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Results (11701 - 11800 of 14423)

Ticket Summary Owner Type Priority Component Version
#12746 AGI: Joulumaa - Foreign character not displayed in launcher title raziel- defect normal Engine: AGI
#12747 AGI: Phils Quest - Immidiate death and out of bounds on restart sluicebox defect normal Engine: AGI
#12752 AGS: Game crashing script error when exiting Rosa's notes by clicking offscreen (Blackwell Legacy) dreammaster defect normal Engine: AGS
#12753 Space Quest - Incinerations - Screen rendering bug Alien-Grey defect normal Engine: AGS
#12754 REMORSE: Add variant (DOS/French) mduggan defect normal Engine: Ultima
#12756 The Shivah crashes at launch with segfault (AGS) dreammaster defect normal Engine: AGS
#12762 STARK: The Steam Version of The Longest Journey crashes antoniou79 defect normal Engine: Stark
#12763 Can't logout toby63 defect normal Web
#12765 GUI breaks after dismissing Add Game dialog in Hebrew SupSuper defect normal GUI
#12767 AGS: Blackwell Convergence: Gothic Bridge BGM does not start defect normal Engine: AGS
#12771 AGS King's Quest 3 VGA from IA crashes on startup criezy defect normal Engine: AGS
#12772 SQ1VGA: Messed-up Game Over-screen sluicebox defect normal Engine: SCI
#12773 SQ1VGA: Toggle for ZZ Top? sluicebox feature request normal Engine: SCI
#12774 Better notes about residualvm merge sev- feature request normal Web
#12776 SCUMM: Use after free error in DOTT intro athrxx defect normal Engine: SCUMM
#12779 AGS: Unknown variant for Eternally Us (English, AGS) dreammaster defect normal Engine: AGS
#12781 No music and commentary audio track in Strangeland (AGS) dreammaster defect normal Engine: AGS
#12783 GUI: No scrollbar in Hi-Res debug console sluicebox defect normal GUI
#12786 AGS: The Phantom Fellows Demo Not Detected dreammaster defect normal Engine: AGS
#12787 AGOS: Simon 1 Demo saves conflicting with Simon 1 full game sev- defect normal Engine: AGOS
#12789 Compilation failure due usage macro remove() ccawley2011 defect normal Engine: SLUDGE
#12791 SAGA: Chinese Version of INHM Not Detected sev- defect normal Engine: SAGA
#12792 AGS: The Phantom Fellows Demo Not Detected digitall defect normal Engine: AGS
#12794 GLK: AGT: The Multi-Dimensional Thief: Cannot put the hole on the floor tag2015 defect normal Engine: GLK: AGT
#12795 GLK: AGT: The Multi-Dimensional Thief: Cannot exit waterfall tag2015 defect normal Engine: GLK: AGT
#12796 SCUMM: COMI: Object label line printed on the wrong spot athrxx defect normal Engine: SCUMM
#12797 Debug with gdb - no debugging symbols found toby63 defect normal Ports
#12798 GLK: AGT: Shades of Gray: Cannot SIGNAL tag2015 defect normal Engine: GLK: AGT
#12800 Add option to pass parameters to SCUMMVM on Android lephilousophe feature request normal Port: Android
#12801 SYMBIAN: scummvm.exe crashes while starting if AGS engine compiled in sev- defect normal Engine: AGS
#12802 AGS: AMIGA: Black Screen/Window on start of nearly all games dwatteau defect normal Engine: AGS
#12803 ULTIMA 8: Mordea animation missing in castle mduggan defect normal Engine: Ultima
#12805 GLK: GLULX - Unknown game variants tag2015 feature request normal Engine: GLK: Glulxe
#12806 AGS: Crash on starting SQ IV.5 raziel- defect normal Engine: AGS
#12807 AGOS: MT-32 Behavior in Intro wrong NMIError defect normal Engine: AGOS
#12810 SCI: Police Quest IV sometimes segfaults in DEV version with __memmove_avx_unaligned_erms () when the menu button is pressed sluicebox defect normal Engine: SCI
#12811 ScummVM DEV causes SIG32 when exiting, possibly due to libspeechd sluicebox defect normal Common
#12812 CINE: Unknown game variant for Operation Stealth, Amiga OCS Italian. karisal feature request normal Engine: Cine
#12813 Unknown game variant for director sev- defect normal Engine: Director
#12814 Unknown game variant for director sev- defect normal Engine: Director
#12815 Unknown game variant for director sev- defect normal Engine: Director
#12816 Unknown game variant for director sev- defect normal --Unset--
#12817 SCI: No Title screen music in Mixed-up Mother Goose Deluxe sluicebox defect normal Audio
#12819 Conquest of Camelot in game graphics issues. sluicebox defect normal Engine: SCI
#12822 MAC: Cusor jumps at window edges with OpenGL + Fullscreen + AR Correction criezy defect normal Port: Mac OS X
#12823 DIRECTOR: Jewels of the Oracle crashing with getAt rvanlaar defect normal Engine: Director
#12824 Unknown game variant for cruise sev- defect normal Engine: Cruise
#12825 Beyond ( italian glulxe version) not detected sev- defect normal Engine: GLK: Glulxe
#12828 Unknown game variant for mohawk: Tortoise & Hare sev- defect normal Engine: Mohawk
#12829 Unknown game variant for mohawk sev- defect normal Engine: Mohawk
#12830 Unknown game variant for mohawk sev- defect normal Engine: Mohawk
#12831 Unknown game variant for scumm sev- defect normal Engine: SCUMM
#12833 TWINE: missing support for Lupin Island Destiny and Prequel mods mgerhardy feature request normal Engine: TwinE
#12835 DIRECTOR: Unknown game variant for director: The X-Files Game - Demo aquadran defect normal Engine: Director
#12836 AGS: Segfault when starting up Dead Dimension dreammaster defect normal Engine: AGS
#12837 DIRECTOR: Crash during Spaceship Warlock demo 1.1.1 Thunderforge defect normal Engine: Director
#12838 DIRECTOR: Box appears where é should be when loading aamn-demo-mac defect normal Engine: Director
#12840 DIRECTOR: ScummVM debug console does not appear when a Director game crashes moralrecordings defect normal Engine: Director
#12842 TWINE: model is sliding when idling mgerhardy defect normal Engine: TwinE
#12843 TWINE: OpenGL rendering is very slow mgerhardy defect normal Engine: TwinE
#12844 TWINE: Save Game handling seriously buggy mgerhardy defect normal Engine: TwinE
#12845 GUI: AUTOSAVE OPTION: Enabling Autosave displays warning when no non-autosave saved games exist. macca8 defect normal GUI
#12848 The shaders are gone sev- feature request normal Video
#12849 Unknown game variant for mohawk sev- defect normal Engine: Mohawk
#12853 STARK: Black screen with artifacts when closing a ScummVM msgbox or GMM with OpenGL Game 3D renderer aquadran defect normal Engine: Stark
#12855 GRIFFON: Always return to launcher option not working sev- defect normal Engine: Griffon
#12856 SUPERNOVA: Buffer overflow when speaking to NPC in Palace of Culture criezy defect normal Engine: Supernova
#12857 SAGA: IHNM: Fatal "Missing AdLib SAMPLE files" error with default settings sev- defect normal Engine: SAGA
#12858 GRIM: Entering/exiting full screen removes all textures bluegr defect normal Engine: Grim
#12859 GRIM: Subtitles Unreadable bluegr defect normal Engine: Grim
#12860 GRIM: White artefacts on screen bluegr defect normal Engine: Grim
#12861 TWINE: Polygons more visible than they should be (no smoothing) mgerhardy defect normal Engine: TwinE
#12862 TWINE: Please delete this ticket athrxx defect normal Engine: TwinE
#12864 AGS: Crash making in-game saves in Strangeland dreammaster defect normal Engine: AGS
#12865 MYST3: Unknown game variant for myst3 aquadran defect normal Engine: Myst3
#12867 AGS: Flashlight in Maniac Mansion Deluxe still glitchy dreammaster defect normal Engine: AGS
#12868 Unknown game variant for ags (Primordia) dreammaster feature request normal Engine: AGS
#12869 AGS: 5daysastranger - saved game names retain first letter only criezy defect normal Engine: AGS
#12870 AGS - Starting 2 AGS games in succession causes crash criezy defect normal Engine: AGS
#12871 AGS: Animation slow in Maniac Mansion Deluxe dreammaster defect normal Engine: AGS
#12872 DIRECTOR: L-ZONE Infocity logo wrong palette rvanlaar defect normal Engine: Director
#12873 DIRECTOR: L-ZONE: Movie not found rvanlaar defect normal Engine: Director
#12874 INCA 1 Compatibility bluegr defect normal Engine: Gob
#12876 TWINE: highres mode doesn't center on desired scene position for the credits scene mgerhardy defect normal Engine: TwinE
#12878 Web: Wiki uses wrong links for AGS games criezy defect normal Web
#12879 the trash can is invisible in the Mercury Cinema location aquadran defect normal Engine: Stark
#12880 ULTIMA8: REMORSE: Ammo should be consumed in higher difficulty levels mduggan defect normal Engine: Ultima
#12881 BURIED: No Research points awarded for examining Biochip - Files eriktorbjorn defect normal Engine: Buried
#12882 BACKENDS: WII: scummvm always returns to system menu on exit AReim1982 defect normal Common
#12883 TOON: Add support for English demo version NMIError feature request normal Engine: Toon
#12884 The Journeyman Project 2 - Buried in Time (German Retail 3CD Version) sev- defect normal Engine: Buried
#12885 BURIED: Cutscene for opening door to Da Vinci's study plays every time the door is opened eriktorbjorn defect normal Engine: Buried
#12886 BURIED: Time still passes during final puzzle even when the game is paused bluegr defect normal Engine: Buried
#12887 BURIED: HUD messages don't clear when moving forward eriktorbjorn defect normal Engine: Buried
#12888 BURIED: Loading a save created during the password sequence restarts the whole scene bluegr defect normal Engine: Buried
#12889 BURIED: Add savestate metadata support bluegr feature request normal Engine: Buried
#12891 BURIED: Add a "skip cutscenes" setting bluegr feature request normal Engine: Buried
#12893 TWINE: rendering artifacts for 3d models mgerhardy defect normal Engine: TwinE
#12894 WEB: Toonstruck compatibility rating should probably be downgraded from Excellent to Good Thunderforge defect normal Web
#12895 GLK: ZCODE - Unknown game variants dreammaster defect normal Engine: GLK: ZCode
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