Timeline
Jan 7, 2024:
- 8:58 PM Changeset [b2897d10]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translations templates
- 8:57 PM Changeset [58f4eea8]branch-2-8branch-2-8-1branch-2-8-1-android by
- NEWS: Mention Nancy fixes
- 7:39 PM Changeset [2bb5b95b]branch-2-8branch-2-8-1branch-2-8-1-android by
- NANCY: Split maze map key into separate Keymap The "Open map" action …
- 7:39 PM Changeset [ff6b203a]branch-2-8branch-2-8-1branch-2-8-1-android by
- NANCY: Show general keymaps in GMM Fixed an issue in the nancy …
- 7:39 PM Changeset [6d4693bc]branch-2-8branch-2-8-1branch-2-8-1-android by
- NANCY: Show/hide virtual keyboard when saving
- 7:39 PM Changeset [72a319bc]branch-2-8branch-2-8-1branch-2-8-1-android by
- NANCY: Fix nancy1 telephone hints A fix for some broken nancy3 phone …
- 7:36 PM Changeset [e77b114a] by
- MM: MM1: Remove redundant call to updateMonsterStatus
- 6:16 PM Changeset [e1ba1447] by
- FREESCAPE: support for some ui symbols in eclipse for cpc
- 6:16 PM Changeset [736b88b] by
- FREESCAPE: support for some ui symbols in eclipse for zx
- 6:16 PM Changeset [17862918] by
- FREESCAPE: first support for ui symbols in eclipse for DOS
- 5:27 PM Changeset [883c4006] by
- AGS: Update Wadjet entries (Linux Steam/GOG)
- 5:22 PM Ticket #14822 (Unknown game variant for ags: Blackwell Legacy Steam version Windows ...) closed by
- fixed: Thanks, several Wadjet games were recently updated and we're in the …
- 5:19 PM Ticket #14800 (Unknown game variant for ags) closed by
- outdated: Thanks, this entry was added in …
- 2:25 PM Ticket #14822 (Unknown game variant for ags: Blackwell Legacy Steam version Windows ...) created by
- Got the following report then trying to add Blackwell Legacy to …
- 1:53 PM Changeset [fda3a897] by
- DEVTOOLS: Blacken director-generate-xobj-stub.py
- 1:53 PM Changeset [921f636c] by
- DEVTOOLS: Add MacBinary support to director-generate-xobj-stub
- 1:06 PM Changeset [ec9db806] by
- DIRECTOR: Add BackPacker (Swedish, Windows)
- 1:03 PM Changeset [6e3f31d1]branch-2-8branch-2-8-1branch-2-8-1-android by
- NEWS: Mention Android crash fix. Added missing full stops.
- 1:02 PM Ticket #14820 (SWORD1: Speech volume setting maxc value is out of bound) closed by
- fixed
- 1:02 PM Changeset [196d515c]branch-2-8branch-2-8-1branch-2-8-1-android by
- SWORD1: Fix volume overflow bug (#14820) I accidentally missed …
- 1:00 PM Changeset [a1683df0] by
- SWORD1: Fix volume overflow bug (#14820) I accidentally missed …
- 11:51 AM Changeset [8f2bd1c8] by
- GOB: set urban and woodruff as kPlatformWindows
- 11:51 AM Changeset [56a77f5f] by
- GOB: use AD_ENTRY for Adi 2 demos
- 11:51 AM Changeset [9de50c79] by
- GOB: Mark all Adi 2 demos as ADGF_DEMO
- 11:22 AM Ticket #14820 (SWORD1: Speech volume setting maxc value is out of bound) closed by
- fixed
- 11:11 AM Ticket #14821 (MD5: MTROPOLIS: Unknown game variant [Muppet Treasure Island, Russian, ...) created by
- Hello. I have tried to launch Russian version of game Muppet …
- 9:46 AM Ticket #14812 (Unknown game variant for vcruise [Fargus]) closed by
- fixed: Added detection for this version in …
- 9:45 AM Changeset [605730f8] by
- VCRUISE: Add detection for Reah Russian CD version
- 9:28 AM Ticket #14820 (SWORD1: Speech volume setting maxc value is out of bound) created by
- OS: Win7 x64 ScummVM version: 2.8.0 also confirmed on daily build …
- 9:09 AM Changeset [2b3521dc] by
- TESTBED: Use OSystem::copyRectToScreen() and fillScreen() where …
- 9:09 AM Changeset [9905e329] by
- TEENAGENT: Use OSystem::fillScreen() where possible
- 9:09 AM Changeset [9515a2a0] by
- SUPERNOVA: Use OSystem::copyRectToScreen() and fillScreen() where possible
- 9:09 AM Changeset [51c3b3a0] by
- STARTREK: Use OSystem::fillScreen() where possible
- 9:09 AM Changeset [1423cf2] by
- SCUMM: Use OSystem::fillScreen() where possible This also avoids …
- 9:09 AM Changeset [01e70713] by
- SCI: Use OSystem::fillScreen() where possible
- 9:09 AM Changeset [3c80ba8d] by
- SAGA2: Use OSystem::copyRectToScreen() and fillScreen() where possible
- 9:09 AM Changeset [eb265d8d] by
- PLUMBERS: Use OSystem::copyRectToScreen() and fillScreen() where possible
- 9:09 AM Changeset [b91f06d9] by
- MOHAWK: Use OSystem::fillScreen() where possible
- 9:09 AM Changeset [4668faf3] by
- M4: Use OSystem::fillScreen() where possible
- 9:09 AM Changeset [bd559de] by
- KINGDOM: Use OSystem::copyRectToScreen() and fillScreen() where possible
- 9:09 AM Changeset [c7fbebf1] by
- GROOVIE: Use OSystem::fillScreen() where possible
- 9:09 AM Changeset [838718ea] by
- DREAMWEB: Use OSystem::copyRectToScreen() and fillScreen() where possible
- 9:09 AM Changeset [ad634353] by
- DRASCULA: Use OSystem::copyRectToScreen() where possible
- 7:10 AM Ticket #14819 (DIRECTOR: Backpacker (Swedish) (D4) crashes in main menu) created by
- Trying to launch Backpacker, which I believe is a director 4 game in …
- 7:08 AM Changeset [49fece63] by
- FREESCAPE: first implementation of initGameState and some UI fixes for …
- 12:33 AM Changeset [030d96fb] by
- FREESCAPE: Fix compilation
- 12:09 AM Changeset [0a1e1e3e] by
- AGS: Update Wadjet entries (Win Steam/GOG)
Jan 6, 2024:
- 11:44 PM Changeset [4bc0670f] by
- NANCY: Make sure TurningPuzzle triggers flag Solving a TurningPuzzle …
- 11:44 PM Changeset [eb5c5e72] by
- NANCY: Fix PasswordPuzzle max input length This fixes the level 2 …
- 11:43 PM Changeset [d56f3a9c]branch-2-8branch-2-8-1branch-2-8-1-android by
- GRAPHICS: MACGUI: Fix links with Unicode characters If there are …
- 11:39 PM Changeset [ed4ec96b] by
- GRAPHICS: MACGUI: Fix links with Unicode characters If there are …
- 10:12 PM Ticket #14799 (Unknown game variant for ags) closed by
- fixed: Thanks! Added in …
- 10:12 PM Ticket #14801 (Unknown game variant for ags) closed by
- fixed: Thanks! Added in …
- 10:04 PM Changeset [7cbc5f04] by
- AGS: Add detection for new games From AGS forums / TRAC reports
- 6:56 PM Changeset [db8e4cdc] by
- GOB: Mark urban game entries as Windows games
- 6:53 PM Changeset [62c53726] by
- GOB: Mark all Woodruff entries as Windows Woodruff requires Windows …
- 4:36 PM Ticket #14818 (WIN32: Drive letters in browser_lastpath are punycoded in scummvm.ini) created by
-
On current master, drive letters for the
browser_lastpath
variable … - 4:21 PM Changeset [62377fe9] by
- GOB: Remove version info from the Urban Runner demo There's only one …
- 4:21 PM Changeset [d9323ed8] by
- GOB: use AD_ENTRY for Urban Runner demo
- 4:21 PM Changeset [702eb5a8] by
- GOB: add version number to Urban Runner demo
- 4:21 PM Changeset [b609cc10] by
- GOB: add correct langcode for GOB1 interactive demo
- 2:58 PM Changeset [47eb539c] by
- FREESCAPE: removed glDisable(GL_LIGHTING) from the shader rendered
- 2:55 PM Changeset [5eff8d6f] by
- FREESCAPE: refactor and improve triggering of collision conditions
- 2:55 PM Changeset [7f21ad3c] by
- FREESCAPE: set some sane default controls for ios
- 12:49 PM Ticket #14808 (TWINE: A couple of glitches from using the holomap) closed by
- pending: should be fixed in master now (and is cherry-picked for a potential …
- 12:48 PM Changeset [88620422]branch-2-8branch-2-8-1branch-2-8-1-android by
- NEWS: added holomap fix to 2.8.1 changelog
- 12:46 PM Changeset [185467a2]branch-2-8branch-2-8-1branch-2-8-1-android by
- TWINE: Fixed glitches from using the holomap #14808 …
- 12:46 PM Changeset [04c7c17b] by
- TWINE: Fixed glitches from using the holomap #14808 …
- 12:46 PM Changeset [6770a5ba] by
- TWINE: comment for Renderer::rot
- 12:46 PM Changeset [2472dc26] by
- TWINE: comment on why this is member var
- 12:46 PM Changeset [d0a750ef] by
- TWINE: added new debug level for timers
- 12:46 PM Changeset [09c2b1ca] by
- TWINE: use toSeconds for time conversions
- 12:46 PM Changeset [401e3eb9] by
- EVENTRECORDER: const for isEventsBufferEmpty()
- 12:46 PM Changeset [c8b36644] by
- TWINE: removed newlines from debug and warning calls
- 9:41 AM Changeset [cbf8d384] by
- DIRECTOR: Add Mac checksums for tivolasummer2000
- 9:34 AM Changeset [98df6233]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Fix missing cast member field lookups Director is quite …
- 9:34 AM Changeset [6a6bf936]branch-2-8branch-2-8-1branch-2-8-1-android by
- DIRECTOR: Add The Dark Eye v1.0.3 to detection table
- 9:32 AM Changeset [2644f9a7] by
- DIRECTOR: Fix missing cast member field lookups Director is quite …
- 9:32 AM Changeset [1ba8bdc3] by
- DIRECTOR: Add The Dark Eye v1.0.3 to detection table
- 4:31 AM Changeset [edc3f22c] by
- DIRECTOR: add Willy Wabbit Mandarin
Jan 5, 2024:
- 10:42 PM Changeset [d40e408f] by
- NANCY: Fix nancy6 caption Changed the execution of Conversation …
- 10:42 PM Changeset [a5ebc7cb] by
- NANCY: Fix AddInventoryNoHS record Fixed an issue where …
- 10:42 PM Changeset [5361a7fa] by
- NANCY: Swap inverted rotation cursors Swapped the cursors used when a …
- 10:42 PM Changeset [0d6f44f0] by
- NANCY: Improve support for nancy7 save menu The nancy7 (and only …
- 7:18 PM Ticket #14817 (FREESCAPE: Amstrad CPC version of Dark Side unknown variant) closed by
- wontfix: This release seems to be compressed and it will not be supported. If …
- 6:29 PM Ticket #14817 (FREESCAPE: Amstrad CPC version of Dark Side unknown variant) created by
- My Amstrad CPC version of Dark Side (English, DSK version) does not …
- 1:44 PM Ticket #14816 (Cleanup feature) created by
- Most games where made for a specific target machine or OS, so in …
- 1:26 PM Ticket #14815 (SCUMM: MANIAC: Turn the "bad crack" fix into an optional enhancement) created by
- https://github.com/scummvm/scummvm/commit/07617f8c5f7b136fb0b873b52e519 …
- 12:56 PM Ticket #14814 (SWORD2: ScummVM crashes when quitting the game while it is paused) created by
- ScummVM 2.9.0git (Jan 2 2024 09:43:50) How to reproduce: 1. Pause …
- 12:53 PM Ticket #14813 (PINK: Broken cyrillic symbols in both pink panther games) created by
- Hello! I've found a problem in Pink Panthera (Passport to Peril and …
- 12:41 PM Ticket #14812 (Unknown game variant for vcruise [Fargus]) created by
- Hello. This is the code from error message for Fargus 6CD version of …
- 11:41 AM Changeset [0ab7556a]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (French) Currently translated at 100.0% …
- 10:12 AM Ticket #14806 (WEB: Documentation page redirects to outdated docs) closed by
- fixed: Should be fixed now
- 3:41 AM Changeset [22c9775]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 2:46 AM Ticket #14811 (SCI: CAMELOT: Guards Use Wrong Text Box at Jaffa Gate) created by
- I am using ScummVM version 2.8.0. In Conquests of Camelot, when you …
- 2:23 AM Ticket #14810 (SCI: Two Musical Themes Play Simultaneously in Fatima's House in Camelot) created by
- I am using ScummVM version 2.8.0. When I restore a game to Fatima's …
- 1:49 AM Ticket #14809 (OSXPPC: No PPC ScummVM past 2.2.0 works on iMac G5) created by
- (To start, I just wanted to say, I really appreciate whoever is …
- 12:05 AM Changeset [9db6f3a1]branch-2-8branch-2-8-1branch-2-8-1-android by
- GRAPHICS: MACGUI: Made readHex() more robust This fixes crashes in …
- 12:04 AM Changeset [7361c0f2] by
- GRAPHICS: MACGUI: Made readHex() more robust This fixes crashes in …
Jan 4, 2024:
- 11:14 PM Changeset [1ae1d4d8]branch-2-8-0 by
- DOCS: Fix formatting in Controls table in iOS documentation
- 11:14 PM Changeset [5b1668f7]branch-2-8branch-2-8-1branch-2-8-1-android by
- DOCS: Fix formatting in Controls table in iOS documentation
- 11:12 PM Changeset [f7f152ca] by
- DOCS: Fix for real the csv (!) table with iOS controls An extra comma …
- 11:03 PM Changeset [b933d8cb] by
- DOC: Another attempt to fix iOS controls table
- 10:54 PM Changeset [0f1fecb5] by
- DOCS: Fix iOS controls table formatting
- 10:25 PM Changeset [7c44b243]branch-2-8branch-2-8-1branch-2-8-1-android by
- GOB: Fix a glitch in the first level of Gob3 (bug #9682)
- 10:22 PM Ticket #9682 (GOB: Goblins Quest 3 - graphic issue on first level) closed by
- fixed: Now …
- 10:15 PM Changeset [20f77b0b] by
- GOB: Fix a glitch in the first level of Gob3 (bug #9682)
- 9:12 PM Changeset [5deacf34] by
- FREESCAPE: correctly redraw infoMenu in driller
- 8:56 PM Changeset [c6f3c4f7] by
- FREESCAPE: missing usage of _eventManager
- 8:49 PM Ticket #14792 (Eye of the Beholder spell animations lock game for ~20-30 seconds) closed by
- fixed: Nice. Lucky on the first try :) Thanks for your feedback!
- 6:20 PM Ticket #14808 (TWINE: A couple of glitches from using the holomap) created by
- This is with ScummVM 2.9.0git built from master HEAD on Windows, with …
- 6:14 PM Ticket #14807 (TWINE: TV screen in Principal Island house plays a second wrong video) created by
- This is with ScummVM 2.9.0git built from master HEAD on Windows, with …
- 11:18 AM Ticket #14806 (WEB: Documentation page redirects to outdated docs) created by
- Going to https://docs.scummvm.org/ (as found on the main ScummVM page) …
- 10:12 AM Changeset [89b95438] by
- FREESCAPE: wrap event manager to make sure key events are properly …
- 10:12 AM Changeset [ab3354df] by
- FREESCAPE: improved keymap handling
- 9:27 AM Changeset [55e0a1a2]branch-2-8branch-2-8-1branch-2-8-1-android by
- NEWS: updated twine related news
- 9:12 AM Ticket #14805 (TWINE: black screen after snow lift cutscene) created by
- On hymalaia i can pick the snowboad. If i use the red card to use the …
- 2:41 AM Changeset [b3f1034]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 2:41 AM Changeset [c2fe8e48]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (French) Currently translated at 100.0% …
Jan 3, 2024:
- 10:43 PM Changeset [8ffbb2ec] by
- TOON: Add static hebrew strings
- 10:43 PM Changeset [02b3d365] by
- TOON: Support hebrew characters and bidi text
- 10:06 PM Ticket #14804 (SCI: Don't Lose Points for Not Freeing Launcelot in Camelot) closed by
- invalid: You lose the points once you take the boat to Gaza. […] …
- 8:01 PM Ticket #14804 (SCI: Don't Lose Points for Not Freeing Launcelot in Camelot) created by
- I am using ScummVM version 2.8.0. In Conquests of Camelot, I have …
- 7:26 PM Changeset [b5fa1e3e] by
- KYRA: (EOB) - improve spell anim performance (for fireball, ice …
- 6:54 PM Changeset [da9a74f] by
- GITHUB: Create FUNDING.yml
- 1:02 PM Changeset [704538a4] by
- DIRECTOR: Better resetting of font info in case of empty STXT resource …
- 12:38 PM Ticket #14795 (TWINE: LBA1: Scenery zoom glitched...) closed by
- fixed: fixed in these revisions: 4b9255b07e9fc2392be54e73346b18527b4f7aa7 …
- 12:37 PM Changeset [4b9255b0]branch-2-8branch-2-8-1branch-2-8-1-android by
- TWINE: fixed scenery zoom issue #14795 see …
- 12:37 PM Changeset [b40b2877]branch-2-8branch-2-8-1branch-2-8-1-android by
- TWINE: enforce redraw after switching disabling the scene zoom
- 12:36 PM Changeset [7309118b] by
- TWINE: fixed scenery zoom issue #14795 see …
- 12:36 PM Ticket #14802 (Strangeland error) closed by
- fixed: That was fast :) Closing!
- 12:36 PM Changeset [0059a00a] by
- TWINE: enforce redraw after switching disabling the scene zoom
- 12:31 PM Ticket #14803 (SWORD2: Error during intro cutscene (Spanish Playstation version)) created by
- During the playback of the intro cutscene of Broken Sword 2, Spanish …
- 10:24 AM Changeset [eea41b18]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 9:16 AM Ticket #14802 (Strangeland error) created by
- - strangeland from GOG version Windows version 2.8.0, the game is …
- 8:54 AM Ticket #14801 (Unknown game variant for ags) created by
- The game in 'Abscission' seems to be an unknown game variant. Please …
- 8:49 AM Ticket #14800 (Unknown game variant for ags) created by
- The game in 'Unavowed' seems to be an unknown game variant. Please …
- 8:48 AM Ticket #14799 (Unknown game variant for ags) created by
- The game in 'Shards of God v1.2' seems to be an unknown game variant. …
- 8:38 AM Changeset [40d680ec]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation files Updated by "Update PO files to match …
- 8:38 AM Changeset [21d93785]branch-2-8branch-2-8-1branch-2-8-1-android by
- SWORD1: Add detection for SoldOut rerelease
- 8:37 AM Changeset [91f0f86e] by
- SWORD1: Add detection for SoldOut rerelease
- 5:52 AM Changeset [95faebd5] by
- MTROPOLIS: Fix DynamicValue constructing same-type objects instead of …
- 5:42 AM Changeset [ef5c9036]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 5:41 AM Changeset [92936ab4]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (French) Currently translated at 100.0% …
- 5:41 AM Changeset [d982d871]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Catalan) Currently translated at 83.8% …
- 4:52 AM Changeset [3a006729] by
- MTROPOLIS: Fix unintended pass-by-value
- 3:35 AM Ticket #14786 (MTROPOLIS: Muppet Treasure Island crashes to desktop) closed by
- fixed: Should be fixed by 164498f204ba60cf9089af16ccd6febbbd0d2d8d
- 3:34 AM Changeset [164498f2] by
- MTROPOLIS: Fix out-of-range read when loading 8-bit mToon assets
Jan 2, 2024:
- 6:23 PM Changeset [43ea8de6] by
- GOB: add filesize to Interactive GOB1 demo
- 6:23 PM Changeset [15229416] by
- GOB: add filesize for Interactive GOB2 Amiga demo
- 6:23 PM Changeset [0b076a42] by
- GOB: add filesize and proper langcode for GOB2 entry
- 6:00 PM Ticket #14798 (SCI: PQ2 for Atari ST fails to launch) closed by
- invalid: Thank you for the lightning fast response! Looks like it's just the …
- 6:00 PM Changeset [270e13f5] by
- GOB: add correct langcode and version number to GOB2 Amiga entry
- 5:02 PM Ticket #14798 (SCI: PQ2 for Atari ST fails to launch) created by
- Atari ST version of Police Quest 2 fails to launch with the error …
- 4:27 PM Ticket #14797 (SCI: LONGBOW: Music doesn't fade out properly when reloading save) created by
- This is using ScummVM 2.8.0 on Windows 11. Playing Conquests of the …
- 4:20 PM Ticket #14796 (SCI: LONGBOW: Game gets stuck when changing screens at fair) created by
- This is using ScummVM 2.8.0 on Windows 11. Playing Conquests of the …
- 1:02 PM Changeset [026b6f7e]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translations templates
- 1:02 PM Changeset [dc13270]branch-2-8branch-2-8-1branch-2-8-1-android by
- TWINE: allow to toggle the zoom mode by keybinding this is bound to …
- 12:53 PM Changeset [cff51c8f] by
- TWINE: allow to toggle the zoom mode by keybinding this is bound to …
- 12:31 PM Changeset [17baf66b] by
- TWINE: fixed reading fla version
- 10:56 AM Changeset [249e039d]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 10:31 AM Ticket #14795 (TWINE: LBA1: Scenery zoom glitched...) created by
- See https://bugs.scummvm.org/ticket/14776 for a few more details. …
- 10:29 AM Ticket #14776 (TWINE: LBA - Twinsen can't climb ladder at ever and zoom scene glitched...) closed by
- pending: Thanks a lot for the report - the bug should be fixed in the 2.8 …
- 10:28 AM Changeset [c505c40f]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:27 AM Changeset [6302b367]branch-2-8branch-2-8-1branch-2-8-1-android by
- TWINE: reverted parts of 0517e015fc7 to fix bug #14776 See …
- 10:27 AM Changeset [95cf7abc] by
- TWINE: reverted parts of 0517e015fc7 to fix bug #14776 See …
- 10:09 AM Changeset [503f3030]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Polish) Currently translated at 100.0% …
- 9:56 AM Changeset [10d08328]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation (Polish) Currently translated at 100.0% …
- 9:24 AM Ticket #14787 (KINGDOM: Exiting the game doesn't return to ScummVM GUI) closed by
- fixed: The PR has been merged
- 9:23 AM Changeset [21248eca] by
- KINGDOM: Supporting returning back to launcher feature Also adds a …
- 8:37 AM Changeset [615af7f4]branch-2-8branch-2-8-1branch-2-8-1-android by
- I18N: Update translation files Updated by "Update PO files to match …
- 8:35 AM Changeset [46307ca0]branch-2-8branch-2-8-1branch-2-8-1-android by
- SCI: Fix LSL5 TPrint script patch The patch altered the frame size of …
- 8:35 AM Changeset [6c5ecf76]branch-2-8branch-2-8-1branch-2-8-1-android by
-
AGI: Fix uninit memory use, crash on
error
Fixes random crashes … - 8:35 AM Changeset [368d44e3]branch-2-8branch-2-8-1branch-2-8-1-android by
- AGI: Fix print.at parameter count in SQ1 1.0X Fixes the skimmer …
- 8:34 AM Changeset [52d2fb69]branch-2-8branch-2-8-1branch-2-8-1-android by
- CREATE_PROJECT: Fix crash when all engines disabled
- 8:34 AM Changeset [f4b8e054]branch-2-8branch-2-8-1branch-2-8-1-android by
- SCI: Fix PQ3 wrong ending
- 8:23 AM Ticket #14791 (SCI: LSL5 stack index crash) closed by
- fixed: Fixed in: …
- 8:17 AM Changeset [d2efce1c] by
- SCI: Fix LSL5 TPrint script patch The patch altered the frame size of …
- 6:08 AM Ticket #13955 (AGI: Same as #10872 - SQ1 1.0X Hangs just before Skimmer - maybe more ...) closed by
- fixed: Thanks! Fixed in: …
- 6:06 AM Ticket #10872 (AGI: SQ1 - version 1.0x - game hangs just before Skimmer (Kerona ...) closed by
- fixed: Fixed in: …
- 5:59 AM Changeset [560d09f3] by
- AGI: Remove unused function declarations
- 5:59 AM Changeset [0877da67] by
-
AGI: Fix uninit memory use, crash on
error
Fixes random crashes … - 5:58 AM Changeset [ad953722] by
- AGI: Fix print.at parameter count in SQ1 1.0X Fixes the skimmer …
- 1:59 AM Changeset [7e1dc959] by
- AGS: Disable game scanner when detection is dynamic When detection is …
- 1:22 AM Ticket #14794 (ULTIMA8: Hidden minimap blocks keyring use) closed by
- fixed: Fixed by commit: …
- 1:20 AM Changeset [5c4ae5b3] by
- ULTIMA8: Ignore hidden gumps on mouse cursor and trace object checks. …
- 1:17 AM Ticket #14794 (ULTIMA8: Hidden minimap blocks keyring use) created by
- Version 2.8.0 Resize the minimap to cover most of the screen and hide …
- 12:13 AM Changeset [6118a0d9] by
- LIBRETRO: fix paths retrieving in checkPathSetting
- 12:01 AM Ticket #14793 (AUDIO: Intro music of DOTT doesn't work anymore on clean config and ...) created by
- Sound effects work but the iconic music is gone. The commit which …
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