#11295 |
BLADERUNNER: save games may not work on macOS Catalina
|
new
|
|
defect
|
normal
|
Engine: Bladerunner
|
#11344 |
BLADERUNNER: In Act 4 police officers may run to flee waypoints and clip into scenery
|
new
|
|
defect
|
normal
|
Engine: Bladerunner
|
#11715 |
AUDIO: Games crash on launch with FluidSynth and no soundfont
|
new
|
|
defect
|
normal
|
Audio
|
#11745 |
GUI: THEME: Some tabs and selectors have hidden options in low resolution mode
|
new
|
|
defect
|
normal
|
GUI
|
#12010 |
SCUMM: MI1: Giving items that Guybrush does not carry causes weird behavior
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#12435 |
SAGA: IHNM: Issues with sound options synchronization between native control panel and ScummVM GMM
|
new
|
|
defect
|
normal
|
Engine: SAGA
|
#12925 |
AGS: Time Gentlemen, Please visual differences with standalone version in early game
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#13022 |
SCUMM: Loom CD Talkie starts with subtitles disabled
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#13134 |
TWINE: LBA1 Credits screen in high resolution mode shows hidden character models to the side
|
new
|
|
defect
|
normal
|
Engine: TwinE
|
#13187 |
AGS: Lancelot's Hangover (and others?) - Purple/magenta sprite color appears transparent
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#13366 |
SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves
|
pending
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
#13472 |
HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM
|
new
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
#13502 |
TOON: Demo is missing a short animation from first screen
|
new
|
|
defect
|
normal
|
Engine: Toon
|
#13544 |
TOON: Flux does not stop dancing when used on Cabinet
|
new
|
|
defect
|
normal
|
Engine: Toon
|
#13580 |
GUI: File browser should start from selected path
|
new
|
|
feature request
|
normal
|
GUI
|
#13663 |
HYPNO: Slow frame rate, navigation issue and frequent sound pops
|
new
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
#14370 |
GUI: Add scrollable support and a Copy to Clipboard button for the new Log view
|
new
|
|
feature request
|
normal
|
GUI
|
#14371 |
LAN: Server's IP interface is sometimes from a virtual adapter
|
new
|
|
defect
|
normal
|
--Other--
|
#14443 |
SCUMM: Loom (EGA) - Bobbin (as Bobbin) can enter the Forge gate before it's closed and glitches with the background
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#14510 |
SCUMM: Inconsistent Audio setting between in-game GMM menu and launcher's Game Options
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#14559 |
ANDROID: Crash when a bluetooth keyboard reconnects on Android 7 device
|
new
|
|
defect
|
normal
|
Port: Android
|
#14778 |
TWINE: Some in-game options are being translated to ???
|
new
|
|
defect
|
normal
|
Engine: TwinE
|
#14823 |
ANDROID: TETRAEDGE: Crash issues with Syberia 1 and 2 games
|
new
|
|
defect
|
normal
|
Engine: Tetraedge
|
#14824 |
ANDROID: STARK: Crash when launching The Longest Journey on Android 13
|
new
|
|
defect
|
normal
|
Engine: Stark
|
#14827 |
ANDROID: Launcher GUI layout issues for Backend tabs
|
new
|
|
defect
|
normal
|
Port: Android
|
#15086 |
GROOVIE: Clandestiny final cutscene crashes
|
new
|
|
defect
|
normal
|
Engine: Groovie
|
#15210 |
GUI: GMM: Mouse cursor is offset when screen is shaking
|
new
|
|
defect
|
normal
|
GUI
|
#15214 |
SAGA: IHNM: Cannot proceed to endgame segment
|
new
|
|
defect
|
normal
|
Engine: SAGA
|
#15333 |
GROOVIE: T11H: Implement support for spooky animation mode
|
new
|
|
feature request
|
normal
|
Engine: Groovie
|
#15334 |
GROOVIE: T11H: Implement support for 8bit and 16bit color depth
|
new
|
|
feature request
|
normal
|
Engine: Groovie
|
#15340 |
GUI: ANDROID: IOS: Portrait layout issue for "Add anyway" button
|
new
|
|
defect
|
normal
|
GUI
|
#15356 |
AGS: Implement custom keymapper for a selection of games
|
new
|
|
feature request
|
normal
|
Engine: AGS
|
#15374 |
ANDROID: Log Debug level is reset when force closing the app
|
new
|
|
defect
|
normal
|
Port: Android
|
#11724 |
SWORD25: Slow video and out of synch audio on old Android devices
|
new
|
|
defect
|
low
|
Engine: Sword25
|
#13371 |
SCUMM: Loom (EGA) - (Original bug) Overlay glitch with edge of distaff in woodbin
|
new
|
|
feature request
|
low
|
Engine: SCUMM
|
#13412 |
AGS: Zniw Adventure - Sprites in ScummVM appear less sharp/fuzzier
|
new
|
|
defect
|
low
|
Engine: AGS
|
#14258 |
AGS: Dreams in the Witch House: character briefly appearing after logo
|
new
|
|
defect
|
low
|
Engine: AGS
|
#14857 |
GOB: Version from main menu shows nothing for GOG version
|
new
|
|
defect
|
low
|
Engine: Gob
|
#15177 |
SCI: LSL5: Drawing issues when using the "?" icon
|
new
|
|
defect
|
low
|
Engine: SCI
|