#5228 |
SQ4FLOPPY: Unpredictable crashing in Skate-o-Rama
|
script
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5229 |
SQ4FLOPPY: Crash while flying in Skate-o-Rama
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5230 |
SQ4FLOPPY: Graphical glitch at the end
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5231 |
KQ1SCI: Error at startup
|
|
lordhoto
|
defect
|
normal
|
Engine: SCI
|
#5232 |
PHARKAS : Engine Abort in Act 3 Gun Practice
|
script
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5233 |
SQ1EGA: Skimmer-Buyer Dialogue Portrait Backwards Anim
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5234 |
SQ1EGA: Kerona Bar Stuck Notes
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5235 |
SQ1EGA: Sprite Animation Palette Screwed Up
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5236 |
SQ4: kernalSetActive error on viewing bubblegum wrapper
|
script
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5237 |
CAMELOT: Crash at the ending
|
script
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5238 |
SQ4: kernalSetActive error on getting battery from bunny
|
script
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5239 |
LONGBOW: Intro skips each first verse of song
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5240 |
KQ4SCI Early: Repeating Sound Impedes Game Progress
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5241 |
ISLANDBRAIN: crash on opening logo menu
|
script
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5242 |
EQ1CD: AUDIO folder
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5243 |
PHARKAS CD: Crash at the start menu
|
script
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5244 |
LONGBOW: Crash when play from restart dialog
|
|
SF/mthreepwood
|
defect
|
normal
|
Engine: SCI
|
#5246 |
Hoyle3 EGA: Same Crashes as VGA
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5247 |
SCI: SQ4EGA: Music Glitch on Estros
|
original
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5248 |
SCI: SQ4EGA: Graphics Glitch in Arcade
|
original
|
sev-
|
defect
|
normal
|
Engine: SCI
|
#5249 |
SQ4EGA: Time warp bg lingers when warped to SQ1
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5250 |
SQ4EGA: Vohaul's animation frames missing from pocketpal
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5251 |
PQ3EGA: ScummVM crashes on launch
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5253 |
LSL3 French MD5
|
detection
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5254 |
KQ5 EGA MD5
|
detection
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5255 |
SQ4 EGA MD5
|
detection
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5256 |
SCI Fallback detector crashes with several games
|
detection
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5257 |
LONGBOW EGA MD5
|
detection
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5258 |
SQ1 EGA MD5
|
detection
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5259 |
LSL5 EGA MD5
|
detection
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5260 |
SCI-FANMADE: Basement sign not displaying properly
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5261 |
SCI-FANMADE: Intro music doesn't play
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5262 |
LURE: Failed assertion in EGA version
|
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
#5263 |
LB2: Pathfinding problems
|
|
waltervn
|
defect
|
normal
|
Engine: SCI
|
#5264 |
LONGBOW: crash when opening hand code
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5265 |
LB2Floppy & LB2CD: Actor takes strange path
|
|
waltervn
|
defect
|
normal
|
Engine: SCI
|
#5266 |
LB2Floppy: Superfluous transition between rooms
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5267 |
PQ3EGA: Wrong speech bubble background colors
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5268 |
Keyboard discrepancies in all SCI games
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5269 |
MOTHERGOOSE CD: Crashing with invalid rects - kCan(t)BeHere
|
|
|
defect
|
normal
|
Engine: SCI
|
#5270 |
SCI MD5s
|
detection
|
sev-
|
defect
|
normal
|
Engine: SCI
|
#5271 |
MI EGA: Screen strip out of bounds
|
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#5272 |
SCUMM: Detects games in wrong places
|
detection
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#5275 |
SCI: Bug in file read/write operations
|
|
wjp
|
defect
|
normal
|
Engine: SCI
|
#5276 |
Hoyle4: Game is falsely detected as DEMO
|
detection
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5277 |
QFG3: Crash at Simbani warrior challenge
|
original
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#5279 |
LSL5: Crash at airport ATM
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5280 |
LSL5: Sprite background is opaque
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5281 |
LSL5 EGA MD5 checksum
|
detection
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5282 |
QFG3: Crash after throwing the spear of death
|
script
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5283 |
SCI: LB2Floppy: Missing hotspots in armor corpse closeup
|
original
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#5284 |
Gabriel Knight 1: File dialog is messy
|
|
|
defect
|
normal
|
Engine: SCI
|
#5285 |
LB2CD & LB2Floppy: Graphics glitch in corpse clue popups
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5286 |
LB2Floppy: Murderer stuck at mastodon room
|
|
waltervn
|
defect
|
normal
|
Engine: SCI
|
#5287 |
LB2Floppy: Graphics glitch in boiler room
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5289 |
QFG1 EGA: priority/control/view functions crash, debug mode
|
script
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5290 |
SQ3 : Crash at intro
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5291 |
LAURABOW2 CD: Crash at the introduction
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5292 |
SCI: MOTHERGOOSE SCI1.1: Latest "Coin" doesn't display
|
|
wjp
|
defect
|
normal
|
Engine: SCI
|
#5293 |
MOTHERGOOSE/VGA: Saving after reloading crashes the game
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5294 |
MOTHERGOOSE SCI1.1: Crash at the very end
|
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#5295 |
MOTHERGOOSE CD: Crash after giving the pipe to the king
|
script
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5296 |
Freddy Pharkas "prologue" not animated
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5297 |
MOTHERGOOSE: Bug 3051163 not fixed as of r52298
|
|
|
defect
|
normal
|
Engine: SCI
|
#5298 |
PHARKAS : Night Scene Change Glitch
|
original
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5299 |
Hoyle1: Hearts Crash
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5300 |
HOYLE1: Unknown game report
|
detection
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5301 |
QFG1VGA: Combat non-responsive when fighting weapon master
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5303 |
SCI: Please re-open bug 3049360
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5304 |
QFG1VGA and QFG3: Text box glitches
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5305 |
QFG2: Must rename SAV file to import character
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5307 |
SCI: PQ3: channel volumes are wrong when using Adlib
|
midi
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#5308 |
QFG2: Player continues to walk after hitting wall
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5309 |
QFG1 VGA: Fetch spell crashes game
|
script
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5310 |
QFG3 italian md5sums
|
detection
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5312 |
SCUMM: MI1 - navigator pointing bug (related to actor faces actor)
|
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#5313 |
QFG1VGA character fails to import into QFG2VGA
|
script
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5314 |
QFG character saves, naming convention
|
script
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5315 |
QFG2/QFG3 Import issues
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5316 |
Lost In Time: Invalid files marked as missing
|
detection
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#5317 |
Polish Swampy Adventures unknown md5
|
detection
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#5318 |
MI1CD: failed to load saved game
|
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#5319 |
SQ5: Game crashes while playing "Battle Cruiser"
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5321 |
SCI Jones: Game will no longer start
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5322 |
SQ5: Crashes on load BattleCruiser game
|
script
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5323 |
QG3: No real SFX
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5324 |
ECOQUEST: Crash During Intro
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5326 |
Jones in the Fast Lane CD: Graphics Missing
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5327 |
LSL2 (old): Bomb never stops exploding.
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5328 |
LSL5: Patty sprite shown upside-down outside of club
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5329 |
LSL5: Game stuck, in Atlantic City warf
|
|
|
defect
|
normal
|
Engine: SCI
|
#5330 |
SCI: Notes not stopping correctly
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5331 |
KQ6CD: Error when looking at rotten tomato
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5332 |
KQ6CD: Pathfinder issues in catacombs
|
|
waltervn
|
defect
|
normal
|
Engine: SCI
|
#5333 |
QFG1VGA: Crashes PSP starting combat
|
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5334 |
LB2CD: Glitch in Act 6 coroner answer buttons
|
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
#5335 |
SCI Fanmade - Ocean Battle: Crash while playing
|
script
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5336 |
KQ6: Flute sound missing with General MIDI
|
|
waltervn
|
defect
|
normal
|
Engine: SCI
|
#5337 |
SCI: MIDI glitches on unpause/load
|
MIDI
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#5338 |
LB2CD & LB2Floppy: Crash entering pterodactyl room
|
|
lskovlun
|
defect
|
normal
|
Engine: SCI
|
(more results for this group on next page)
|