#12021 |
SCI: KQ4 Rosella gets stuck entering doors
|
yuv422
|
defect
|
normal
|
Engine: SCI
|
|
#12022 |
SCUMM: FT: skipping a cutscene also skips the first bike fight
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#12023 |
Web Wiki: remove "out of scope" statements
|
sev-
|
defect
|
normal
|
Web
|
|
#12024 |
TWINE: Rendering error
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12025 |
TWINE: Sprite palette issue
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12026 |
SCUMM: Autosave no longer works
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#12027 |
MOHAWK: Custom engine options no longer shown for Myst and Riven
|
ccawley2011
|
defect
|
normal
|
Engine: Mohawk
|
|
#12028 |
GUI: I18N - RTL: "Edit game" dialog looks distorted for SCI games
|
SupSuper
|
defect
|
normal
|
GUI
|
|
#12029 |
SCUMM: COMI: Rottingham ship in the first cutscene of Part 3 goes the wrong direction
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#12031 |
TWINE: Text Boxes Overflowing
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12033 |
Unknown game variant for gob - Gobliins2 Amiga PL
|
sev-
|
feature request
|
normal
|
Engine: Gob
|
|
#12034 |
SCI: LSL1: French fan patch version not detected
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#12035 |
TWINE: Rendering artifacts on the ground tiles.
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12036 |
TWINE: No items in save game
|
vvs-
|
defect
|
normal
|
Engine: TwinE
|
|
#12037 |
TWINE: No music in FLA movie
|
vvs-
|
defect
|
normal
|
Engine: TwinE
|
|
#12038 |
TWINE: Rendering line artifact
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12039 |
SCUMM: MM (C64) - Graphical glitch with alien in telescope
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#12040 |
Unknown game variant for queen
|
sev-
|
feature request
|
normal
|
Engine: Queen
|
|
#12041 |
GUI: EDIT GAME DIALOG: Selecting <default> for the Graphics Stretch Mode doesn’t revert to default setting.
|
macca8
|
defect
|
normal
|
GUI
|
|
#12042 |
AGOS: Unknown game variant for Simon the Sorcerer 2 (French / Steam Legacy Edition / Full)
|
NMIError
|
defect
|
normal
|
Engine: AGOS
|
|
#12043 |
AGOS: Unknown game variant for Simon the Sorcerer 2 (English / Steam Legacy Edition / Full)
|
NMIError
|
defect
|
normal
|
Engine: AGOS
|
|
#12045 |
SCUMM: FT: seg fault in the imuse_digi submodule when a game action is attempted.
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#12046 |
TWINE: Cannot turn while attacking in aggressive mode
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12047 |
TWINE: Credits scene graphically corrupted
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12048 |
TWINE: Text boxes overflowing horizontally
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12049 |
[WINTERMUTE] Unknown Corrosion Game variant
|
lolbot-iichan
|
defect
|
normal
|
Engine: Wintermute
|
|
#12050 |
TWINE: palette issues for fla movie
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12051 |
ZVISION: ZGI DVD Crashes When MPEG Video Selected
|
antoniou79
|
defect
|
normal
|
Engine: ZVision
|
|
#12052 |
Trouble installing scummvm on Windows XP SP 1
|
digitall
|
defect
|
normal
|
Port: Win32
|
|
#12053 |
setup documentation for monkey island 4 is not sufficient
|
sev-
|
feature request
|
normal
|
Documentation
|
|
#12054 |
Compatibility list should be arranged from newest to oldest
|
criezy
|
feature request
|
normal
|
Web
|
|
#12055 |
BACKENDS: SDL - strange code in sdl-events.cpp
|
ccawley2011
|
defect
|
normal
|
Graphics
|
|
#12056 |
TWINE: input for magic ball throwing feels wrong
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12057 |
TWINE: Crash near ferry
|
vvs-
|
defect
|
normal
|
Engine: TwinE
|
|
#12058 |
Piposh 1 - hebrew
|
digitall
|
feature request
|
normal
|
--Other--
|
|
#12060 |
SCI: GK1: Can not restore saved game.
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#12061 |
LURE: Lure of the Temptress & ScummVM 2.2.1 pre123
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#12066 |
PETKA: Broken pathfinding
|
whiterandrek
|
defect
|
normal
|
Engine: Petka
|
|
#12067 |
PETKA: Characters ignore the walking region sometimes
|
whiterandrek
|
defect
|
normal
|
Engine: Petka
|
|
#12068 |
PETKA: Missing animations in some cutscenes
|
whiterandrek
|
defect
|
normal
|
Engine: Petka
|
|
#12069 |
King's Quest VI has a pixel rounding error
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#12070 |
TWINE: leaving text windows via space also triggers an attack if in aggressive mode
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12072 |
Cannot quit Blazing Dragons when always return to launcher is selected
|
criezy
|
defect
|
normal
|
--Unset--
|
|
#12073 |
Does not recognize Nitro (Discord) version of Fate of Atlantis
|
zokum-no
|
defect
|
normal
|
Engine: SCUMM
|
|
#12075 |
PETKA: Audio desync in cutscenes
|
whiterandrek
|
defect
|
normal
|
Engine: Petka
|
|
#12076 |
PETKA: Missing actions animations
|
whiterandrek
|
defect
|
normal
|
Engine: Petka
|
|
#12078 |
TWINE: Unsupported version of Little Big Adventure (Relentless: Twinsens Adventure)
|
mgerhardy
|
feature request
|
normal
|
Engine: TwinE
|
|
#12079 |
Return to Launcher crash with RGB rendering on and different graphic mode from global opengl
|
criezy
|
defect
|
normal
|
Engine: SCI
|
|
#12080 |
DIRECTOR: Missing director game: Das Bi-Ba-Butze-Haus
|
tag2015
|
defect
|
normal
|
Engine: Director
|
|
#12083 |
TWINE: crash after scene 68 leaving to "Haasi Dorf"
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12084 |
TWINE: credits sequence is playing while we are in question dialog
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12086 |
TWINE: endless loop in question dialog
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#12089 |
Unknown game variant for pegasus
|
criezy
|
feature request
|
normal
|
Engine: Pegasus
|
|
#12090 |
ANDROID: Bigger Modern Themes to avoid pixelation when stretched
|
sev-
|
feature request
|
normal
|
Port: Android
|
|
#12091 |
Numbers not showing correctly in GUI
|
LukasThyWalls
|
defect
|
normal
|
Port: Android
|
|
#12092 |
ULTIMA8: New Journal Interface creates a few issues
|
OMGPizzaGuy
|
defect
|
normal
|
Engine: Ultima
|
|
#12094 |
3DS - Nightlies crashing on startup, 2.2.0 works fine - loadDetectionPlugin?
|
ccawley2011
|
defect
|
normal
|
Ports
|
|
#12096 |
KYRA: LOL: Bug while using Valean Cube
|
keumar76
|
defect
|
normal
|
Engine: Kyra
|
|
#12097 |
Entrance to Recall Pad in upper catacombs unreachable
|
mduggan
|
defect
|
normal
|
Engine: Ultima
|
|
#12099 |
Leisure Suit Larry 1 with french fan patch
|
sluicebox
|
patch
|
normal
|
GUI: Translations
|
|
#12100 |
ULTIMA4: Karma only increments once
|
dreammaster
|
defect
|
normal
|
Engine: Ultima
|
|
#12101 |
Ultima IV: horse combat bug
|
dreammaster
|
defect
|
normal
|
Engine: Ultima
|
|
#12102 |
Unknown game variant for mohawk
|
sev-
|
feature request
|
normal
|
Engine: Mohawk
|
|
#12103 |
Unknown game variant for glk
|
dreammaster
|
feature request
|
normal
|
Engine: GLK: ZCode
|
|
#12104 |
Version of Freddi Fish 1 with unknown MD5 Checksum
|
sev-
|
feature request
|
normal
|
Engine: SCUMM
|
|
#12105 |
SCI: QFG4: Dr. Cranium's Bells only sound once, when rung multiple times
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#12106 |
[AGS] Unknown Game variant
|
SupSuper
|
feature request
|
normal
|
Engine: AGS
|
|
#12107 |
Unknown game variant for ags
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12108 |
Unknown game variant for ags
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12109 |
Unknown game variant for ags
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12110 |
KQ1VGA Version 1.0 by Tierra Entertainment/AGDI detection
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12111 |
KQ1VGA Version 2.0 by Tierra Entertainment/AGDI detection
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12112 |
KQ1VGA Version 3.0 by Tierra Entertainment/AGDI detection
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12113 |
KQ2VGA Version 1.0 by Tierra Entertainment/AGDI detection
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12114 |
KQ2VGA Version 2.0 by Tierra Entertainment/AGDI detection
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12115 |
KQ3Redux Version 1.0 by Tierra Entertainment/AGDI detection
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12116 |
QFG2VGA V1.1 by Tierra Entertainment/AGDI detection
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12117 |
KQ3VGA V1.0 by Infamous Adventures detection
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12118 |
SQ2VGA 1.1 by Infamous Adventures detection
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12119 |
SQ2VGA v1.0 by Infamous Adventures detection
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12120 |
Space Quest For Glory by Infamous Adventures detection
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12121 |
SQ2VGA v2.0 by Infamous Adventures detection
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12122 |
[babayaga-fr] Unknown game variant for composer
|
sev-
|
feature request
|
normal
|
Engine: Composer
|
|
#12123 |
[imoking-fr] Unknown game variant for composer
|
sev-
|
feature request
|
normal
|
Engine: Composer
|
|
#12124 |
[littlesamurai-fr] Unknown game variant for composer
|
sev-
|
feature request
|
normal
|
Engine: Composer
|
|
#12125 |
Grim Fandango xinput controller crash
|
criezy
|
defect
|
normal
|
Engine: Grim
|
|
#12126 |
Unknown game variant
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12127 |
Crash with "Unknown key!" while obtaining guardian realm coordinates
|
criezy
|
defect
|
normal
|
Engine: Stark
|
|
#12128 |
Unknown game variant for ags (The Samaritan Paradox)
|
criezy
|
feature request
|
normal
|
Engine: AGS
|
|
#12129 |
Unknown game variant for ags (A Date in the Park)
|
lotharsm
|
feature request
|
normal
|
Engine: AGS
|
|
#12130 |
Unknown game variant for ags (A Golden Wake)
|
criezy
|
feature request
|
normal
|
Engine: AGS
|
|
#12131 |
Unknown game variant for ags (Downfall)
|
criezy
|
feature request
|
normal
|
Engine: AGS
|
|
#12132 |
Unknown game variant for ags (The Apotheosis Project)
|
criezy
|
feature request
|
normal
|
Engine: AGS
|
|
#12133 |
Unknown game variant for ags (Technobabylon)
|
criezy
|
feature request
|
normal
|
Engine: AGS
|
|
#12135 |
Unknown game variant for ags (The Blackwell Legacy)
|
criezy
|
feature request
|
normal
|
Engine: AGS
|
|
#12136 |
AGS: Detection entries for commercial AGS games
|
lotharsm
|
feature request
|
normal
|
Engine: AGS
|
|
#12137 |
Unknown game variant for ags (Al Emmo and the Lost Dutchman's Mine)
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12138 |
Unknown game variant for ags (The Blackwell Convergence)
|
lotharsm
|
feature request
|
normal
|
Engine: AGS
|
|
#12139 |
Unknown game variant for ags (The Blackwell Legacy)
|
lotharsm
|
feature request
|
normal
|
Engine: AGS
|
|
#12140 |
Unknown game variant for ags (Blackwell Unbound)
|
lotharsm
|
feature request
|
normal
|
Engine: AGS
|
|