#3960 |
LOSTINTIME : Unknown Spanish version
|
detection
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3961 |
LURE: NPC Character stuck (Mallin)
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#3962 |
WOODRUFF:Graphics and pathfinding bug in WinCE version
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3963 |
WIN: Games Crash on Startup
|
|
Kirben
|
defect
|
normal
|
Port: Win32
|
#3965 |
DRASCULA: Mouse visible in screen saver
|
|
bluegr
|
defect
|
normal
|
Engine: Drascula
|
#3966 |
MONKEY: EGA versions does not work with 0.12.0
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#3967 |
IHNM: Speech is garbled
|
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
#3968 |
DRASCULA: Cut scene bugs
|
script
|
bluegr
|
defect
|
normal
|
Engine: Drascula
|
#3969 |
DRASCULA: Voice delayed
|
script
|
bluegr
|
defect
|
normal
|
Engine: Drascula
|
#3970 |
DRASCULA: Dialog texts to long
|
|
bluegr
|
defect
|
normal
|
Engine: Drascula
|
#3971 |
DRASCULA: Inserting save game names lags
|
|
bluegr
|
defect
|
normal
|
Engine: Drascula
|
#3972 |
DRASCULA: Spanish voices in English version
|
original
|
|
defect
|
normal
|
Engine: Drascula
|
#3973 |
ZAK: Italian C64 version not working
|
detection
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#3974 |
ALL: Linker errors when building ScummVM
|
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
#3975 |
IRIX: Crash when starting ANY game from launcher
|
|
cyxx
|
defect
|
normal
|
Port: IRIX
|
#3976 |
ALL: Starting the launcher with -f triggers assertion
|
|
fingolfin
|
defect
|
normal
|
GUI
|
#3977 |
GUI: gui-theme command-line option ignored
|
|
lordhoto
|
defect
|
normal
|
GUI
|
#3978 |
COMI: Crash after video (SAN) play
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
#3979 |
ITE: Game locks up in storm clouds scene
|
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
#3980 |
PUTT: Putt-Putt Enters the Race: New French version
|
detection
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3982 |
MONKEY VGA (FR): new MD5
|
detection
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#3983 |
COMI & DIG: Crash with trunk
|
|
cyxx
|
defect
|
normal
|
Engine: SCUMM
|
#3984 |
WIN: ScummVM doesn't find files
|
|
fingolfin
|
defect
|
normal
|
Port: Win32
|
#3985 |
KYRA2: WinCE:Music on Menu freezes and goes to infinity
|
|
CeRiAl
|
defect
|
normal
|
Engine: Kyra
|
#3986 |
GOB3: Chessboard scene reloads after the rat is first used
|
original
|
|
defect
|
normal
|
Engine: Gob
|
#3987 |
ALL: Assertion on clicking "Theme" in Options
|
|
SF/tanoku
|
defect
|
normal
|
GUI
|
#3988 |
COMI: RTL not supported (screen size)
|
|
SF/cpage88
|
defect
|
normal
|
Engine: SCUMM
|
#3989 |
Linking fails when disabling certain engines
|
|
fingolfin
|
defect
|
normal
|
--Other--
|
#3990 |
BUILD: compiler bug in gui/ThemeParser.cpp
|
|
lordhoto
|
defect
|
normal
|
GUI
|
#3991 |
BUILD: scummvm.vcproj fails to build in msvc7/msvc71
|
|
bluegr
|
defect
|
normal
|
Port: Win32
|
#3992 |
FREDDI1: Game does not start
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#3993 |
BS1: Can't overwrite savegame
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
#3994 |
GUI: "Mass add" broken
|
|
SF/tanoku
|
defect
|
normal
|
GUI
|
#3995 |
GUI: Could not load widget position ...
|
|
SF/tanoku
|
defect
|
normal
|
GUI
|
#3996 |
GUI: Freddy 1/2 ingame menu crash
|
|
SF/tanoku
|
defect
|
normal
|
GUI
|
#3997 |
GUI: Crash when trying to add a game
|
|
|
defect
|
normal
|
GUI
|
#3998 |
GUI: Crash in Debugger
|
|
SF/tanoku
|
defect
|
normal
|
GUI
|
#3999 |
LOOM: Non ASCII chars in-game dialogs not supported
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#4000 |
WII: Kyrandia doesn't start
|
|
dhewg
|
defect
|
normal
|
Engine: Kyra
|
#4001 |
PSP: Trunk doesn't compile
|
build
|
joostp
|
defect
|
normal
|
Port: PSP
|
#4002 |
BS1 Demo: Crash due to missing speech segment
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
#4003 |
FS: Cannot add a subfolder to a non-existing folder
|
|
lordhoto
|
defect
|
normal
|
--Other--
|
#4005 |
FF: Crackling Audio (Mac version) on Wii and OSX
|
|
dhewg
|
defect
|
normal
|
Engine: AGOS
|
#4006 |
Wii: Simon1 crash
|
|
dhewg
|
defect
|
normal
|
Engine: AGOS
|
#4007 |
GUI: theme detection
|
|
lordhoto
|
defect
|
normal
|
GUI
|
#4008 |
FT: Talk speed inconsistency
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#4009 |
ITE: Classic Mac voices not detected
|
detection
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
#4010 |
IGOR: Strange code in drawInventory()
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Igor
|
#4011 |
SAGA: Compiler warnings; possibly an engine bug
|
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
#4012 |
FT: Crash in the intro (regression in r34516)
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
#4013 |
COMI: Random out-of-memory crashes in WindowsCE version
|
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
#4014 |
ALL: */? match path separator in FSDir::listMatchingMembers
|
|
lordhoto
|
defect
|
normal
|
--Other--
|
#4015 |
MONKEY2: Crash during gameplay
|
|
wjp
|
defect
|
normal
|
Engine: SCUMM
|
#4016 |
WINCE: GOB3: Unable to progress through queen's throne room
|
original
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#4017 |
ITE: Crash when get to storm
|
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
#4018 |
WINCE: SVN trunk backend compilation broken
|
build
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
#4019 |
[Wii/GC] Unable to build SVN rev.35233
|
build
|
lordhoto
|
defect
|
normal
|
Port: Wii
|
#4020 |
TINSEL: Wrong detection for "Discworld 1" Italian CDROM
|
detection
|
hkzlab
|
defect
|
normal
|
Engine: Tinsel
|
#4021 |
TINSEL: cannot exit scene 2 in DW2
|
script
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
#4023 |
BASS: artifacts if skipping intro on wrong screen
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sky
|
#4024 |
Full Throttle crashes when riding towards Mine Rd. 4
|
|
lordhoto
|
defect
|
normal
|
Engine: SCUMM
|
#4025 |
Compiler: No matching function (Parallaction / Amiga)
|
build
|
sev-
|
defect
|
normal
|
Engine: Parallaction
|
#4026 |
TINSEL: Graphic Flickers
|
|
wjp
|
defect
|
normal
|
Engine: Tinsel
|
#4028 |
DW1: Subtitle menu not working (Multi-language version)
|
|
lordhoto
|
defect
|
normal
|
Engine: Tinsel
|
#4029 |
NIPPON: Stuck in Intro-Regression? (Amiga)
|
script
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
#4030 |
ITE: Talk animation takes longer than speaking
|
script
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
#4031 |
TUCKER: Wrong detection for "Bud Tucker" German
|
detection
|
cyxx
|
defect
|
normal
|
Engine: Tucker
|
#4032 |
FF: Missing Polish version MD5
|
detection
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#4033 |
"Add" ITE demo produces Tucker demo.
|
|
cyxx
|
defect
|
normal
|
Engine: Tucker
|
#4034 |
AGOS: Music Looping broken (regression)
|
|
lordhoto
|
defect
|
normal
|
Engine: AGOS
|
#4035 |
IHNM: SFX are no longer played
|
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
#4036 |
TUCKER: Polish version MD5
|
detection
|
cyxx
|
defect
|
normal
|
Engine: Tucker
|
#4037 |
SQ2: message not displayed, or vanishes too quickly
|
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#4038 |
TUCKER: Wrong file extensions associated in German Version
|
|
cyxx
|
defect
|
normal
|
Engine: Tucker
|
#4039 |
TUCKER: Czech version MD5
|
detection
|
cyxx
|
defect
|
normal
|
Engine: Tucker
|
#4040 |
TUCKER: Polish version crash
|
|
cyxx
|
defect
|
normal
|
Engine: Tucker
|
#4041 |
NIPPON: Few problems with spotlight in demo (Amiga)
|
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
#4042 |
NIPPON: Dino sprite not erased (Amiga)
|
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
#4043 |
AGI: -x option (or loading from launcher) breaks some games
|
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#4044 |
IHNM: mass adding results in incorrect targets
|
detection
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
#4045 |
ITE: mass adding results in incorrect targets
|
detection
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
#4046 |
TUCKER: Game crashes when trying to perform action
|
|
cyxx
|
defect
|
normal
|
Engine: Tucker
|
#4047 |
ALL: Compiler error in graphics/dxa_player.cpp
|
build
|
bluegr
|
defect
|
normal
|
Graphics
|
#4048 |
LSL: missing Polish MD5
|
detection
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#4051 |
DOG: UNKNOWN Windows Dutch version
|
detection
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#4052 |
DW1: Crash after intro animation on PowerPC 64
|
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
#4053 |
PARALLACTION: Compiler error on AmigaOS4
|
build
|
lordhoto
|
defect
|
normal
|
Engine: Parallaction
|
#4054 |
WINCE: crash on zoomDown
|
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
#4055 |
WINCE: fullscreen doesnt work
|
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
#4056 |
Wii: T7G Crash
|
|
dhewg
|
defect
|
normal
|
Engine: Groovie
|
#4058 |
GUI: Theme selection oddities and regressions
|
|
lordhoto
|
defect
|
normal
|
GUI
|
#4059 |
GOB: Compiler Error on AmigaOS4
|
build
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#4060 |
T7G: Ouija board causes music to stop
|
|
spookypeanut
|
defect
|
normal
|
Engine: Groovie
|
#4061 |
WINCE: keyboard not working in HTC touch pro
|
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
#4062 |
SYMBIAN: Random crash in The Dig
|
|
anotherguest
|
defect
|
normal
|
Engine: SCUMM
|
#4063 |
DW1: Rincewind can walk behind a wall in dining room
|
|
sev-
|
defect
|
normal
|
Engine: Tinsel
|
#4064 |
GOB2: Mac Version Still Detected as DOS
|
detection
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#4065 |
goldrush: detected as agi-fanmade
|
detection
|
|
defect
|
normal
|
Engine: AGI
|
#4066 |
Lost in Time - MAC/Floppy/French - Detected as Unknown DOS
|
detection
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#4067 |
SIMON1: Unknown Italian Amiga AGA version
|
detection
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
(more results for this group on next page)
|