#12013 |
BACKENDS: PSP: no mouse psp latest nightly(12-12-2020 dd-mm-yyyy)
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gwlegion
|
defect
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normal
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--Unset--
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#12014 |
next clickable aera
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sev-
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feature request
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normal
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--Unset--
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#12015 |
GUI: "Game 3D Renderer" text partially replaced with ellipsis in ScummVM Classic Theme
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sev-
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defect
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normal
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--Other--
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#12018 |
Counterfeit Monkey won't start
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dreammaster
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defect
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normal
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Engine: GLK: Glulxe
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#12020 |
TWINE: Rendering artifacts if 3d model is clipped
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mgerhardy
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defect
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normal
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Engine: TwinE
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#12021 |
SCI: KQ4 Rosella gets stuck entering doors
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yuv422
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defect
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normal
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Engine: SCI
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#12022 |
SCUMM: FT: skipping a cutscene also skips the first bike fight
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AndywinXp
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defect
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normal
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Engine: SCUMM
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#12023 |
Web Wiki: remove "out of scope" statements
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sev-
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defect
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normal
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Web
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#12024 |
TWINE: Rendering error
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mgerhardy
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defect
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normal
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Engine: TwinE
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#12025 |
TWINE: Sprite palette issue
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mgerhardy
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defect
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normal
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Engine: TwinE
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#12026 |
SCUMM: Autosave no longer works
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sev-
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defect
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normal
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Engine: SCUMM
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#12027 |
MOHAWK: Custom engine options no longer shown for Myst and Riven
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ccawley2011
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defect
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normal
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Engine: Mohawk
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#12028 |
GUI: I18N - RTL: "Edit game" dialog looks distorted for SCI games
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SupSuper
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defect
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normal
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GUI
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#12029 |
SCUMM: COMI: Rottingham ship in the first cutscene of Part 3 goes the wrong direction
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AndywinXp
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defect
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normal
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Engine: SCUMM
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#12031 |
TWINE: Text Boxes Overflowing
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mgerhardy
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defect
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normal
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Engine: TwinE
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#12033 |
Unknown game variant for gob - Gobliins2 Amiga PL
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sev-
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feature request
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normal
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Engine: Gob
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#12034 |
SCI: LSL1: French fan patch version not detected
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sluicebox
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defect
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normal
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Engine: SCI
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#12035 |
TWINE: Rendering artifacts on the ground tiles.
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mgerhardy
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defect
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normal
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Engine: TwinE
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#12036 |
TWINE: No items in save game
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vvs-
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defect
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normal
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Engine: TwinE
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#12037 |
TWINE: No music in FLA movie
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vvs-
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defect
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normal
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Engine: TwinE
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#12038 |
TWINE: Rendering line artifact
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mgerhardy
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defect
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normal
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Engine: TwinE
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#12039 |
SCUMM: MM (C64) - Graphical glitch with alien in telescope
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AndywinXp
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defect
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normal
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Engine: SCUMM
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#12040 |
Unknown game variant for queen
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sev-
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feature request
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normal
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Engine: Queen
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#12041 |
GUI: EDIT GAME DIALOG: Selecting <default> for the Graphics Stretch Mode doesn’t revert to default setting.
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macca8
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defect
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normal
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GUI
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#12042 |
AGOS: Unknown game variant for Simon the Sorcerer 2 (French / Steam Legacy Edition / Full)
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NMIError
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defect
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normal
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Engine: AGOS
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#12043 |
AGOS: Unknown game variant for Simon the Sorcerer 2 (English / Steam Legacy Edition / Full)
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NMIError
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defect
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normal
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Engine: AGOS
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#12045 |
SCUMM: FT: seg fault in the imuse_digi submodule when a game action is attempted.
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AndywinXp
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defect
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normal
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Engine: SCUMM
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#12046 |
TWINE: Cannot turn while attacking in aggressive mode
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mgerhardy
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defect
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normal
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Engine: TwinE
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#12047 |
TWINE: Credits scene graphically corrupted
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mgerhardy
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defect
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normal
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Engine: TwinE
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#12048 |
TWINE: Text boxes overflowing horizontally
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mgerhardy
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defect
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normal
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Engine: TwinE
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#12049 |
[WINTERMUTE] Unknown Corrosion Game variant
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lolbot-iichan
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defect
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normal
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Engine: Wintermute
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#12050 |
TWINE: palette issues for fla movie
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mgerhardy
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defect
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normal
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Engine: TwinE
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#12051 |
ZVISION: ZGI DVD Crashes When MPEG Video Selected
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antoniou79
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defect
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normal
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Engine: ZVision
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#12052 |
Trouble installing scummvm on Windows XP SP 1
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digitall
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defect
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normal
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Port: Win32
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#12053 |
setup documentation for monkey island 4 is not sufficient
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sev-
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feature request
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normal
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Documentation
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#12054 |
Compatibility list should be arranged from newest to oldest
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criezy
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feature request
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normal
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Web
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#12055 |
BACKENDS: SDL - strange code in sdl-events.cpp
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ccawley2011
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defect
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normal
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Graphics
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#12056 |
TWINE: input for magic ball throwing feels wrong
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mgerhardy
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defect
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normal
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Engine: TwinE
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#12057 |
TWINE: Crash near ferry
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vvs-
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defect
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normal
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Engine: TwinE
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#12058 |
Piposh 1 - hebrew
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digitall
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feature request
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normal
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--Other--
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#12060 |
SCI: GK1: Can not restore saved game.
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sluicebox
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defect
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normal
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Engine: SCI
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#12061 |
LURE: Lure of the Temptress & ScummVM 2.2.1 pre123
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dreammaster
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defect
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normal
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Engine: Lure
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#12066 |
PETKA: Broken pathfinding
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whiterandrek
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defect
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normal
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Engine: Petka
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#12067 |
PETKA: Characters ignore the walking region sometimes
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whiterandrek
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defect
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normal
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Engine: Petka
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#12068 |
PETKA: Missing animations in some cutscenes
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whiterandrek
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defect
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normal
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Engine: Petka
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#12069 |
King's Quest VI has a pixel rounding error
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sluicebox
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defect
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normal
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Engine: SCI
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#12070 |
TWINE: leaving text windows via space also triggers an attack if in aggressive mode
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mgerhardy
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defect
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normal
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Engine: TwinE
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#12072 |
Cannot quit Blazing Dragons when always return to launcher is selected
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criezy
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defect
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normal
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--Unset--
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#12073 |
Does not recognize Nitro (Discord) version of Fate of Atlantis
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zokum-no
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defect
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normal
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Engine: SCUMM
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#12075 |
PETKA: Audio desync in cutscenes
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whiterandrek
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defect
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normal
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Engine: Petka
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#12076 |
PETKA: Missing actions animations
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whiterandrek
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defect
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normal
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Engine: Petka
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#12078 |
TWINE: Unsupported version of Little Big Adventure (Relentless: Twinsens Adventure)
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mgerhardy
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feature request
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normal
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Engine: TwinE
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#12079 |
Return to Launcher crash with RGB rendering on and different graphic mode from global opengl
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criezy
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defect
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normal
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Engine: SCI
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#12080 |
DIRECTOR: Missing director game: Das Bi-Ba-Butze-Haus
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tag2015
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defect
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normal
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Engine: Director
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#12083 |
TWINE: crash after scene 68 leaving to "Haasi Dorf"
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mgerhardy
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defect
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normal
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Engine: TwinE
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#12084 |
TWINE: credits sequence is playing while we are in question dialog
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mgerhardy
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defect
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normal
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Engine: TwinE
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#12086 |
TWINE: endless loop in question dialog
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mgerhardy
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defect
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normal
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Engine: TwinE
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#12089 |
Unknown game variant for pegasus
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criezy
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feature request
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normal
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Engine: Pegasus
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#12090 |
ANDROID: Bigger Modern Themes to avoid pixelation when stretched
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sev-
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feature request
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normal
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Port: Android
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#12091 |
Numbers not showing correctly in GUI
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LukasThyWalls
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defect
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normal
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Port: Android
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#12092 |
ULTIMA8: New Journal Interface creates a few issues
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OMGPizzaGuy
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defect
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normal
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Engine: Ultima
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#12094 |
3DS - Nightlies crashing on startup, 2.2.0 works fine - loadDetectionPlugin?
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ccawley2011
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defect
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normal
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Ports
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#12096 |
KYRA: LOL: Bug while using Valean Cube
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keumar76
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defect
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normal
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Engine: Kyra
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#12097 |
Entrance to Recall Pad in upper catacombs unreachable
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mduggan
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defect
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normal
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Engine: Ultima
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#12099 |
Leisure Suit Larry 1 with french fan patch
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sluicebox
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patch
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normal
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GUI: Translations
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#12100 |
ULTIMA4: Karma only increments once
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dreammaster
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defect
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normal
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Engine: Ultima
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#12101 |
Ultima IV: horse combat bug
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dreammaster
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defect
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normal
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Engine: Ultima
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#12102 |
Unknown game variant for mohawk
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sev-
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feature request
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normal
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Engine: Mohawk
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#12103 |
Unknown game variant for glk
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dreammaster
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feature request
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normal
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Engine: GLK: ZCode
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#12104 |
Version of Freddi Fish 1 with unknown MD5 Checksum
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sev-
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feature request
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normal
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Engine: SCUMM
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#12105 |
SCI: QFG4: Dr. Cranium's Bells only sound once, when rung multiple times
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sluicebox
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defect
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normal
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Engine: SCI
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#12106 |
[AGS] Unknown Game variant
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SupSuper
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feature request
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normal
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Engine: AGS
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#12107 |
Unknown game variant for ags
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dreammaster
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defect
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normal
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Engine: AGS
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#12108 |
Unknown game variant for ags
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dreammaster
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defect
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normal
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Engine: AGS
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#12109 |
Unknown game variant for ags
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dreammaster
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defect
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normal
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Engine: AGS
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#12110 |
KQ1VGA Version 1.0 by Tierra Entertainment/AGDI detection
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dreammaster
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feature request
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normal
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Engine: AGS
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#12111 |
KQ1VGA Version 2.0 by Tierra Entertainment/AGDI detection
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dreammaster
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feature request
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normal
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Engine: AGS
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#12112 |
KQ1VGA Version 3.0 by Tierra Entertainment/AGDI detection
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dreammaster
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feature request
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normal
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Engine: AGS
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#12113 |
KQ2VGA Version 1.0 by Tierra Entertainment/AGDI detection
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dreammaster
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feature request
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normal
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Engine: AGS
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#12114 |
KQ2VGA Version 2.0 by Tierra Entertainment/AGDI detection
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dreammaster
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feature request
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normal
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Engine: AGS
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#12115 |
KQ3Redux Version 1.0 by Tierra Entertainment/AGDI detection
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dreammaster
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feature request
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normal
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Engine: AGS
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#12116 |
QFG2VGA V1.1 by Tierra Entertainment/AGDI detection
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dreammaster
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feature request
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normal
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Engine: AGS
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#12117 |
KQ3VGA V1.0 by Infamous Adventures detection
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dreammaster
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feature request
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normal
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Engine: AGS
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#12118 |
SQ2VGA 1.1 by Infamous Adventures detection
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dreammaster
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feature request
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normal
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Engine: AGS
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#12119 |
SQ2VGA v1.0 by Infamous Adventures detection
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dreammaster
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feature request
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normal
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Engine: AGS
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#12120 |
Space Quest For Glory by Infamous Adventures detection
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dreammaster
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feature request
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normal
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Engine: AGS
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#12121 |
SQ2VGA v2.0 by Infamous Adventures detection
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dreammaster
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feature request
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normal
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Engine: AGS
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#12122 |
[babayaga-fr] Unknown game variant for composer
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sev-
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feature request
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normal
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Engine: Composer
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#12123 |
[imoking-fr] Unknown game variant for composer
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sev-
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feature request
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normal
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Engine: Composer
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#12124 |
[littlesamurai-fr] Unknown game variant for composer
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sev-
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feature request
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normal
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Engine: Composer
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#12125 |
Grim Fandango xinput controller crash
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criezy
|
defect
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normal
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Engine: Grim
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#12126 |
Unknown game variant
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dreammaster
|
defect
|
normal
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Engine: AGS
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#12127 |
Crash with "Unknown key!" while obtaining guardian realm coordinates
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criezy
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defect
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normal
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Engine: Stark
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#12128 |
Unknown game variant for ags (The Samaritan Paradox)
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criezy
|
feature request
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normal
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Engine: AGS
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#12129 |
Unknown game variant for ags (A Date in the Park)
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lotharsm
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feature request
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normal
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Engine: AGS
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#12130 |
Unknown game variant for ags (A Golden Wake)
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criezy
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feature request
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normal
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Engine: AGS
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#12131 |
Unknown game variant for ags (Downfall)
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criezy
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feature request
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normal
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Engine: AGS
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#12132 |
Unknown game variant for ags (The Apotheosis Project)
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criezy
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feature request
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normal
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Engine: AGS
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#12133 |
Unknown game variant for ags (Technobabylon)
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criezy
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feature request
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normal
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Engine: AGS
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#12135 |
Unknown game variant for ags (The Blackwell Legacy)
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criezy
|
feature request
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normal
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Engine: AGS
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