Timeline
Sep 4, 2024:
- 11:57 PM Changeset [bcbf6133] by
- I18N: Update translations templates
- 11:57 PM Changeset [fb88427d] by
- MTROPOLIS: Move Print modifier from MTI to Standard Although MTI had …
- 11:54 PM Changeset [1d7b13c1] by
- MTROPOLIS: correct various hashes and filesizes in detection
- 11:50 PM Changeset [c8460ec7] by
- MTROPOLIS: Fix incorrect media cue source union construction
- 11:36 PM Changeset [70bcd400] by
- MTROPOLIS: Fix stack overflow
- 9:50 PM Changeset [b54ab5dc] by
- I18N: Update translation files Updated by "Update PO files to match …
- 9:50 PM Changeset [b1d860d6] by
- QDENGINE: Implemented tile dumping into .png files
- 9:50 PM Changeset [e410466f] by
- QDENGINE: Further fixes to tile frame rendering. Still incorrect
- 9:50 PM Changeset [b3dd95b] by
- QDENGINE: Added more debug output on QDA load
- 9:50 PM Changeset [6d716ee7] by
- QDENGINE: More debug output on animation loading
- 9:50 PM Changeset [7ac10db6] by
- QDENGINE: Hooked left control button as default Fixes keyboard checks …
- 9:49 PM Changeset [6f622803] by
- QDENGINE: Initial code for grTileAnimation::decode_frame_data(()
- 9:49 PM Changeset [1e199c3] by
- QDENGINE: Implemented grTileAnimation::drawFrame_scale()
- 9:49 PM Changeset [54c47b6e] by
- QDENGINE: Added QDA v106 code changes to grTileAnimation::drawFrame()
- 9:49 PM Changeset [236ae276] by
- QDENGINE: Implement grTileAnimation::wasFrameSizeChanged()
- 9:49 PM Changeset [22cac63a] by
- QDENGINE: Implement grTileAnimation::find_closest_scale()
- 9:43 PM Changeset [8c40b6dc] by
- I18N: Update translation (Catalan) Currently translated at 82.6% …
- 6:52 PM Changeset [3877e7cc] by
- I18N: Update translations templates
- 6:51 PM Changeset [3c7521e] by
- SCUMM: MANIAC (v2): Disable kiosk mode for italian version It just …
- 5:08 PM Ticket #15356 (AGS: Implement custom keymapper for a selection of games) created by
- Some AGS games (eg. "Gemini Rue") use keyboard keys for some in-game …
- 3:58 PM Tickets #15160,15354 batch updated by
- fixed: In 8ce5acd1: […]
- 3:55 PM Changeset [8ce5acd1] by
- DIRECTOR: Add / fix a few entries Fix #15160 and #15354
- 1:56 PM Changeset [cd8d7517] by
- I18N: Update translation files Updated by "Update PO files to match …
- 1:56 PM Ticket #15338 (Excavation of hob's barrow - Unknown game variant for ags) closed by
- fixed: In de49453d: […]
- 1:55 PM Changeset [de49453d] by
- AGS: Add latest Excavation HB Mac GOG Fix #15338
- 1:54 PM Changeset [b550a0a0] by
- I18N: Update translations templates
- 1:53 PM Changeset [b381f3aa] by
- SCUMM: MANIAC: Add valid targets for demo checkbox and ensure that …
- 11:39 AM Ticket #15110 ([sword1] Add intro.dxa compression hash for FR_FRA version) closed by
- outdated: Appended to ticket #14600
- 10:05 AM Changeset [a3cbfc5c] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 10:03 AM Ticket #14590 (SWORD2: Add support for korean fan translation) closed by
- fixed
- 9:20 AM Changeset [e70dca66] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 8:45 AM Ticket #15007 (Cruise for a Corpse RUSSIAN v1.0 (OLD-GAMES.RU fan translation)) closed by
- fixed: Added in commit …
- 8:31 AM Changeset [f4401c1a] by
- I18N: Update translation files Updated by "Update PO files to match …
- 8:30 AM Changeset [7292e367] by
- FREESCAPE: correctly execute nested if/else
- 8:30 AM Changeset [f8b518cc] by
- FREESCAPE: refactor key collection code
- 7:14 AM Changeset [884e41e4] by
- I18N: Update translations templates
- 7:14 AM Changeset [25f0db3e] by
- VCRUISE: Add fast video decoder option
- 7:14 AM Changeset [ac0688bf] by
- VIDEO: Add codec accuracy options
- 7:14 AM Changeset [64a95c3b] by
- IMAGE: Add codec accuracy options
- 5:32 AM Changeset [e2fccfe5] by
- GRAPHICS: Normalize PixelFormat shift amounts to 0 for empty channels. …
- 4:49 AM Changeset [3fef9686] by
- M4: RIDDLE: Beginnings of room 501 daemon
- 4:12 AM Changeset [045fc403] by
- VCRUISE: Fix "Improved click sensitivity" option always being on
- 1:57 AM Changeset [5157368] by
- NUVIE: Allow custom_tiles.bmp to load from game dir mods/custom_tiles.bmp
Sep 3, 2024:
- 9:38 PM Ticket #13771 (French translation variant for asylum) closed by
- wontfix
- 8:58 PM Changeset [2b4260db] by
- LIBRETRO: remove unneeded declaration
- 7:38 PM Changeset [b1eddbae] by
- I18N: Update translation files Updated by "Update PO files to match …
- 7:37 PM Changeset [6382405b] by
- FREESCAPE: add at least one element in the angle rotations list for castle
- 7:37 PM Changeset [b3bf93e2] by
- FREESCAPE: make sure all the color pairs are cleared
- 7:37 PM Changeset [2d4bcd13] by
- FREESCAPE: added missing entrance in castle for dos
- 7:37 PM Changeset [a13c5695] by
- FREESCAPE: add a few unimplemented group opcodes to castle
- 7:37 PM Changeset [6e77cb41] by
- FREESCAPE: do not terminate game when pressing escape in dos
- 7:37 PM Changeset [da74542b] by
- FREESCAPE: skip certain global conditions in castle for dos
- 7:24 PM Changeset [9bfda74f] by
- I18N: Update translations templates
- 7:24 PM Changeset [ff9cedb5] by
- I18N: Update translation files Updated by "Update PO files to match …
- 7:23 PM Changeset [a6f4762b] by
- AGI: Make Gold Rush copy protection optional It was bypassed in the …
- 3:17 PM Ticket #15352 (Zversion games should have better names) closed by
- wontfix: I guess it's not too hard to match the save number with the SCUMMVM …
- 2:59 PM Ticket #15355 (Zork Grand Inquisitor does not show autosaves in it's menu) created by
- I'll attach screenshots to show what I mean.
- 8:59 AM Changeset [6d4709c9] by
- I18N: Update translations templates
- 8:58 AM Changeset [928f5bbc] by
- BACKENDS: Minimal render rate support (force-frame-update) Originally …
- 6:45 AM Changeset [d093ce81] by
- FREESCAPE: add a few unimplemented group opcodes to castle
- 6:45 AM Changeset [3a265882] by
- FREESCAPE: use managed surfaces for the rest of the castle images in …
- 4:07 AM Changeset [51470b97] by
- M4: RIDDLE: Added room 501 parser
- 3:34 AM Ticket #15354 (DIRECTOR - Spycrqaft: The Great Game (D4) loading issues) created by
- Game- Spycraft: The Great Game Game Engine- Director 4 Game Version- …
- 3:10 AM Changeset [409b580] by
- MM: MM1: Actually deduct SP when casting spells in enhanced mode
- 2:51 AM Changeset [45ea120e] by
- MM: MM1: Fix setting spell sp/gem requirements
Sep 2, 2024:
- 11:44 PM Changeset [88d0978a] by
- SCUMM: Mention that Monkey1-Amiga already has the fix for the map at …
- 10:50 PM Changeset [fe8fe5ff] by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:50 PM Changeset [a733f6b] by
- QDENGINE: Proper computation of ScaleArray
- 9:11 PM Changeset [50022135] by
- I18N: Update translations templates
- 9:11 PM Changeset [64a71189] by
- I18N: Update translation files Updated by "Update PO files to match …
- 9:10 PM Changeset [7520fed5] by
- SCUMM: MAC: Improve inconsistent sound card state detection
- 8:58 PM Changeset [1a77ea89] by
- I18N: Update translations templates
- 8:58 PM Changeset [9c72e992] by
- I18N: Update translation files Updated by "Update PO files to match …
- 8:58 PM Ticket #15353 (SCUMM: MONKEY1 (Macintosh) Crash in saveLoadWithSerializer loading ...) closed by
- fixed: In fd5e6086: […]
- 8:57 PM Changeset [fd5e6086] by
- SCUMM: MONKEY1 (Macintosh): Fix crash when loading 2.8.0 saves This …
- 8:07 PM Ticket #15353 (SCUMM: MONKEY1 (Macintosh) Crash in saveLoadWithSerializer loading ...) created by
- If I try loading one of my older saves (made with ScummVM 2.8.0) for …
- 5:54 PM Changeset [dea9b1ec] by
- I18N: Update translations templates
- 5:53 PM Changeset [867cbfcd] by
- ANDROID: Create a dedicated define for Android backend This allows …
- 5:49 PM Ticket #15352 (Zversion games should have better names) created by
- My Zork Grand Inquisitor saves are just called "Zgi-win.000" instead …
- 5:43 PM Ticket #15351 (ZVISION: ZGI: Save game can get stuck in a death loop) created by
- I entered the dragon and saved just before the death timer hit, now I …
- 3:38 PM Ticket #15350 (SCUMM: INDY3: atari st - no sound after modifying the resources for ...) created by
- when u unpack the atari st version with scummrp, and right after that …
- 3:01 PM Changeset [face0cd0] by
- QDENGINE: Fix potential crash on closing winvideo
- 3:01 PM Changeset [87c5b89f] by
- QDENGINE: Implement debug routine for scanning all animations
- 2:00 PM Changeset [8867438] by
- DEVTOOLS: COMPANION: Fix needs_punyencoding function When using …
- 10:19 AM Changeset [55ea922] by
- QDENGINE: DT: Added Cyrillic font rendering
- 9:49 AM Changeset [a8a80fe0] by
- QDENGINE: Fix compilation with ImGui disabled
- 9:47 AM Changeset [51e9ca93] by
- QDENGINE: Implement rendering of the file list Signed-off-by: …
- 9:47 AM Changeset [c456141d] by
- QDENGINE: Add ImGui to the engine Signed-off-by: kunxl-gg …
- 9:47 AM Changeset [ab664302] by
- QDENGINE: Add a method to retrieve to the contents of the resource pak …
- 9:47 AM Changeset [5da983d8] by
- QDENGINE: Add ImGui debug channel Signed-off-by: kunxl-gg …
- 9:34 AM Changeset [d99194d3] by
- QDENGINE: Implemented shortcut logic on stopped sound checks Fixes …
- 9:33 AM Changeset [2f091466] by
- QDENGINE: Got ird of static object in mpegPlayer Fixes double free on …
- 9:20 AM Changeset [56bdd431] by
- QDENGINE: Implemented .ogg playback for sounds. Used in shveik
- 9:20 AM Changeset [0b1c75b8] by
- QDENGINE: Simplified wave loading code
- 8:19 AM Changeset [7a72d6b9] by
- CONFIGURE: Fix for shallow clones
- 8:13 AM Changeset [4a3f280f] by
- 3DS: Limit the linear heap to 10 MB
- 8:13 AM Changeset [c473c775] by
- 3DS: Move larger surfaces into VRAM
- 8:13 AM Changeset [1e7c8913] by
- 3DS: Support more texture formats
- 4:23 AM Changeset [2967bf39] by
- M4: RIDDLE: Room 501 init, and start of parser
- 12:21 AM Changeset [d4502494] by
- MTROPOLIS: Remove old message propagation code
- 12:17 AM Changeset [b0a73381] by
- MTROPOLIS: Convert message propagation to coroutines
- 12:15 AM Changeset [780cdc05] by
- MTROPOLIS: Fix crash when running programless Miniscript actions
Sep 1, 2024:
- 10:54 PM Changeset [17d69c68] by
- M4: RIDDLE: Fix daemon 495 daemon
- 10:49 PM Changeset [d9c6d011] by
- M4: RIDDLE: Remove redundant room preloads
- 10:49 PM Changeset [619166b] by
- M4: RIDDLE: Added room 495
- 10:23 PM Changeset [4da50f86] by
- QDENGINE: Fix crash when sound is not available pilots3 have …
- 10:23 PM Changeset [02bc85e0] by
- QDENGINE: Improved debug output
- 9:33 PM Changeset [b251fd5a] by
- QDENGINE: Load (no processing yet) QDA versions 105 and 106
- 9:30 PM Changeset [c3e88787] by
- M4: RIDDLE: Fix room 494 preload
- 9:28 PM Changeset [1535ee1e] by
- M4: RIDDLE: Added room 493
- 8:38 PM Ticket #10940 (AGOS: StS1 - savegame causes hang after first interaction (quick save/load)) closed by
- invalid
- 8:34 PM Ticket #14635 (GLK: ADRIFT - Crashing/erroring game variants) closed by
- outdated
- 7:56 PM Changeset [0cc0f9e8] by
- M4: RIDDLE: Added room 456
- 7:56 PM Changeset [773da2cd] by
- M4: RIDDLE: Added room 413
- 7:56 PM Changeset [59c623b6] by
- M4: RIDDLE: Added room 410
- 6:11 PM Changeset [c2ae2bee] by
- M4: RIDDLE: Add missing override keyword
- 6:10 PM Changeset [40d1308d] by
- QDENGINE: Further renames and simplifications to arkada_avtomat
- 6:10 PM Changeset [7883a0a2] by
- QDENGINE: Fix arkada_avtomat logic
- 6:10 PM Changeset [165c81d2] by
- QDENGINE: Further code improvements for arkada_avtomat.dll
- 6:10 PM Changeset [bc4b9c0b] by
- QDENGINE: Code unwinding in arkada_automat minigame
- 5:14 PM Changeset [1d6dc51b] by
- ANDROID: Hide the keyboard before _scummvm is null Else there is a …
- 5:14 PM Changeset [e97ad304] by
- M4: RIDDLE: Added room 409
- 4:44 PM Changeset [0e276647] by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:43 PM Changeset [ce130384] by
- QDENGINE: Persist ConfMan changes across gameruns for sound/music …
- 4:14 PM Ticket #7455 (MI1 Amiga: choose actor palette) closed by
- fixed: In d8f9aa88: […]
- 4:14 PM Changeset [a36a7bfa] by
- I18N: Update translations templates
- 4:13 PM Changeset [d8f9aa88] by
- SCUMM: MI1 (AMIGA): Fix EGA renderer setting being discarded This was …
- 2:29 PM Ticket #15341 (GOB2: footsteps sound issues) closed by
- fixed: Fixed by Antonin-Carette-RedArtGames in commit: …
- 12:30 PM Ticket #2536 (SCUMM: MM (NES) - Minor newgame sound glitch) closed by
- fixed: Replying to AndywinXp: > I just checked a NES disassembly …
- 12:21 PM Changeset [7f6aa593] by
- SCUMM: MM (NES): Fix sound effect when starting a new game (Trac#2536) …
- 12:05 PM Ticket #15349 (SCUMM: MM (NES) - Known implementation inaccuracies) created by
- As discussed with AndywinXp today, here's a quick summary of the …
- 10:45 AM Changeset [7c9f79aa] by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:45 AM Changeset [89404547] by
- SCUMM: Add a new WORKAROUND for buggy map usage at Meathook's In the …
- 10:39 AM Changeset [1e4ee591] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 10:35 AM Changeset [6a1e6eb8] by
- I18N: Update translations templates
- 10:34 AM Changeset [8d5aa3a1] by
- SCUMM: GUI: Improve quit dialog override consistency No more cases of …
- 9:10 AM Changeset [bf9a48db] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 9:06 AM Changeset [d4de6252] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 4:51 AM Changeset [f517ff48] by
- M4: RIDDLE: Added room 408 daemon
Aug 31, 2024:
- 11:05 PM Changeset [2541b614] by
- I18N: Update translation files Updated by "Update PO files to match …
- 11:05 PM Changeset [75f315c1] by
- M4: RIDDLE: Added room 408 parser
- 11:05 PM Changeset [31b1dce9] by
- M4: RIDDLE: Room 408 init
- 7:50 PM Ticket #15348 (BACKENDS: SWITCH: Crash on Nintendo Switch FW 18.0.1) created by
- I'm experiencing crash on program launch on Switch with FW 18.0.1 …
- 7:29 PM Changeset [d47a19e8] by
- I18N: Update translations templates
- 7:29 PM Changeset [d32e14cc] by
- I18N: Update translation files Updated by "Update PO files to match …
- 7:29 PM Changeset [ca60a332] by
- TINSEL: Add keymapper support
- 7:22 PM Changeset [778c5fce] by
- I18N: Update translations templates
- 7:22 PM Changeset [f8ad3fe2] by
- SWORD1: Add keymapper support
- 6:49 PM Changeset [336eadb6] by
- QDENGINE: Remove obsolete STUB warning
- 6:47 PM Changeset [56701f38] by
- QDENGINE: Fix mask rendering by removing unnecessary * 2 …
- 6:02 PM Changeset [f979a1da] by
- M4: RIDDLE: Finished room 407 daemon
- 5:23 PM Changeset [44e56aad] by
- QDENGINE: Got rid of the global variables in QDEngineEngine
- 4:44 PM Changeset [2ff338c1] by
- QDENGINE: Merged qd_runtime.cpp into qdengine.cpp
- 4:01 PM Changeset [2f1fc70e] by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:01 PM Changeset [69fab4c6] by
- QDENGINE: Cleanup engine startup
- 4:01 PM Changeset [f359f879] by
- QDENGINE: Plug in arkada_avromat.dll minigame
- 4:01 PM Changeset [199078df] by
- QDENGINE: First version of arkada_avtomat.dll minigame code for maski
- 2:45 PM Changeset [dd83d4bc] by
- I18N: Update translations templates
- 2:45 PM Changeset [a98df4e4] by
- ANDROID: Rework the virtual gamepad controller - Use a SVG asset to …
- 2:45 PM Changeset [5065891f] by
- ANDROID: Make system gestures insets available to C++ This will be …
- 2:45 PM Changeset [64eff529] by
- ANDROID: Add compatibility helper to get system gestures insets
- 2:45 PM Changeset [678a8fe] by
- ANDROID: Add alpha setting to textures in 3D backend This allows to …
- 2:41 PM Changeset [caf7901c] by
- BACKENDS: OPENGL: Update blending color when it's dirty This makes …
- 2:41 PM Changeset [12c5f02e] by
- Minimized changes for PR
- 2:41 PM Changeset [6453839] by
- Fixed missing background sound in Gob1
- 2:36 PM Changeset [6ed7bd12] by
- AGI: Add Apple II and CoCo3 sound-blocking behavior
- 2:36 PM Changeset [919bc46d] by
- AGI: Add Apple II and CoCo3 sound generators
- 2:36 PM Changeset [9b7604f0] by
- AGI: Cleanup AgiSound
- 2:36 PM Changeset [7c074453] by
- AGI: Move AgiNote to sound_sarien.cpp
- 2:29 PM Changeset [1c1125d8] by
- GRIM: Refresh screen on a regular basis when possible The only case …
- 2:24 PM Ticket #15347 (HYPNO: Bad performance under Android in menu of Spider Man: Sinister Six) created by
-
With profiling, we can see that
Hypno::HypnoEngine::changeCursor
is … - 12:10 PM Changeset [266c3266] by
- QDENGINE: Fix filename encoding in intro video playback …
- 12:10 PM Changeset [a8459bcc] by
- QDENGINE: Rectify filename encoding in music track playback …
- 12:10 PM Changeset [11044ee5] by
- QDENGINE: Fix xml output Signed-off-by: kunxl-gg <tiwari.25@…>
- 12:05 PM Changeset [e0f4c0bf] by
- SCUMM: SAMNMAX/IMUSE: Set music reduction available for CD version only
- 11:30 AM Changeset [0add487e] by
- SCUMM: SAMNMAX: Implement original noir mode At default, we still use …
- 11:07 AM Changeset [f039be35] by
- SCUMM: Document Trac#346 workaround a bit more One needs to wait a …
- 9:52 AM Changeset [d74b20ae] by
- SCUMM: Make Trac#5709 enhancements optional Reading the scripts and …
- 7:40 AM Changeset [84c0aae4] by
- FREESCAPE: correct rendering of colors from castle ega images
- 7:34 AM Changeset [28891948] by
- SCUMM: Backport a small enhancement from the Japanese Indy3 FM-TOWNS …
- 5:43 AM Changeset [228190ad] by
- I18N: Update translation (Georgian) Currently translated at 61.1% …
- 5:43 AM Changeset [2851fb98] by
- I18N: Update translation (Catalan) Currently translated at 82.6% …
- 5:37 AM Changeset [9170e91] by
- M4: RIDDLE: In progress room 407 daemon
Aug 30, 2024:
- 11:04 PM Changeset [d64661d1] by
- I18N: Update translation files Updated by "Update PO files to match …
- 11:03 PM Changeset [f133aae9] by
- SCUMM: Add a TODO regarding the original behavior of …
- 9:13 PM Changeset [724ab1a3] by
- SCUMM: Document the original interpreter behavior for Trac#346 and …
- 9:01 PM Ticket #15346 (GRAPHICS: Text Boxes Not Appearing in External Captures) created by
- ScummVM version: ScummVM 2.8.1 (Mar 16 2024 13:01:03) …
- 6:24 PM Changeset [2d66ce87] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 10:30 AM Changeset [b0854a49] by
- SWORD1: Implement GUI language selector
- 9:04 AM Changeset [1c6994cb] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 7:04 AM Ticket #15345 (HYPNO: previous mission replay in the same chapter not implemented in ...) created by
- Before starting a new mission, Wetland allows to replay a mission from …
- 7:00 AM Ticket #15344 (HYPNO: different Wetland pointers during arcade mode are missing) created by
- Some of the levels feature different pointers which are not implemented yet
- 6:43 AM Changeset [679292d7] by
- HYPNO: use GFXTransaction and add missing video in wet
- 5:57 AM Changeset [e1b41182] by
- M4: RIDDLE: Finally finished the room 407 parser Now onto the equally …
- 4:18 AM Changeset [e89797e3] by
- M4: RIDDLE: Yet more room 407 parser
- 2:07 AM Changeset [850e9234] by
- MTROPOLIS: Fix some data readers not returning error codes on read failure
- 2:07 AM Changeset [fdaa96da] by
- MTROPOLIS: Convert Miniscript program runs from tasks to coroutines
- 2:07 AM Changeset [590844d4] by
- MTROPOLIS: Convert sound element tasks to coroutines
- 2:07 AM Changeset [92759aa1] by
- MTROPOLIS: Convert mToon element tasks into coroutines
- 1:13 AM Changeset [2942f26e] by
- I18N: Update translation files Updated by "Update PO files to match …
- 1:12 AM Changeset [66d22de5] by
- MTROPOLIS: Fix Zero Length Format String GCC Compiler Warnings
Note:
See TracTimeline
for information about the timeline view.