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Results (5501 - 5600 of 14410)

Ticket Summary Owner Type Priority Component Version
#5230 SQ4FLOPPY: Graphical glitch at the end m-kiewitz defect normal Engine: SCI
#5231 KQ1SCI: Error at startup lordhoto defect normal Engine: SCI
#5232 PHARKAS : Engine Abort in Act 3 Gun Practice m-kiewitz defect normal Engine: SCI
#5233 SQ1EGA: Skimmer-Buyer Dialogue Portrait Backwards Anim bluegr defect normal Engine: SCI
#5234 SQ1EGA: Kerona Bar Stuck Notes m-kiewitz defect normal Engine: SCI
#5235 SQ1EGA: Sprite Animation Palette Screwed Up m-kiewitz defect normal Engine: SCI
#5236 SQ4: kernalSetActive error on viewing bubblegum wrapper m-kiewitz defect normal Engine: SCI
#5237 CAMELOT: Crash at the ending m-kiewitz defect normal Engine: SCI
#5238 SQ4: kernalSetActive error on getting battery from bunny m-kiewitz defect normal Engine: SCI
#5239 LONGBOW: Intro skips each first verse of song bluegr defect normal Engine: SCI
#5240 KQ4SCI Early: Repeating Sound Impedes Game Progress m-kiewitz defect normal Engine: SCI
#5241 ISLANDBRAIN: crash on opening logo menu m-kiewitz defect normal Engine: SCI
#5242 EQ1CD: AUDIO folder m-kiewitz defect normal Engine: SCI
#5243 PHARKAS CD: Crash at the start menu bluegr defect normal Engine: SCI
#5244 LONGBOW: Crash when play from restart dialog SF/mthreepwood defect normal Engine: SCI
#5246 Hoyle3 EGA: Same Crashes as VGA m-kiewitz defect normal Engine: SCI
#5247 SCI: SQ4EGA: Music Glitch on Estros bluegr defect normal Engine: SCI
#5248 SCI: SQ4EGA: Graphics Glitch in Arcade sev- defect normal Engine: SCI
#5249 SQ4EGA: Time warp bg lingers when warped to SQ1 bluegr defect normal Engine: SCI
#5250 SQ4EGA: Vohaul's animation frames missing from pocketpal bluegr defect normal Engine: SCI
#5251 PQ3EGA: ScummVM crashes on launch bluegr defect normal Engine: SCI
#5253 LSL3 French MD5 bluegr defect normal Engine: SCI
#5254 KQ5 EGA MD5 bluegr defect normal Engine: SCI
#5255 SQ4 EGA MD5 bluegr defect normal Engine: SCI
#5256 SCI Fallback detector crashes with several games bluegr defect normal Engine: SCI
#5257 LONGBOW EGA MD5 bluegr defect normal Engine: SCI
#5258 SQ1 EGA MD5 bluegr defect normal Engine: SCI
#5259 LSL5 EGA MD5 bluegr defect normal Engine: SCI
#5260 SCI-FANMADE: Basement sign not displaying properly m-kiewitz defect normal Engine: SCI
#5261 SCI-FANMADE: Intro music doesn't play bluegr defect normal Engine: SCI
#5262 LURE: Failed assertion in EGA version dreammaster defect normal Engine: Lure
#5263 LB2: Pathfinding problems waltervn defect normal Engine: SCI
#5264 LONGBOW: crash when opening hand code bluegr defect normal Engine: SCI
#5265 LB2Floppy & LB2CD: Actor takes strange path waltervn defect normal Engine: SCI
#5266 LB2Floppy: Superfluous transition between rooms m-kiewitz defect normal Engine: SCI
#5267 PQ3EGA: Wrong speech bubble background colors bluegr defect normal Engine: SCI
#5268 Keyboard discrepancies in all SCI games bluegr defect normal Engine: SCI
#5269 MOTHERGOOSE CD: Crashing with invalid rects - kCan(t)BeHere defect normal Engine: SCI
#5270 SCI MD5s sev- defect normal Engine: SCI
#5271 MI EGA: Screen strip out of bounds sev- defect normal Engine: SCUMM
#5272 SCUMM: Detects games in wrong places sev- defect normal Engine: SCUMM
#5275 SCI: Bug in file read/write operations wjp defect normal Engine: SCI
#5276 Hoyle4: Game is falsely detected as DEMO bluegr defect normal Engine: SCI
#5277 QFG3: Crash at Simbani warrior challenge sluicebox defect normal Engine: SCI
#5279 LSL5: Crash at airport ATM m-kiewitz defect normal Engine: SCI
#5280 LSL5: Sprite background is opaque bluegr defect normal Engine: SCI
#5281 LSL5 EGA MD5 checksum bluegr defect normal Engine: SCI
#5282 QFG3: Crash after throwing the spear of death bluegr defect normal Engine: SCI
#5283 SCI: LB2Floppy: Missing hotspots in armor corpse closeup sluicebox defect normal Engine: SCI
#5284 Gabriel Knight 1: File dialog is messy defect normal Engine: SCI
#5285 LB2CD & LB2Floppy: Graphics glitch in corpse clue popups bluegr defect normal Engine: SCI
#5286 LB2Floppy: Murderer stuck at mastodon room waltervn defect normal Engine: SCI
#5287 LB2Floppy: Graphics glitch in boiler room m-kiewitz defect normal Engine: SCI
#5289 QFG1 EGA: priority/control/view functions crash, debug mode bluegr defect normal Engine: SCI
#5290 SQ3 : Crash at intro bluegr defect normal Engine: SCI
#5291 LAURABOW2 CD: Crash at the introduction m-kiewitz defect normal Engine: SCI
#5292 SCI: MOTHERGOOSE SCI1.1: Latest "Coin" doesn't display wjp defect normal Engine: SCI
#5293 MOTHERGOOSE/VGA: Saving after reloading crashes the game m-kiewitz defect normal Engine: SCI
#5294 MOTHERGOOSE SCI1.1: Crash at the very end sluicebox defect normal Engine: SCI
#5295 MOTHERGOOSE CD: Crash after giving the pipe to the king bluegr defect normal Engine: SCI
#5296 Freddy Pharkas "prologue" not animated m-kiewitz defect normal Engine: SCI
#5297 MOTHERGOOSE: Bug 3051163 not fixed as of r52298 defect normal Engine: SCI
#5298 PHARKAS : Night Scene Change Glitch m-kiewitz defect normal Engine: SCI
#5299 Hoyle1: Hearts Crash bluegr defect normal Engine: SCI
#5300 HOYLE1: Unknown game report bluegr defect normal Engine: SCI
#5301 QFG1VGA: Combat non-responsive when fighting weapon master m-kiewitz defect normal Engine: SCI
#5303 SCI: Please re-open bug 3049360 bluegr defect normal Engine: SCI
#5304 QFG1VGA and QFG3: Text box glitches bluegr defect normal Engine: SCI
#5305 QFG2: Must rename SAV file to import character bluegr defect normal Engine: SCI
#5307 SCI: PQ3: channel volumes are wrong when using Adlib sluicebox defect normal Engine: SCI
#5308 QFG2: Player continues to walk after hitting wall m-kiewitz defect normal Engine: SCI
#5309 QFG1 VGA: Fetch spell crashes game bluegr defect normal Engine: SCI
#5310 QFG3 italian md5sums bluegr defect normal Engine: SCI
#5312 SCUMM: MI1 - navigator pointing bug (related to actor faces actor) AndywinXp defect normal Engine: SCUMM
#5313 QFG1VGA character fails to import into QFG2VGA bluegr defect normal Engine: SCI
#5314 QFG character saves, naming convention bluegr defect normal Engine: SCI
#5315 QFG2/QFG3 Import issues bluegr defect normal Engine: SCI
#5316 Lost In Time: Invalid files marked as missing DrMcCoy defect normal Engine: Gob
#5317 Polish Swampy Adventures unknown md5 Kirben defect normal Engine: AGOS
#5318 MI1CD: failed to load saved game sev- defect normal Engine: SCUMM
#5319 SQ5: Game crashes while playing "Battle Cruiser" bluegr defect normal Engine: SCI
#5321 SCI Jones: Game will no longer start m-kiewitz defect normal Engine: SCI
#5322 SQ5: Crashes on load BattleCruiser game m-kiewitz defect normal Engine: SCI
#5323 QG3: No real SFX m-kiewitz defect normal Engine: SCI
#5324 ECOQUEST: Crash During Intro bluegr defect normal Engine: SCI
#5326 Jones in the Fast Lane CD: Graphics Missing bluegr defect normal Engine: SCI
#5327 LSL2 (old): Bomb never stops exploding. m-kiewitz defect normal Engine: SCI
#5328 LSL5: Patty sprite shown upside-down outside of club m-kiewitz defect normal Engine: SCI
#5329 LSL5: Game stuck, in Atlantic City warf defect normal Engine: SCI
#5330 SCI: Notes not stopping correctly bluegr defect normal Engine: SCI
#5331 KQ6CD: Error when looking at rotten tomato bluegr defect normal Engine: SCI
#5332 KQ6CD: Pathfinder issues in catacombs waltervn defect normal Engine: SCI
#5333 QFG1VGA: Crashes PSP starting combat bluegr defect normal Engine: SCI
#5334 LB2CD: Glitch in Act 6 coroner answer buttons m-kiewitz defect normal Engine: SCI
#5335 SCI Fanmade - Ocean Battle: Crash while playing bluegr defect normal Engine: SCI
#5336 KQ6: Flute sound missing with General MIDI waltervn defect normal Engine: SCI
#5337 SCI: MIDI glitches on unpause/load bluegr defect normal Engine: SCI
#5338 LB2CD & LB2Floppy: Crash entering pterodactyl room lskovlun defect normal Engine: SCI
#5339 Please re-open bug #3053104 bluegr defect normal Engine: SCI
#5341 AMIGAOS4: Overload in QuickTimeDecoder wjp defect normal Port: AmigaOS4
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