywords: | OpenGL ES, graphics, GUI, Launcher, AmigaOS4 | |
Cc: | Game: |
Description
Find out that at least on AmigaOS4 (maybe on some other platforms too), when we run ScummVM with "OpenGL with Shaders" (so OGLES2 build) every spawn of GUI Launcher cause some visuall glitches.
Issue maybe related to ScummVM's context removal/creation when switching from GUI to 3D game , or from game to GUI.
I made a video some days ago to show how those engines with shaders like GRIM, Myst3, Stark and WME3D looks like) and there you can see those glitches.
Video: https://youtu.be/vgo_hIOauEk
Glitches can be seen on :
1:35 - when we just run scummvm
1:44 - when we run a game from laucher
10:57 - when we exit from game via ctrl+f5 to back to launcher
Change History (1)
comment:1 by , 2 weeks ago
Summary: | OpengGL with Shaders over OGLES2 cause visuall trash when we spawn a GUI of Launcher. → BACKENDS: OPENGL: OpengGL with Shaders over OGLES2 cause visuall trash when we spawn a GUI of Launcher. |
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