Opened 18 months ago
Last modified 18 months ago
#14495 new defect
AGOS: SIMON1 crash when you trigger any text line twice
Reported by: | afreickmann | Owned by: | |
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Priority: | normal | Component: | Engine: AGOS |
Version: | Keywords: | ||
Cc: | Game: | Simon the Sorcerer 1 |
Description
This is definitely because of the WIP subtitles project for German and English subtitles, but when the subtitles are activated, the game always crash when I initialize any text line twice. In my example it crashes with:
Assertion failed: READ_BE_UINT16(&((AnimationHeader_Simon *) p)->id) == vgaSpriteId, file /data/src/engines/agos/gfx.cpp, line 1183
Current Daily build with my custom Simon build. (minor changes in code based on magos tools done)
Attachments (4)
Change History (5)
by , 18 months ago
by , 18 months ago
Attachment: | strings.txt added |
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by , 18 months ago
Attachment: | scripts.txt added |
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by , 18 months ago
Attachment: | scripts.2.txt added |
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Added my german magos extracted gamefiles.
scripts is the modified one, scripts2 is the original code.
I have only added a few subtitles, nothing fancy, still it results in ScummVM to crash. e.g. when talking to the blacksmith twice