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Ticket Summary Status Owner Type Priority Component
#14828 HYPNO: Using alternative fire during missile sequences will trigger a large number of video playbacks new neuromancer defect high Engine: Hypno
#14863 PRIVATE: use original cursors from the exe new neuromancer feature request high Engine: Private
#13773 HYPNO: Some sound/music is missing in Soldier Boyz new neuromancer defect normal Engine: Hypno
#13774 HYPNO: Difficulty levels are not implemented in Soldier Boyz new neuromancer feature request normal Engine: Hypno
#13954 FREESCAPE: certain UI elements are not implemented yet in Driller pending neuromancer feature request normal Engine: Freescape
#13956 FREESCAPE: intro title sequences are not completely implemented in Driller pending neuromancer feature request normal Engine: Freescape
#13957 FREESCAPE: Demo mode does not match the original implementation in Driller pending neuromancer defect normal Engine: Freescape
#14073 FREESCAPE: several types of rendering artifacts are visible new neuromancer defect normal Engine: Freescape
#14535 WETLANDS: missing korean text in the localized release new neuromancer defect normal Engine: Hypno
#14628 FREESCAPE: certain UI elements are not implemented yet in Dark Side new neuromancer feature request normal Engine: Freescape
#14785 iOS: Allow engines to place on-screen buttons in specific locations new feature request normal Port: iOS
#14836 FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet new neuromancer feature request normal Engine: Freescape
#14961 TINYGL: glScissor is not implemented in TinyGL new feature request normal Graphics
#15043 FREESCAPE: CPC sounds are not implemented new neuromancer defect normal Engine: Freescape
#15044 FREESCAPE: C64 releases are not supported new neuromancer feature request normal Engine: Freescape
#15045 FREESCAPE: certain UI elements are not implemented yet in Total Eclipse new neuromancer defect normal Engine: Freescape
#15049 FREESCAPE: DOS/CGA render mode need work new neuromancer feature request normal Engine: Freescape
#15271 TINYGL: glPolygonStipple seems to work when looking at one side only new defect normal Graphics
#15272 TINYGL: triangle fan produces less triangles than expected? new defect normal Graphics
#15331 FREESCAPE: width of rendered lines depends on the computer resolution new neuromancer defect normal Engine: Freescape
#15345 HYPNO: previous mission replay in the same chapter not implemented in Wetlands new neuromancer feature request normal Engine: Hypno
#15429 FREESCAPE: gate effect is missing in Castle Master new neuromancer defect normal Engine: Freescape
#15465 FREESCAPE: Total Eclipse 2 is still very unstable new neuromancer defect normal Engine: Freescape
#15466 FREESCAPE: CPC disk release of Total Eclipse is unsupported new neuromancer feature request normal Engine: Freescape
#15469 FREESCAPE: Driller end game seems buggy new neuromancer defect normal Engine: Freescape
#15470 FREESCAPE: UI is not pixel perfect new neuromancer defect normal Engine: Freescape
#15486 TINYGL: triangles always override zbuffer from lines? new defect normal Graphics
#15344 HYPNO: different Wetland pointers during arcade mode are missing new neuromancer defect low Engine: Hypno
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