#13916 |
GLK: ZCODE - Unknown game variants
|
|
tag2015
|
defect
|
normal
|
Engine: GLK: ZCode
|
#13917 |
BACKENDS: iOS: Default touchpad mode unusable on iOS 16
|
touchpad mode,controls
|
larsamannen
|
defect
|
normal
|
Port: iOS
|
#13918 |
SCUMM: MI1 Playback Adjustment settings hide Original GUI setting
|
game settings
|
tag2015
|
defect
|
normal
|
Engine: SCUMM
|
#13921 |
Character ":" disallowed in .ini section names
|
|
lephilousophe
|
defect
|
normal
|
--Unset--
|
#13922 |
MacCursor not handling black in color cursors
|
|
sluicebox
|
defect
|
normal
|
Common
|
#13923 |
Can't exit The 7th Guest
|
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
#13924 |
SCUMM: FT: Ben sometimes gets stuck in an endless loop in old mine road
|
loop,old mine road,goggles
|
dwatteau
|
defect
|
normal
|
Engine: SCUMM
|
#13926 |
BACKENDS: PSP VITA - No speech in Full Throttle with ScummVM 2.6.1
|
no dialog
|
d00maz
|
defect
|
normal
|
Port: PSP Vita
|
#13927 |
AGOS: Unknown game variant for Simon the Sorcerer 1 (Anniversary)
|
simon1
|
NMIError
|
defect
|
normal
|
Engine: AGOS
|
#13928 |
GRAPHICS: OpenGL crash on resize when subtitles are shown
|
|
lephilousophe
|
defect
|
normal
|
Graphics
|
#13930 |
KQ3 Redux crashes with "Error: SetTextOverlay internal error: inconsistent type ids"
|
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
#13931 |
[MADS] unknown nebular compressed game variants
|
|
phcoder
|
defect
|
normal
|
Engine: MADS
|
#13932 |
Byzantine demo for ags
|
unknown-game, Byzantine, demo
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
#13933 |
Use “Enable game-specific enhancements” for Sierra bug fixes
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#13935 |
SCUMM: FT: drawCharV7() buffer-overflow during ending credits (ASAN)
|
ASAN, drawCharV7
|
dwatteau
|
defect
|
normal
|
Engine: SCUMM
|
#13936 |
SCUMM: Music behavior after screensaver in SAMNMAX
|
|
dwatteau
|
defect
|
normal
|
Engine: SCUMM
|
#13941 |
AGS: Heroine's Quest font rendering issue
|
font;Heroine's;Quest
|
sev-
|
defect
|
normal
|
Engine: AGS
|
#13943 |
King Quest 5 keeps crashing in the exact same spot
|
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#13944 |
King's Quest 6 Cannot Take Paper From SpiderWeb
|
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#13945 |
Unknown game variant for myst3
|
unknown-game
|
|
feature request
|
normal
|
Engine: Myst3
|
#13946 |
SCI: "Failed To Load MT32.DRV" Error Starting Rama
|
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#13947 |
SCUMM: Only partially translated original GUI in DOTT
|
|
dwatteau
|
defect
|
normal
|
Engine: SCUMM
|
#13948 |
SCUMM: Small problem with original GUI in German MI1 CD
|
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#13949 |
WME3D: Limbo of the Lost - sprite color and transparency issue
|
|
aquadran
|
defect
|
normal
|
Engine: Wintermute
|
#13950 |
ULTIMA8: Unable to insert items into backpack
|
backpack
|
mduggan
|
defect
|
normal
|
--Unset--
|
#13952 |
ANDROID: AGS: Can't load games with resources >2GB on ARM32
|
ags, nightmare frames
|
lephilousophe
|
defect
|
normal
|
Port: Android
|
#13953 |
TINSEL: DW2 - random setMusicSceneDetails() mutex lock-ups when changing scenes
|
mutex,lock-up
|
PushmePullyu
|
defect
|
normal
|
Engine: Tinsel
|
#13955 |
AGI: Same as #10872 - SQ1 1.0X Hangs just before Skimmer - maybe more info than previous ticket
|
SQ1 Hangs Skimmer
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
#13958 |
BACKENDS: On-screen keyboard (squeekboard) on mobile linux doesn't work
|
|
chri2
|
defect
|
normal
|
Port: Linux
|
#13961 |
Unknown game variant for director (Official Guide to Babylon 5 - Windows version)
|
unknown-game
|
tag2015
|
feature request
|
normal
|
Engine: Director
|
#13962 |
FREESCAPE: SPFX is not correctly implemented in Driller
|
|
neuromancer
|
defect
|
normal
|
Engine: Freescape
|
#13963 |
FREESCAPE: score is not increased when drilling rig is placed in Driller
|
|
neuromancer
|
defect
|
normal
|
Engine: Freescape
|
#13964 |
SCUMM: Zak C64 - Room transitions play too fast
|
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#13966 |
SCI: Way too fast color cycling in LONGBOW
|
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#13967 |
Issue with launching games that have user prompts from command line
|
2.6.1 commandline warning crash
|
sev-
|
defect
|
normal
|
Common
|
#13969 |
FREESCAPE: drilling rig can be placed in the air
|
|
neuromancer
|
defect
|
normal
|
Engine: Freescape
|
#13970 |
SCUMM/HE: Tactics not flipping in Backyard Football
|
Backyard Football Play Calls
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#13972 |
GOB: Unknown Adibou version (Adi Jnr.)
|
unknown-game
|
|
defect
|
normal
|
Engine: Gob
|
#13973 |
THE DIG: Crash - Error: convertMessageToString: buffer overflow!
|
The Dig, buffer overflow, error
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#13974 |
FREESCAPE: info screen is missing
|
|
neuromancer
|
defect
|
normal
|
Engine: Freescape
|
#13975 |
GOB: Unknown Adi Junior German Version
|
Adi,Junior,Adibou1
|
CrystalBen
|
defect
|
normal
|
Engine: Gob
|
#13976 |
GOB: Unknown game variant for gob
|
unknown-game
|
CrystalBen
|
defect
|
normal
|
Engine: Gob
|
#13978 |
Unknown game variant for ags
|
unknown-game
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
#13979 |
Unknown game variant for myst3
|
Myst III
|
tag2015
|
defect
|
normal
|
Engine: Myst3
|
#13980 |
SCUMM: Implement GUI for older Atari ST games
|
|
AndywinXp
|
feature request
|
normal
|
Engine: SCUMM
|
#13982 |
Unknown game variant for hypno
|
unknown-game
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
#13983 |
Scummvm freezes during exiting.
|
|
tag2015
|
defect
|
normal
|
--Unset--
|
#13984 |
Unknown game variant for glk
|
unknown-game
|
tag2015
|
defect
|
normal
|
Engine: GLK: ZCode
|
#13985 |
Unknown game variant for ags
|
unknown-game
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
#13986 |
Unknown game variant for ags
|
unknown-game
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
#13987 |
Cannot detect Blackwell Legacy v1.4
|
|
tag2015
|
feature request
|
normal
|
Engine: AGS
|
#13988 |
Blackwell Legacy v1.4 bugged dialogs
|
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
#13989 |
Unknown game variant for sword1
|
unknown-game
|
criezy
|
defect
|
normal
|
Engine: Sword1
|
#13990 |
SCUMM: COMI chapter screens end too early
|
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#13991 |
SCUMM: End game keys don't work in COMI
|
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#13992 |
FREESCAPE: implement CGA/ZX colors using TinyGL
|
|
neuromancer
|
defect
|
normal
|
Engine: Freescape
|
#13993 |
TINYGL: glPolygonStipple is not implemented in TinyGL
|
tinygl
|
neuromancer
|
feature request
|
normal
|
Graphics
|
#13994 |
AGS: Space Quest 2 Remake - Right-Click Cycles Icons Too Rapidly
|
|
tag2015
|
defect
|
normal
|
--Unset--
|
#13997 |
AGOS: SIMON2: Character animation regression at MucSwamplings
|
glitch,character animation
|
dwatteau
|
defect
|
normal
|
Engine: AGOS
|
#13998 |
GRAPHICS: OpenGL::Framebuffer::deactivate crash with gui_return_to_launcher_at_exit
|
|
lephilousophe
|
defect
|
normal
|
Graphics
|
#13999 |
Unknown game variant for ags
|
unknown-game
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
#14001 |
Trash
|
Windows ARM Release
|
fzhwenzhou
|
feature request
|
normal
|
--Unset--
|
#14003 |
XEEN: Broken chest in dungeon
|
xeen swords
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
#14004 |
SCI: LSL1VGA animations too fast
|
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#14005 |
SCI: Wrong behavior at end of SQ1 VGA intro
|
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#14007 |
SCUMM: Airport music glitches in ZAK
|
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#14008 |
SCUMM: Audio track restarts after leaving bedroom first time in ZAK
|
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#14010 |
BACKENDS: SCUMMVM 2.6.1 snap not working on Raspberry Pi
|
crash
|
sev-
|
defect
|
normal
|
Port: Raspberry PI
|
#14015 |
Unknown game variant for myst3
|
unknown-game
|
tag2015
|
defect
|
normal
|
Engine: Myst3
|
#14016 |
DIRECTOR: Spaceship Warlock menus are corrupted and non-functional in Windows version
|
|
sev-
|
defect
|
normal
|
Engine: Director
|
#14019 |
TWINE: lights of cars are not rendered
|
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
#14020 |
SCI: Jones in the Fast Lane store item animations cycle far too quickly
|
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#14021 |
library mismatch OpenDingux beta - GCW0 daily build
|
linked library
|
lephilousophe
|
defect
|
normal
|
Port: GCW-Zero
|
#14023 |
XEEN: Swords map UnderWorld broken
|
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
#14025 |
Broken Sword 1 & 2 pretends to be 640x480 but it is never initialized / updated as such
|
resolution, height
|
|
defect
|
normal
|
Engine: Sword1
|
#14026 |
SCUMM: Selecting low latency audio in FT crashes the game
|
|
BLooperZ
|
defect
|
normal
|
Engine: SCUMM
|
#14027 |
SCUMM: Problems with subtitles in DIG
|
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#14028 |
Unknown game variant for hypno
|
unknown-game
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
#14029 |
SCUMM: Lip-sync problems at first bike fight in FT
|
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#14031 |
Can't click on Avatar when Endure Heat is cast
|
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
#14032 |
ULTIMA8: Death Speak does not immediately close gumps
|
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
#14033 |
ULTIMA8: Avatar jumps down stairs
|
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
#14034 |
ULTIMA8: Dragging equipment over paperdoll gump does not show stat changes
|
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
#14035 |
Armor of flames rendering order incorrect
|
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
#14036 |
ULTIMA8: Avatar doesn't fall over when taking fall damage
|
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
#14037 |
SCUMM: Low latency problem with DIG
|
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#14038 |
DREAMWEB: Can't progress past Sartain
|
|
tag2015
|
defect
|
normal
|
Engine: Dreamweb
|
#14039 |
Render issue with shape border
|
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
#14040 |
ULTIMA8: Avatar incorrectly walks on air at location
|
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
#14041 |
Full Throttle Remastered
|
Full Throttle Remastered
|
criezy
|
defect
|
normal
|
--Unset--
|
#14042 |
ULTIMA8: Cannot easily throw items into water
|
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
#14043 |
ULTIMA8: Pentagram saves cannot be imported
|
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
#14044 |
ULTIMA8: Getting attacked while asleep not working properly
|
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
#14045 |
ULTIMA8: Item quantity slider not shown when moving out of backpack
|
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
#14047 |
FTA2: No skipping dialogs
|
|
sev-
|
defect
|
normal
|
Engine: SAGA2
|
#14049 |
SCUMM: Sync issues in FT intro
|
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#14050 |
SCUMM: Cut off line in FT
|
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#14052 |
Unknown game variant for glk
|
unknown-game
|
dreammaster
|
defect
|
normal
|
Engine: GLK: Glulxe
|
#14053 |
Ultima8: Gravity should not pull actors below Z: 0
|
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
#14054 |
GUI: Built-in theme + "Small" GUI Scale do not render the cross in checkboxes
|
theme, checkbox
|
lephilousophe
|
defect
|
normal
|
GUI
|
(more results for this group on next page)
|