#2998 |
PUTTCIRCUS: German/Windows support
|
detection
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#2999 |
GOB2 : Moray Eel Game Freeze (Wreck Scene)
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3000 |
GOB2: Can't talk to blacksmith
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3001 |
GOB2: No Ending
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3002 |
WINCE: scummvm.ini induced crash
|
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
#3003 |
AGI: Request for adding MD5Sums of Amiga AGI games
|
detection
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#3004 |
AGI / Gold Rush: New detection entry
|
detection
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#3005 |
COMI: Music fade-out broken for compressed audio
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#3007 |
WINCE: Broken Sword II Crash when using items
|
|
SF/knakos
|
defect
|
normal
|
Engine: Sword2
|
#3008 |
Monkey 1 Enhanced - Fan Translation doesn't start
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#3009 |
DS: CD tracks don't loop
|
|
agent-q
|
defect
|
normal
|
Engine: SCUMM
|
#3010 |
AGI Lock up
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: AGI
|
#3011 |
GUI: Clicking on editable text to set caret position
|
|
eriktorbjorn
|
defect
|
normal
|
GUI
|
#3012 |
FORUMS: Error uploading new avatar
|
|
SF/ender
|
defect
|
normal
|
Web
|
#3014 |
KYRA1: Load menu triggers assertion
|
|
vinterstum
|
defect
|
normal
|
Engine: Kyra
|
#3015 |
COMI: cracks in music (only mp3?)
|
|
|
defect
|
normal
|
Engine: SCUMM
|
#3016 |
MAZE: Dutch version doesn't start
|
detection
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3017 |
SPYFOX1: Unknown Dutch version
|
detection
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3018 |
MAZE: Dutch version doesn't start
|
detection
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3019 |
WINCE: loading SCUMM save states causes crash
|
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
#3020 |
SWORD2: Crash after Nico's Death when trying to load/restart
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
#3021 |
MSVC71 BUILD: Latest SVN doesn't compile
|
|
lordhoto
|
defect
|
normal
|
Port: Win32
|
#3022 |
DC: SVN does not compile
|
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
#3023 |
X11: scummvm hangs on init
|
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
#3024 |
savegames may be saved but not loaded
|
|
cyxx
|
defect
|
normal
|
Engine: SCUMM
|
#3025 |
Sam & MAX - French version MD5 not recognized
|
detection
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3026 |
DOTT French version has unknown MD5
|
detection
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3027 |
PUTTTIME: Unknown French version
|
detection
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3028 |
PAJAMA1: Unknown French version
|
detection
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3029 |
MI1: Crash in finale when entering church
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#3030 |
PARA: parallaction code is not 64-bit safe
|
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
#3031 |
AGI : SQ2 / 2.0F / IBM / priority line
|
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
#3032 |
FF1 Unknown French names and MD5s
|
detection
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3033 |
FF2 Unknown French names
|
detection
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3034 |
FF3 Unknown MD5s and filenames
|
detection
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3035 |
FF4 unknown french names and MD5s
|
detection
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3036 |
SF1 unkown french names and MD5s
|
detection
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3037 |
SF2 unknown french names
|
detection
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3038 |
SF3 unknown french names
|
detection
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3039 |
GOB2: Date is wrong (WinXP)
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3041 |
WEEN: Opening the notepad can cause the game to exit
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3042 |
SPYFOX 1: Graphics overdrawn in the "Go Fish!" game
|
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3043 |
MIXER: getElapsedTime() on paused sounds
|
|
sev-
|
defect
|
normal
|
Audio
|
#3044 |
Kyra2: Unknown German version
|
detection
|
vinterstum
|
defect
|
normal
|
Engine: Kyra
|
#3045 |
german Gob1-Gob3
|
detection
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3046 |
GOB: Sudden freeze
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3047 |
SIMON2: Crash on opie build (won't even start)
|
|
aquadran
|
defect
|
normal
|
Engine: AGOS
|
#3048 |
AGI: Some MD5 checksums
|
detection
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#3049 |
GUI: MassAdd: One Has to click twice to confirm
|
|
fingolfin
|
defect
|
normal
|
GUI
|
#3050 |
BASS: mouse initialized wrong in control panel
|
|
fingolfin
|
defect
|
normal
|
Engine: Sky
|
#3052 |
GOB2: No "jokers" in CD version (1.01)
|
script
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3053 |
BASS: wrong music slider behavior
|
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
#3054 |
PP: Spanish Swampy Adventures not detected
|
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#3055 |
WEEN: Amiga MD5 checksum
|
detection
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3057 |
AGI: SQ1 (2.2 DOS ENG) Graphic error, ego leaves behind copy
|
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
#3058 |
AGI: Space Trek sprite duplication
|
script
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
#3059 |
WEEN: demo not handled as a demo (protection screen)
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3060 |
GOB2: Game freeze
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3061 |
compress_touche: crash after some compression
|
|
cyxx
|
defect
|
normal
|
Tools
|
#3062 |
KQ4: Crash in introduction
|
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
#3063 |
KQ4: Dwarf sequence bugs
|
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
#3064 |
KQ4: Unable to restore game saved in dwarf house
|
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
#3065 |
KQ4: unable to restore game saved outside fisherman's house
|
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
#3066 |
KQ4: Problems saving game in throne room
|
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
#3068 |
KQ4: Invisible storage room door
|
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
#3072 |
MANIAC: Meteor faces wrong way during intro
|
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
#3074 |
SIMON2: Screen disadjustment on opie build
|
|
|
defect
|
normal
|
Engine: AGOS
|
#3075 |
COMI: Subtitles go off-screen
|
|
cyxx
|
defect
|
normal
|
Engine: SCUMM
|
#3076 |
WEEN: Reduced palette?
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3077 |
INDY3: Timing problem with spigot and stein in brunwald
|
script
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#3078 |
GOB2: Loading saved games broken
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3079 |
SCUMM: Textual verb glitch
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
#3080 |
AGOS: Saved games fail to load
|
|
fingolfin
|
defect
|
normal
|
Engine: AGOS
|
#3082 |
FOA: Unknown Version
|
detection
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3083 |
SIMON2: Simultaneous Actions
|
original
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#3084 |
WEEN: unknown version and warnings
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3085 |
QUEEN: Crash wihtout any catchable error
|
|
Kirben
|
defect
|
normal
|
Engine: Queen
|
#3086 |
LOOM: Unknown version
|
detection
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#3087 |
BASS: .0372 reported as .0331
|
|
|
defect
|
normal
|
Engine: Sky
|
#3088 |
ELVIRA2: unknown game
|
detection
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#3089 |
ELVIRA: Unknown version
|
detection
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#3091 |
GOB2: wrong detection
|
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3092 |
INDY3: unknown version
|
detection
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#3093 |
INDY3: unknown version (ega 1.4 spanish)
|
detection
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#3094 |
MONKEY: unkown version (test Version2 spanish)
|
detection
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#3095 |
MONKEY: unkown version (vga spanish 1.0 640k)
|
detection
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#3096 |
MONKEY: wrong detection
|
detection
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#3097 |
ZAK-FM/INDY3: wrong detection
|
detection
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#3098 |
GUI: 3X Dropdown menus only stay open when button is pressed
|
|
fingolfin
|
defect
|
normal
|
GUI
|
#3101 |
BASS: v0.0303 missing/wrong characters in LINC terminal
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sky
|
#3102 |
SWORD1: game won't load (ogg compression) (regression)
|
|
fingolfin
|
defect
|
normal
|
Engine: Sword1
|
#3104 |
PSP: Missing cursor on Main Menu
|
|
joostp
|
defect
|
normal
|
Port: PSP
|
#3105 |
MH2 : Doesn't recognize Enter for actions
|
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#3106 |
FOTAQ: problem with nested installation folders
|
|
fingolfin
|
defect
|
normal
|
Engine: Queen
|
#3107 |
SYMBIAN: Menu button does not exist in opened mode
|
|
anotherguest
|
defect
|
normal
|
Port: Symbian
|
#3108 |
GOB2: Mac detected has PC version in last SVN
|
detection
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
#3109 |
WINCE: GOB2 can't save
|
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
#3110 |
SCUMM: Zak McKracken (FM-Towns) - Time bug in airplane
|
FM-Towns
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#3111 |
MACOSX: Savegames folder created on startup no matter what
|
|
fingolfin
|
defect
|
normal
|
Port: Mac OS X
|
#3112 |
SQ2: Walk glitch
|
|
eriktorbjorn
|
defect
|
normal
|
Engine: AGI
|
(more results for this group on next page)
|