#11841 |
GRIM: Game locks if the user opens the inventory while Manny is knocking at Glottis' door
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|
defect
|
high
|
Engine: Grim
|
|
#13141 |
GRIM: Grim Fandango ! year 3 end cutscene cuts early
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|
defect
|
high
|
Engine: Grim
|
|
#13594 |
CHEWY: Dialog canceled by subtitles
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bluegr
|
defect
|
high
|
Engine: Chewy
|
|
#14497 |
BACKENDS: PSP: Crash on Start since 2.7.0
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lephilousophe
|
defect
|
high
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Port: PSP
|
|
#15505 |
SCUMM HE MOONBASE: big endian problem (MORPHOS)
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AndywinXp
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defect
|
high
|
Engine: SCUMM
|
|
#7564 |
FOTAQ code modifications (mostly for greek translation)
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sev-
|
feature request
|
normal
|
Engine: Queen
|
|
#11367 |
WEB: I18N and punctuation improvements
|
IlDucci
|
feature request
|
normal
|
Web
|
|
#12074 |
TWINE: rendering of the holomap is broken
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#13145 |
ASYLUM: Corrupted magnifying glass
|
alxpnv
|
defect
|
normal
|
Engine: Asylum
|
|
#13366 |
SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#13461 |
BACKENDS: OPENGLSDL: Stretched in full screen
|
sev-
|
defect
|
normal
|
Graphics
|
|
#13942 |
FREESCAPE: Add "Virtual Worlds" Atari ST support
|
neuromancer
|
feature request
|
normal
|
Engine: Freescape
|
|
#13954 |
FREESCAPE: certain UI elements are not implemented yet in Driller
|
neuromancer
|
feature request
|
normal
|
Engine: Freescape
|
|
#13956 |
FREESCAPE: intro title sequences are not completely implemented in Driller
|
neuromancer
|
feature request
|
normal
|
Engine: Freescape
|
|
#13957 |
FREESCAPE: Demo mode does not match the original implementation in Driller
|
neuromancer
|
defect
|
normal
|
Engine: Freescape
|
|
#14159 |
GRIM: MD5 dialog can’t be cancelled in Grim Fandango
|
|
defect
|
normal
|
Common
|
|
#14574 |
GOB: Excessive blitting drags performance down
|
sdelamarre
|
defect
|
normal
|
Engine: Gob
|
|
#14669 |
TWINE: Multiple track issues
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#14747 |
BACKENDS: HAIKU: ScummVM 2.7.1 build crashes when pressing "F5/F1" to open the menu on "Day of the Tentacle"
|
dwatteau
|
defect
|
normal
|
Engine: SCUMM
|
|
#14860 |
SCUMM: Remove continuity error in toupee scene in SAMNMAX
|
dwatteau
|
feature request
|
normal
|
Engine: SCUMM
|
|
#14890 |
ANDROID: Monkey Island 3 doesn't work anymore
|
lephilousophe
|
defect
|
normal
|
Port: Android
|
|
#15195 |
INDY3: Restore content in German versions (dos/amiga ega and dos/vga)
|
dwatteau
|
feature request
|
normal
|
Engine: SCUMM
|
|
#15350 |
SCUMM: INDY3: atari st - no sound after modifying the resources for new translation
|
dwatteau
|
defect
|
normal
|
Engine: SCUMM
|
|
#15384 |
TWINE: LBA: Dark museum has side-effects on the same session
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#15400 |
TWINE: LBA - Using the Holomap while Twinsen is walking may cause glitch
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#15408 |
TWINE: the W key was supposed to only do Action on Normal
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#15410 |
TWINE: Little big adventure no menu music and a crash
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
|
#15418 |
SCUMM: Loom (EGA) - Game not starting/unrecognized after the use of scummtr and scummrp with the MT32 update
|
dwatteau
|
defect
|
normal
|
Engine: SCUMM
|
|
#15445 |
ANDROID: Gesture for middle click (three fingers tap) in direct touch mode
|
antoniou79
|
defect
|
normal
|
Port: Android
|
|
#12062 |
PETKA: Wrong fonts in subtitles/inventory
|
whiterandrek
|
defect
|
low
|
Engine: Petka
|
|
#14009 |
SCUMM: Potential script errors at Lou's Loans in ZAK
|
dwatteau
|
feature request
|
low
|
Engine: SCUMM
|
|
#15168 |
GOB: Goblins Quest 3 (Amiga) - Unneeded "Please insert disk 2" message
|
BJNFNE
|
feature request
|
low
|
Engine: Gob
|
|
#15371 |
BACKENDS: PS3: Grim Fandango not running on PS3 build
|
aquadran
|
defect
|
low
|
Engine: Grim
|
|
#15502 |
SCUMM: INDY3 Pink pixels at Irene's typewriter
|
dwatteau
|
feature request
|
low
|
Engine: SCUMM
|
|
#15503 |
SCUMM: INDY3 Irene vanishes for a moment
|
dwatteau
|
feature request
|
low
|
Engine: SCUMM
|
|